- Jun 13, 2022
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Someone requested it
Someone requested it
I will address this in a post that I will link here, it will be a longer post.Very nice animations, but I really missed sex sounds and moans instead of that music.
this worked, thanks,If I'm not wrong, there should be some command in the console. Or you can change the line of code in screens.rpy where it says for the what window "size = 24" (it should be line 113 of the screens.rpy file)
I think it was version v0.2 when I got some backlash about letters being too big; I know that there was at least one version between the current one and the change I made by decreasing the size of the font, and nobody complained.
I know someone might suggest adding a slider for this type of stuff, but after adding a slider for transparency of the text box I got some comments about the game not working, and until I'm completely sure how to implement some stuff, I won't play with any of this.
I think I can fix that too, with WT modthis worked, thanks,
now, what about the menu items? they are still very small, any way to change them too?
thanks in advance
Opacity slider not working on android versionI think I can fix that too, with WT mod
The opacity slider made my life a living hell when I created the v0.4 version. I didn't want to delay the update even more so I left it for later.Opacity slider not working on android version
You make a really good point, it reminds me of how some patrons message me with the stuff they think I should or shouldn't do. One of the plans for the near future is to build a place where people can leave issues they encountered and I'll do my best to fix them if possible. This will allow me to work on the issues that I as a developer of the game wouldn't even notice.I'd recommend going over the code that already exists in the game before moving onto a WT mod. It's a mess, between navigating the two galleries, clicking on a character doesn't guarantee the info will pop up or that any of the characters will even appear on screen to choose from. The next, previous, back options are broke more often than not. During the playthrough, random out of place, out of sequence images appear, sometimes no images at all appear. I mean, I got through it but it really is as if this was pushed out the door w/o a single test play-through.
Overall, I enjoy the game and the story but I feel like these issues will just pile up over time if not addressed. I personally believe it'd be worth your time to clean it up as it is a fun story and a good time.
I noticed the same thing. I think it is the animations.OK, …Anyone else noticing higher memory and GPU numbers, while playing this Renpy project? Normally any of the other Renpy games run at such smaller numbers, compared to this one. I find it odd, that the better number games are using higher quality resolution frames, with much lower numbers...compared to this game. Odd.
King's............ Mem (17530) GPU (100%-97%)
Det Necro....... Mem (343.3) GPU ( 1.7%-1.8%)
Could anyone else please check your numbers while playing this renpy title, ( ctrl Alt Del keys ) to see the mem and GPU numbers (Task Manager)? I'm just wondering why this is happening.
Thanks in advance.
OK, …Anyone else noticing higher memory and GPU numbers, while playing this Renpy project? Normally any of the other Renpy games run at such smaller numbers, compared to this one. I find it odd, that the better number games are using higher quality resolution frames, with much lower numbers...compared to this game. Odd.
King's............ Mem (17530) GPU (100%-97%)
Det Necro....... Mem (343.3) GPU ( 1.7%-1.8%)
Could anyone else please check your numbers while playing this renpy title, ( ctrl Alt Del keys ) to see the mem and GPU numbers (Task Manager)? I'm just wondering why this is happening.
Thanks in advance.
I think I agree with you, and I know the fix. As I wrote you in the message, I'll try this quick fix after taking a look at the whole game. I'll post fix with the walkthrough together.I noticed the same thing. I think it is the animations.
Is this just for the android version because it isn't working in the Win version I am running? It's unfortunate that the renders in the newer updates, which are quite nice, are being badly obscured.The opacity slider made my life a living hell when I created the v0.4 version. I didn't want to delay the update even more so I left it for later.
As far as I can gather, there is a certain memory leakage that needs to be solved, by the developer (me). I would like to leave that for tomorrow, because it's almost 1 AM right now, and I would like to go to bed "early". I have some theories about what the issue is and I don't think it will cause the issue anymore after I fix this.
Here's the way to fix it. I've looked through your code and confirmed that your issue is the above, but in your case, it's not just the animations. You're doing it for all the images too without any 'scene' in your script to clear the layer, so you're stacking every image in the game in the background on top of the animations as well. Even great PCs will lag due to that.animations are gonna lag on any device that isn't powerful because you're not hiding the animations after you start the next one in the sequence.
The four statements that work with images/animations are:
Basically, you're effectively making your entire sex scene a single layer when you use 'show', so every new animation is just piling onto the previous one instead of replacing the currently playing animation, making both the previous animation(s) and current use system resources all at once.
- image - defines a new image.
- show - shows an image on a layer.
- scene - clears a layer, and optionally shows an image on that layer.
- hide - removes an image from a layer.
This is how you do it so that you don't have a bunch of animations running in the background during sex scenes.
show animation 1 with dissolve
show animation 2 with dissolve
hide animation 1
etc.
Alternatively, the best solution is just to replace 'show' with 'scene' which ends the previous animation before starting the new one automatically.
how about you first listen to the users here giving you hints about the choices you give us in the game that leads to dialogues for choices that the player didn´t made before you make a walkthrou mod????I think I can fix that too, with WT mod
I found an article that says the same thing, watched some youtube videos regarding what you wrote. I'll fix that and post the fix after it's done. Thank you so much.Here's the way to fix it. I've looked through your code and confirmed that your issue is the above, but in your case, it's not just the animations. You're doing it for all the images too without any 'scene' in your script to clear the layer, so you're stacking every image in the game in the background on top of the animations as well. Even great PCs will lag due to that.
I'll create a separate version from android that won't have does sequences and that should fix the issue, and that will fix the issue.Idk if you are the one who makes the android version as well or if someone else does it, but when you pull up outside your fathers company the game just crashes, I've tried reloading the save and the game then just crashes upon load. I've played thru from the beginning again and it still crashes at the same point