D
Deleted member 619632
Guest
Guest
Install the bugfix first, then the mod. Make sure you extract both archives into the correct subdirectories, so you don't have something like LabRats2\game\game\mods in the end.the mod does not work for some reason , can anyone help?
"A lot of work" is probably an understatement. The honey select models looked so well put together because he only had to work with 5 main characters (I can't remember if there were a few other appearances by event-based one-time only characters, but it was still a low number of static characters). With honey select he could build those characters, dress them up, and just use the poser to manually create the couple hundred or so images he needed for every combination of character/clothing/pose he needed for all the scenes in lab rats.The real problem isn't that they are purchased instead of custom, it's that they are ugly as sin and the ones that represent already established characters, specifically the returning characters from LR1, are completely different and can't even be recognized as the characters they represent. He didn't need to purchase models, he could have used Honey Select again and it would have been fine. Yes, it's a lot of work to get the same level of customization as he would have to render every single character with every possible clothing option meant to be available for that character, but it would have been worth it.
Plus, as Vren did several times, he can adjust some parameters, click a button, and the next day everything has been re-rendered automatically."A lot of work" is probably an understatement. The honey select models looked so well put together because he only had to work with 5 main characters (I can't remember if there were a few other appearances by event-based one-time only characters, but it was still a low number of static characters). With honey select he could build those characters, dress them up, and just use the poser to manually create the couple hundred or so images he needed for every combination of character/clothing/pose he needed for all the scenes in lab rats.
Trying to do the same thing for a game that has randomly generated characters with 3 body styles, something like 10 breast sizes, at least 2 pubic hair states, several eye colors, around 10 hair styles... Just making one pose with one outfit for every character combination in honey select would take 3000 images (assuming 5 eye colors... i don't really know how many he has). That's just 1 pose and 1 set of clothing. That is just the state of the game today... he's slowly adding new customizations each version (pubic hair and eye color weren't even a thing a few versions ago, and there are 4 or 5 new hairstyles compared to versions of the game from a year ago).
Now think about how many poses you need for each scenario... there are probably 10-15... so now you are up to 45,000 images you need to grab from honey select's poser (15 poses * 3000 character combinations).
Now think about clothing combinations... the number of clothing sets you can create in LR2 is huge. I'm not even going to bother to make a count, but the combinations would easily go into the 100's of thousands if not the millions or more (if you don't even include the fact that the colors are customizable). Lets go low and say 100,000 (multiplied by 45,000 character/pose combinations), you're at 4.5 BILLION images.
Doing what he did in lab rats just wouldn't at all be feasible in lab rats 2... not without severely cutting down on customization (which the game is built upon).
Ok, that's it!! I'm weaponizing my inner autist!
Using only powerpoint's animation function and some google clip-art, I've made a far superior female customization solution
Screencaps:
View attachment 555796
View attachment 555797
View attachment 555807
Not even a buddhist monk who have trained chastity for 30 years can look at this without instantly cumming.
Feel free to shower me with bitcoins for my magnificient work: 1FTKzGEvy28zWNddTAFeaw6oKS41xbxMvR
Downloads
Presentation viewer: WorkuploadRaw powerpoint: Workupload
And yet he doesnt do it.Plus, as Vren did several times, he can adjust some parameters, click a button, and the next day everything has been re-rendered automatically.
I took it from that girlsdoporn videoWhoa whoa whoa.... I don't know where you got my high school senior picture, but I don't feel comfortable having it posted to this site. I demand you take that 3rd picture down before I get recognized here!
Check here: https://f95zone.to/threads/lab-rats-2-v0-25-1-vren.7260/post-2407519oh god i just play this game today and now i have question of first step how to make money
what to do first ?
and about the girl just skip it this game is not for sex !!!
Bigger serums=bigger profits. With the starter primitive serum production you just barely break even, if there are no unexpected expenses, with the next tier you can actually run at a modest profit easily, and in higher tiers sky's the limit.oh god i just play this game today and now i have question of first step how to make money
what to do first ?
and about the girl just skip it this game is not for sex !!!
