Sophisticurves

Active Member
Feb 27, 2019
602
1,566
304
I keep getting this error message every time ingame time advances, since I researched and produced the birth control supression serum. As time advances after clicking to ignore the error message, no tasks are fulfilled, f.e. no serums produced, no supplys bought, no research done. This release is unplayable right now.

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/script.rpy", line 9799, in script call
    $ picked_option.call_action()
  File "game/script.rpy", line 10072, in script call
    call advance_time from _call_advance_time_5
  File "game/script.rpy", line 10474, in script
    python:
  File "game/script.rpy", line 10476, in <module>
    people.run_turn()
  File "game/script.rpy", line 1901, in run_turn
    serum.run_on_remove(self)
  File "game/script.rpy", line 1133, in run_on_remove
    trait.run_on_remove(the_person)
  File "game/script.rpy", line 1268, in run_on_remove
    self.on_remove(the_person, add_to_log)
  File "game/serum_traits.rpy", line 211, in birth_control_suppression_on_apply
    if self.title:
NameError: global name 'self' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/script.rpy", line 9799, in script call
    $ picked_option.call_action()
  File "game/script.rpy", line 10072, in script call
    call advance_time from _call_advance_time_5
  File "game/script.rpy", line 10474, in script
    python:
  File "C:\Users\KTS\Downloads\games\Lab_Rats_2-v0.29.0a-pc\Lab_Rats_2-v0.29.0a-pc\renpy\ast.py", line 914, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "C:\Users\KTS\Downloads\games\Lab_Rats_2-v0.29.0a-pc\Lab_Rats_2-v0.29.0a-pc\renpy\python.py", line 2028, in py_exec_bytecode
    exec bytecode in globals, locals
  File "game/script.rpy", line 10476, in <module>
    people.run_turn()
  File "game/script.rpy", line 1901, in run_turn
    serum.run_on_remove(self)
  File "game/script.rpy", line 1133, in run_on_remove
    trait.run_on_remove(the_person)
  File "game/script.rpy", line 1268, in run_on_remove
    self.on_remove(the_person, add_to_log)
  File "game/serum_traits.rpy", line 211, in birth_control_suppression_on_apply
    if self.title:
NameError: global name 'self' is not defined

Windows-8-6.2.9200
Ren'Py 7.3.5.606
Lab Rats 2 - Down to Business v0.29.0a
Thu Jun 04 12:03:14 2020
 
Last edited:

Kaftan

Member
Jan 12, 2020
110
31
151
Anyone can tell how the game is running? I mean My PC is shit as hell but i had no issues at 0.27.1 but it got laggy as hell at 0.28 so far i don't see any performance fixes (or i skipped them while reading...) So what yours impression of 0.29 performance?
 

Mathesar

Active Member
Mar 20, 2018
760
1,633
304
how to make the mother be your girlfriend?
when i do that, she says that she would like to, but its not possible, that also goes for lilly and the rest
Making your family members your girlfriends isn't possible yet.
 
  • Like
Reactions: Jamsalad

Munardy

Newbie
Mar 15, 2018
65
175
172
Would probably have been better to post 0.29.1 when that comes out, instead of the intermediary bughunt version.
 

Edwarf

Member
Jun 8, 2017
431
494
210
Anyone can tell how the game is running? I mean My PC is shit as hell but i had no issues at 0.27.1 but it got laggy as hell at 0.28 so far i don't see any performance fixes (or i skipped them while reading...) So what yours impression of 0.29 performance?
Besides the issue with the navigation interface, I see nothing weird for now.
Edit: WO mods to reduce grinding and softening the energy limitation, I'd suggest to skip this release.
 
Last edited:
  • Like
Reactions: Kaftan

wizyy

Member
Nov 24, 2017
196
205
214
Did not play earlier versions without mods, so I have to ask is it normal that you can't hire any random girl in the wild, also I don't see any owners of establishments like a Hair salon etc
 

Fapmigo

Active Member
Feb 21, 2020
509
1,046
253
Did not play earlier versions without mods, so I have to ask is it normal that you can't hire any random girl in the wild, also I don't see any owners of establishments like a Hair salon etc
Yes it is normal.
When you are used to play the moded version the vanilla feels empty.
 
