4.60 star(s) 56 Votes

Z10bin

Newbie
Oct 22, 2016
23
17
How to make file, where I can set values default variables, like:
default name = "..."
default l_name = "..."
default b_name = "..."
default max_energy = xxx
default max_skill = xxx
and other, so as not to edit the configuration files every time after updating the game?
Tired of replaying )
 
Last edited:

taksoe123

Newbie
Feb 14, 2019
92
55
im confused per the intrusctions the mod folder should also have another "game" exe to replace the one from vanilla but I dont see that in the github download
 

Thaunatas

Member
Aug 25, 2021
235
124
im confused per the intrusctions the mod folder should also have another "game" exe to replace the one from vanilla but I dont see that in the github download
You need to download both the mod and the bugfix. Bugfix contains a "game" folder, which you copy into your main game folder (the one containing the both .exe files) and replacing everything when prompted to. The Mod contains a "Mod" folder which you need to copy into the "game" folder. Then you start the game using one of the .exe from main folder. Instructions are a bit misleading/outdated.
 
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Thaunatas

Member
Aug 25, 2021
235
124
I must do something wrong because this happens everytime hence why i go for the full download
I'm sorry, but an uncaught exception occurred.

After initialization, but before game start.
error: Out of memory

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/bootstrap.py", line 326, in bootstrap
renpy.main.main()
File "renpy/main.py", line 538, in main
renpy.game.script.report_duplicate_labels()
File "renpy/script.py", line 970, in report_duplicate_labels
if renpy.parser.report_parse_errors():
File "renpy/parser.py", line 3015, in report_parse_errors
renpy.display.error.report_parse_errors(full_text, error_fn)
File "renpy/display/error.py", line 194, in report_parse_errors
error_fn=error_fn,
File "renpy/game.py", line 284, in invoke_in_new_context
return callable(*args, **kwargs)
File "renpy/display/error.py", line 46, in call_exception_screen
return renpy.ui.interact(mouse="screen", type="screen", suppress_overlay=True, suppress_underlay=True)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3276, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3793, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "renpy/display/core.py", line 2521, in draw_screen
renpy.config.screen_height,
File "render.pyx", line 492, in renpy.display.render.render_screen
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 814, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 814, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 814, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/screen.py", line 681, in render
child = renpy.display.render.render(self.child, w, h, st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 814, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 1238, in render
st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 1733, in render
cwidth, cheight = sizeit('c', width, height, 0, 0)
File "renpy/display/layout.py", line 1730, in sizeit
rend = renpy.display.render.render_for_size(pos_d[pos], width, height, st, at)
File "render.pyx", line 315, in renpy.display.render.render_for_size
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 1733, in render
cwidth, cheight = sizeit('c', width, height, 0, 0)
File "renpy/display/layout.py", line 1730, in sizeit
rend = renpy.display.render.render_for_size(pos_d[pos], width, height, st, at)
File "render.pyx", line 315, in renpy.display.render.render_for_size
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/viewport.py", line 252, in render
surf = renpy.display.render.render(self.child, child_width, child_height, st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 1017, in render
surf = render(d, width - x, rh, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/text/text.py", line 2072, in render
layout = Layout(self, width, height, renders, splits_from=virtual_layout)
File "renpy/text/text.py", line 823, in __init__
surf = renpy.display.pgrender.surface((tw, th), True)
File "renpy/display/pgrender.py", line 119, in surface
surf = Surface((width + 4, height + 4), 0, sample)
File "src/pygame_sdl2/surface.pyx", line 164, in pygame_sdl2.surface.Surface.__init__
error: Out of memory

Windows-10-10.0.19041
Ren'Py 7.4.8.1895
Lab Rats 2 - Down to Business v0.49.2
Thu Mar 10 21:57:27 2022
You also need the bugfix for the mod to work. Instructions see my post above.
 
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a1fox3

Loving Family Member's
Donor
Respected User
Aug 8, 2017
23,687
16,225
im confused per the intrusctions the mod folder should also have another "game" exe to replace the one from vanilla but I dont see that in the github download
Follow the instructions on the OP, way back when the mod came with an exe but it became or made problems over time and it was removed for the beta testing.

I have not seen instruction on the exe in a long time and both the BF and the Mod that has been released on the OP have no instructions or mention the exe.
 

Ghostfist

New Member
Mar 10, 2022
2
0
So im having a really hard time installing the mod on windows. im very new to all this and im kind of lost. Any help would be very much appreciated.
 

Sick&Alone

Member
Aug 30, 2020
380
153
Anyone tested the new V49 mod yet? I've tried at least 2 games & can't get CONTRACTS working. (work fine on alt [small] mod but still trying to figure out way to combine them.
No contracts show up at all.
If anyone knows how to port alt (small) mod to this one, please post here or msg me.
He did a really good job w opinions & contracts.
 

a1fox3

Loving Family Member's
Donor
Respected User
Aug 8, 2017
23,687
16,225
Anyone tested the new V49 mod yet? I've tried at least 2 games & can't get CONTRACTS working. (work fine on alt [small] mod but still trying to figure out way to combine them.
No contracts show up at all.
If anyone knows how to port alt (small) mod to this one, please post here or msg me.
He did a really good job w opinions & contracts.
I downloaded the version on the OP and contracts work just fine for me, on day 74 and have over 1.4 mill in the bank.

Contracts and the Attn. really makes you work for money without losing your supplies.
I have 10 girls I move from R&D to Production and back and forth to get things done.
 

themagiman

Well-Known Member
Mar 3, 2018
1,352
408
What changes are there from .46 to .49 in content?

Can I set the age range of girls in the mod?

How do I get all the girls to not sit down when they work and just use idle pose?
 
Last edited:

Sick&Alone

Member
Aug 30, 2020
380
153
3
I downloaded the version on the OP and contracts work just fine for me, on day 74 and have over 1.4 mill in the bank.

Contracts and the Attn. really makes you work for money without losing your supplies.
I have 10 girls I move from R&D to Production and back and forth to get things done.
Did u use the all in one (mega) or the 3 pieces?
What day were your contracts avail?

I agree don't like the Attn make it lot harder & less realistic
 

Thaunatas

Member
Aug 25, 2021
235
124
Anyone tested the new V49 mod yet? I've tried at least 2 games & can't get CONTRACTS working. (work fine on alt [small] mod but still trying to figure out way to combine them.
No contracts show up at all.
If anyone knows how to port alt (small) mod to this one, please post here or msg me.
He did a really good job w opinions & contracts.
In the Mod there are no contracts for the first week.
 
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4.60 star(s) 56 Votes