There were no disposable characters displayed in LR1, I'll give you that. I know how difficult it can be, I'm actively helping another dev with a project using Illusion assets, specifically Sexy Beach Premium Resort, but the concept and the work in general is the same. This project also has multiple clothing options, though no mixing and matching, no different hairs. There's a few things. It's all doable using Illusion assets, it's just tedious. However, it is well worth the effort. If he can't or won't at least fix the LR1 characters, he should remove them as the inability to tell that it's the same character is a major issue, bigger than the randomized characters not looking so good even."A lot of work" is probably an understatement. The honey select models looked so well put together because he only had to work with 5 main characters (I can't remember if there were a few other appearances by event-based one-time only characters, but it was still a low number of static characters). With honey select he could build those characters, dress them up, and just use the poser to manually create the couple hundred or so images he needed for every combination of character/clothing/pose he needed for all the scenes in lab rats.
Trying to do the same thing for a game that has randomly generated characters with 3 body styles, something like 10 breast sizes, at least 2 pubic hair states, several eye colors, around 10 hair styles... Just making one pose with one outfit for every character combination in honey select would take 3000 images (assuming 5 eye colors... i don't really know how many he has). That's just 1 pose and 1 set of clothing. That is just the state of the game today... he's slowly adding new customizations each version (pubic hair and eye color weren't even a thing a few versions ago, and there are 4 or 5 new hairstyles compared to versions of the game from a year ago).
Now think about how many poses you need for each scenario... there are probably 10-15... so now you are up to 45,000 images you need to grab from honey select's poser (15 poses * 3000 character combinations).
Now think about clothing combinations... the number of clothing sets you can create in LR2 is huge. I'm not even going to bother to make a count, but the combinations would easily go into the 100's of thousands if not the millions or more (if you don't even include the fact that the colors are customizable). Lets go low and say 100,000 (multiplied by 45,000 character/pose combinations), you're at 4.5 BILLION images.
Doing what he did in lab rats just wouldn't at all be feasible in lab rats 2... not without severely cutting down on customization (which the game is built upon).
Once again, why waste my time doing that, it won't make any changes here. Modding is great and all, but then you have to go through the tedium of fixing it every time the actual game's dev breaks compatibility.Well, how about you then make prettier models? It's much easier than making whole game. Make a Mod for Lab Rats 2:
"Not-Fugly-Lab Rat 2-Models-by-Alex2011".
Just UnRen Lab Rats 2 first to see how many pictures you need for one pretty face and start making beauty. You'll get a lot of respect for doing prettier models. And Modders of Lab Rats 2 are more than happy to help with coding part of mod...
First of all, kudos for actually being actively involved into another project. Most people criticising games here cannot claim to be actually involved to any creative processes, so here's a tip of my hat.There were no disposable characters displayed in LR1, I'll give you that. I know how difficult it can be, I'm actively helping another dev with a project using Illusion assets, specifically Sexy Beach Premium Resort, but the concept and the work in general is the same. This project also has multiple clothing options, though no mixing and matching, no different hairs. There's a few things. It's all doable using Illusion assets, it's just tedious. However, it is well worth the effort. If he can't or won't at least fix the LR1 characters, he should remove them as the inability to tell that it's the same character is a major issue, bigger than the randomized characters not looking so good even.
Speaking of arrogance - are you really writing here that basically a dev should abide to YOUR whims and rules to create his/her work so you don't need to bother to update your add-ins to work with updated releases? Surely you can't be serious.Once again, why waste my time doing that, it won't make any changes here. Modding is great and all, but then you have to go through the tedium of fixing it every time the actual game's dev breaks compatibility.
Depends on where you are at research - the most powerfull serum is possible when you have all the traits available from Nora's assignments. This is the 'endgame' serum, however, so basically see to it that you give them serums that increase happiness, obedience and sluttiness when the serum traits become researched/available. Otherwise, just see what traits do and create serum for specific purposes, like raising happiness for specific employees or such.What would be the best/recomended serum design to corrupt the girls?
I would hate it less if the window actually fit fully, but when you talk with them, the blue background changes size but the window doesn't.I reaaaaaaaaallly dislike this new blue window the girls now live in....