  • Like
Reactions: czertik

Every1sGrudge

Newbie
Feb 7, 2018
32
1,089
328
A huge chunk of the errors in this version are the same copy&paste error (presumably from the dev doublethinking his code layout) all located in the serum_traits.rpy file. Nav to LR2\game, kill the serum_traits.rpyc file, open the .rpy version and find&ReplaceAll self.title (lines 175,176,189,190,200,201,211,212,222,223,336,337; 12 occurances) with the_person.title
 

xk5000

Newbie
Oct 10, 2019
17
1
13
i am getting a error when i talk with Stephenie.


Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/script.rpy", line 9754, in script
    $ picked_option.draw_person() #the_animation = sudden_bounce_animation) TODO: Experiment more with this once we are predicting images a little bit.
  File "game/script.rpy", line 9754, in <module>
    $ picked_option.draw_person() #the_animation = sudden_bounce_animation) TODO: Experiment more with this once we are predicting images a little bit.
  File "game/Mods/Core/Mechanics/Person_Extensions/person_class_extensions.rpy", line 817, in draw_person_enhanced
    final_image = Flatten(self.build_person_displayable(position, emotion, special_modifier, lighting, background_fill))
  File "game/script.rpy", line 2064, in build_person_displayable
    displayable_list.extend(self.outfit.generate_draw_list(self,position,emotion,special_modifier, lighting = lighting)) #Get the displayables for everything we wear. Note that extnsions do not return anything because they have nothing to show.
  File "game/script.rpy", line 4639, in generate_draw_list
    ordered_displayables.append(item.generate_item_displayable(body_type, tit_size, position, lighting = lighting, regions_constrained = currently_constrained_regions, nipple_wetness = nipple_wetness))
TypeError: optimized_generate_item_displayable_clothing() got an unexpected keyword argument 'nipple_wetness'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/script.rpy", line 9754, in script
    $ picked_option.draw_person() #the_animation = sudden_bounce_animation) TODO: Experiment more with this once we are predicting images a little bit.
  File "E:\00download\00\gm\Lab Rats 2 [v0.29.0a] [Vren]\Lab_Rats_2-v0.29.0a-pc\renpy\ast.py", line 914, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "E:\00download\00\gm\Lab Rats 2 [v0.29.0a] [Vren]\Lab_Rats_2-v0.29.0a-pc\renpy\python.py", line 2028, in py_exec_bytecode
    exec bytecode in globals, locals
  File "game/script.rpy", line 9754, in <module>
    $ picked_option.draw_person() #the_animation = sudden_bounce_animation) TODO: Experiment more with this once we are predicting images a little bit.
  File "game/Mods/Core/Mechanics/Person_Extensions/person_class_extensions.rpy", line 817, in draw_person_enhanced
    final_image = Flatten(self.build_person_displayable(position, emotion, special_modifier, lighting, background_fill))
  File "game/script.rpy", line 2064, in build_person_displayable
    displayable_list.extend(self.outfit.generate_draw_list(self,position,emotion,special_modifier, lighting = lighting)) #Get the displayables for everything we wear. Note that extnsions do not return anything because they have nothing to show.
  File "game/script.rpy", line 4639, in generate_draw_list
    ordered_displayables.append(item.generate_item_displayable(body_type, tit_size, position, lighting = lighting, regions_constrained = currently_constrained_regions, nipple_wetness = nipple_wetness))
TypeError: optimized_generate_item_displayable_clothing() got an unexpected keyword argument 'nipple_wetness'

Windows-8-6.2.9200
Ren'Py 7.3.5.606
Lab Rats 2 - Down to Business v0.29.0a
Fri Jun 05 02:49:06 2020
 

Naskura

Member
Sep 18, 2018
208
130
156
So have found a major issue with the second level of research advancements, the Fertility boosting creates an endless list of errors.


Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/script.rpy", line 9799, in script call
    $ picked_option.call_action()
  File "game/script.rpy", line 10072, in script call
    call advance_time from _call_advance_time_5
  File "game/script.rpy", line 10474, in script
    python:
  File "game/script.rpy", line 10476, in <module>
    people.run_turn()
  File "game/script.rpy", line 1901, in run_turn
    serum.run_on_remove(self)
  File "game/script.rpy", line 1133, in run_on_remove
    trait.run_on_remove(the_person)
  File "game/script.rpy", line 1268, in run_on_remove
    self.on_remove(the_person, add_to_log)
  File "game/serum_traits.rpy", line 211, in birth_control_suppression_on_apply
    if self.title:
NameError: global name 'self' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/script.rpy", line 9799, in script call
    $ picked_option.call_action()
  File "game/script.rpy", line 10072, in script call
    call advance_time from _call_advance_time_5
  File "game/script.rpy", line 10474, in script
    python:
  File "C:\Users\Nasku\Desktop\Games II\Lab_Rats_2-v0.29.0a-pc\renpy\ast.py", line 914, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "C:\Users\Nasku\Desktop\Games II\Lab_Rats_2-v0.29.0a-pc\renpy\python.py", line 2028, in py_exec_bytecode
    exec bytecode in globals, locals
  File "game/script.rpy", line 10476, in <module>
    people.run_turn()
  File "game/script.rpy", line 1901, in run_turn
    serum.run_on_remove(self)
  File "game/script.rpy", line 1133, in run_on_remove
    trait.run_on_remove(the_person)
  File "game/script.rpy", line 1268, in run_on_remove
    self.on_remove(the_person, add_to_log)
  File "game/serum_traits.rpy", line 211, in birth_control_suppression_on_apply
    if self.title:
NameError: global name 'self' is not defined

Windows-8-6.2.9200
Ren'Py 7.3.5.606
Lab Rats 2 - Down to Business v0.29.0a
Thu Jun 04 13:28:58 2020
 

abloodk

Member
Jan 10, 2020
315
236
261
i am getting a error when i talk with Stephenie.


Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/script.rpy", line 9754, in script
    $ picked_option.draw_person() #the_animation = sudden_bounce_animation) TODO: Experiment more with this once we are predicting images a little bit.
  File "game/script.rpy", line 9754, in <module>
    $ picked_option.draw_person() #the_animation = sudden_bounce_animation) TODO: Experiment more with this once we are predicting images a little bit.
  File "game/Mods/Core/Mechanics/Person_Extensions/person_class_extensions.rpy", line 817, in draw_person_enhanced
    final_image = Flatten(self.build_person_displayable(position, emotion, special_modifier, lighting, background_fill))
  File "game/script.rpy", line 2064, in build_person_displayable
    displayable_list.extend(self.outfit.generate_draw_list(self,position,emotion,special_modifier, lighting = lighting)) #Get the displayables for everything we wear. Note that extnsions do not return anything because they have nothing to show.
  File "game/script.rpy", line 4639, in generate_draw_list
    ordered_displayables.append(item.generate_item_displayable(body_type, tit_size, position, lighting = lighting, regions_constrained = currently_constrained_regions, nipple_wetness = nipple_wetness))
TypeError: optimized_generate_item_displayable_clothing() got an unexpected keyword argument 'nipple_wetness'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/script.rpy", line 9754, in script
    $ picked_option.draw_person() #the_animation = sudden_bounce_animation) TODO: Experiment more with this once we are predicting images a little bit.
  File "E:\00download\00\gm\Lab Rats 2 [v0.29.0a] [Vren]\Lab_Rats_2-v0.29.0a-pc\renpy\ast.py", line 914, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "E:\00download\00\gm\Lab Rats 2 [v0.29.0a] [Vren]\Lab_Rats_2-v0.29.0a-pc\renpy\python.py", line 2028, in py_exec_bytecode
    exec bytecode in globals, locals
  File "game/script.rpy", line 9754, in <module>
    $ picked_option.draw_person() #the_animation = sudden_bounce_animation) TODO: Experiment more with this once we are predicting images a little bit.
  File "game/Mods/Core/Mechanics/Person_Extensions/person_class_extensions.rpy", line 817, in draw_person_enhanced
    final_image = Flatten(self.build_person_displayable(position, emotion, special_modifier, lighting, background_fill))
  File "game/script.rpy", line 2064, in build_person_displayable
    displayable_list.extend(self.outfit.generate_draw_list(self,position,emotion,special_modifier, lighting = lighting)) #Get the displayables for everything we wear. Note that extnsions do not return anything because they have nothing to show.
  File "game/script.rpy", line 4639, in generate_draw_list
    ordered_displayables.append(item.generate_item_displayable(body_type, tit_size, position, lighting = lighting, regions_constrained = currently_constrained_regions, nipple_wetness = nipple_wetness))
TypeError: optimized_generate_item_displayable_clothing() got an unexpected keyword argument 'nipple_wetness'

