- Adding a teasing position "Standing, Cunnilingus", available under tease tab at default spot and against wall.
- Adding a way to wash the girl with mouse, Hold RMB and click on LMB cursor above a girl body part to do a bubble touch and clean-up this part.
- In story mode, add a variation to the "Hide and seek", press Shift+H to call the girls around for H. If there's no girl in the same place, it calls for all the girls in school.
- Should solve the problem with the "girl think" option and the 69, the girls are not thinking any more at this position.
Nah, but maybe you should check out Bullet Girls Phantasia...hahaDoes the game have other action mod like BDSM or something?
I did everything as if I was installing it for the first time. Multiple times. Both oo files are in abdata/chara, yes. I made sure.^^^ You put the uncensor's oo_Base unity file in your abdata/chara/oo_base.unity3d too yeaaa?
While that sounded like it would work, it didn't... Granted, it was the first suggestion I haven't already tried. so there's that.View attachment 555428
Don't disable it in kk manager, get it out of there completely or get rid of dll extension. See if that helps.
its not workingkoikplugin 1.6.1 (patreon) release now is possible to add a male....
1.61: Let buddies join the party!
Hi everyone,
As the post title suggest, v1.61 introduce a new function to allow male characters invitation during H. There was a lot to add and adapt in kPlug code to create this feature, it is still in an early stage of development and will be improved in next releases. This does not include yaoi possibility and except explicit request I am not planning to work on that.
Manual is outdated, check the release note.
Note
During next week, I will continue to work on the "buddies" function and I will look on what I can do about the "Futanari" requested feature.
Download:You must be registered to see the links
1.6.1 it's fucking outdate, last public version it is the 2.1.its not working
If you use IPA.exe the koikplugins need go Plugins folder, if you use bepinex the plugins need go inside BepInEx/IPA folder.Uuugghh. I've never had this much trouble with kplug uncensor, and that's saying a lot because before this, it was impossible to use after BR X1 until the 2.1 fix was released.
This may be a long shot, but I think the issue is with either just the IPA Loader, or IPA as a whole. There is a standalone IPA folder and an IPA_Backup folder (I've tried all possible combinations with putting koikplugins.dll in either-or, and both folders at once, so that's out the window).
Is your error log telling you anything? For example if it's loading the IPA plugin it will say near the end in the log window for me which plugins are loaded, which are conflicted or not loaded, etc. I solve most of my problems like that. I have 3 IPA related files on my side.Uuugghh. I've never had this much trouble with kplug uncensor, and that's saying a lot because before this, it was impossible to use after BR X1 until the 2.1 fix was released.
This may be a long shot, but I think the issue is with either just the IPA Loader, or IPA as a whole. There is a standalone IPA folder and an IPA_Backup folder (I've tried all possible combinations with putting koikplugins.dll in either-or, and both folders at once, so that's out the window).
What I'm wondering is how yours is working and not mine. IPALoader on the log is saying that Kplug 2.1 worked. No issues there. I also have all the required IPA files in their respective folders. And I do not use the IPA.exe method.Is your error log telling you anything? For example if it's loading the IPA plugin it will say near the end in the log window for me which plugins are loaded, which are conflicted or not loaded, etc. I solve most of my problems like that. I have 3 IPA related files on my side.
C:\Games\illusion\Koikatsu\BepInEx\patchers\BepInEx.IPAHarmonyShimmer.dll
C:\Games\illusion\Koikatsu\BepInEx\patchers\BepInEx.IPAVirtualizer.dll
C:\Games\illusion\Koikatsu\BepInEx\plugins\Bepis\BepInEx.IPALoader.dll
I put the main plugin in:
C:\Games\illusion\Koikatsu\BepInEx\IPA\KoikPlugins.dll
And you already put the oo_base in the abdata and checked for conflicts from the pdf so I'm not sure what you are missing. >_<
Don't worry about the backup folder, that is just used by BepInEx.BepIn4Patcher to send backups of Bepin4 plugins after they have been updated to Bepin5.
I've already explained that I use Bepinex. And I've already explained that I read the instructions, so I know where everything is supposed to go. That isn't the issue here. Everything is where it's supposed to be, and everything that's supposed to be disabled and/or deleted is out.If you use IPA.exe the koikplugins need go Plugins folder, if you use bepinex the plugins need go inside BepInEx/IPA folder.
Huh, wow, I never would have guessed. Thanks for posting the solution I'll remember that.I fixed the issue. It's kinda hard to explain, but it had something to do with doorstop_config.ini. Changed a few things, used the registry fixer after, and got it to work. Thanks everyone for their suggestions.
1. Remove cards you don't use/care about and move them in only when you need to.So is there a way to fix the loading time when you have too many cards? My game takes foever to load.
Having a better hardware or remove some characters from the classmate.So is there a way to fix the loading time when you have too many cards? My game takes foever to load.