Windows-8-6.2.9200
Ren'Py 7.3.5.606
Lab Rats 2 - Down to Business v0.29.0a
Fri Jun 05 02:49:06 2020
the mod isn't updated to game version 0.29 yet, thus the error
 

cklaubur

Active Member
Apr 2, 2018
689
313
278
So have found a major issue with the second level of research advancements, the Fertility boosting creates an endless list of errors.


Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/script.rpy", line 9799, in script call
    $ picked_option.call_action()
  File "game/script.rpy", line 10072, in script call
    call advance_time from _call_advance_time_5
  File "game/script.rpy", line 10474, in script
    python:
  File "game/script.rpy", line 10476, in <module>
    people.run_turn()
  File "game/script.rpy", line 1901, in run_turn
    serum.run_on_remove(self)
  File "game/script.rpy", line 1133, in run_on_remove
    trait.run_on_remove(the_person)
  File "game/script.rpy", line 1268, in run_on_remove
    self.on_remove(the_person, add_to_log)
  File "game/serum_traits.rpy", line 211, in birth_control_suppression_on_apply
    if self.title:
NameError: global name 'self' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/script.rpy", line 9799, in script call
    $ picked_option.call_action()
  File "game/script.rpy", line 10072, in script call
    call advance_time from _call_advance_time_5
  File "game/script.rpy", line 10474, in script
    python:
  File "C:\Users\Nasku\Desktop\Games II\Lab_Rats_2-v0.29.0a-pc\renpy\ast.py", line 914, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "C:\Users\Nasku\Desktop\Games II\Lab_Rats_2-v0.29.0a-pc\renpy\python.py", line 2028, in py_exec_bytecode
    exec bytecode in globals, locals
  File "game/script.rpy", line 10476, in <module>
    people.run_turn()
  File "game/script.rpy", line 1901, in run_turn
    serum.run_on_remove(self)
  File "game/script.rpy", line 1133, in run_on_remove
    trait.run_on_remove(the_person)
  File "game/script.rpy", line 1268, in run_on_remove
    self.on_remove(the_person, add_to_log)
  File "game/serum_traits.rpy", line 211, in birth_control_suppression_on_apply
    if self.title:
NameError: global name 'self' is not defined

Windows-8-6.2.9200
Ren'Py 7.3.5.606
Lab Rats 2 - Down to Business v0.29.0a
Thu Jun 04 13:28:58 2020
That bug seems to be fixed by Every1sGrudge's post above.
 

FlamesOfVengeance

Well-Known Member
Jul 16, 2019
1,617
1,992
350
Does the game actually generate random girls? So no one would have the same ones? I'm thinking of trying this game out but it seems it's rather buggy right now.
 

abloodk

Member
Jan 10, 2020
315
236
261
Does the game actually generate random girls? So no one would have the same ones? I'm thinking of trying this game out but it seems it's rather buggy right now.
there are core girl (like family, some employees, friends and shop-owners), and a quite large array of random girls (idk if randomly generated or just randomly selected from a large pool of characters)
 

DaMatt

Member
Feb 6, 2018
152
83
145
Does the game actually generate random girls? So no one would have the same ones? I'm thinking of trying this game out but it seems it's rather buggy right now.
The game creates random girls from building blocks (different faces, bodies, likings, wardrobes ....). So yes, except of a few (partly) predefined girls, we all get different ones.

Each .0 release (which is Patreon only) is meant for bug testing/fixing. About a week later there is a public .1 with (most of) the bugs fixed. So I always wait for this .1

Later found bugs are seldom fixed by Vren, but by the great modders. The link to the bugfix can be found in the first post.

Cheers
Matt
 
3.40 star(s) 127 Votes