Playaza

Newbie
Mar 30, 2018
21
16
Odd, I heard it's supposed to be fixed in the v0.34.2 patch. The bugfix mod also does not have this issue open. Have you downloaded the lastest patch from Patreon?
As far as I can tell, I've got the latest version (v.34.2) -- I've learned to wait for at least the second version of any update. Just noticed that it had started up in v.33.3 and figured it'd be fixed by now, but it's still happening on my end.
 

BlueKazXV

Newbie
Apr 17, 2018
77
27
When i go to appoint Hr director it only names another person working in Hr. Do you think this could be a bug?[/QUOTE]
Don't quite remember how those modder OCs work atm, but IRRC after calling you have to appoint the HR director to her at the main office before she shows up.
 
Apr 21, 2018
457
488
When i go to appoint Hr director it only names another person working in Hr. Do you think this could be a bug?
So you said you did get the scene where mc calls Sarah about hiring her, so the crisis event has already fired. Looking at the code, the game would have queued the actual hiring action to the crisis list, which it will fire as soon as possible. As far as I can see, the requirements for firing the hire action are: you business must be open (morning, afternoon, or evening), the current day is greater than the initial hire day (phone call day), and the current time is not "morning".

So as the time of writing I just finished testing how the crisis system works in the game. The game runs a check at each time chunk for the mandatory_crises_list and check if they are legible, and trigger those that are. Essentially mandatory events are trigger as soon as they are allowed and able. In my test playthrough the game hired her the day after the call in the afternoon. The only thing I can think of is there are other crisis events that's been fired and kept keeping the entire afternoon and evening, like a character intro that forces a time skip, but I can't recall anything like that, certainly not to that amount. I can only assume the game fired the event but somehow skipped the scene, therefore bugging the character out.

The only suggestion I have is that you download the latest bug fix mod (v0.34.5 at this time) and the latest mod (under the "master" branch instead of develop, mostly due to stability concerns). Although there are changes in the develop branch that might require a new game, so you might want to wait.
 
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ondo_artanerion

New Member
Dec 9, 2019
1
1
Pretty sure deviantfiend999 is right, a few of the infractions are broken. For example, anytime I try to punish them when a high sluttiness employer offers sexual relief to MC, I get the same error message:

You don't have permission to view the spoiler content. Log in or register now.

Ignoring the error makes it so you can't punish her. And when you go to sleep, the game can't count down the days the infraction lasts, and the game can't skip that.
You need to add the line

return Infraction(name, desc, severity, days_valid)

at around line 1530 in script.rpy. The other infractions have this line, inappropriate_behavior doesn't, this creates the error.
Hope this helps!
 
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MightyNo

Member
May 19, 2017
108
21
is the questline for the female viagra pills complete ? after steph taking them nothing more happend and he quit to purcase them further after they expired?
 
Apr 21, 2018
457
488
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Vrkodlak

Newbie
Nov 7, 2017
89
7
Gents, is there a way to port an old save to new version? I can't be arsed to restart the game from scratch with fully maxed PC and a ensemble of workers that I like...
 

sq8

New Member
Oct 19, 2020
2
0
can someone explain to me why my saves never get deleted ? I delete the entire folder when installing a new version for a clean install but I get my old saves... does renpy save it somewhere other than the game folder?
 

kurosx

Well-Known Member
Oct 1, 2017
1,281
2,916
Have a look under C:\Users\[user]\AppData\Roaming\RenPy, there you will find folders for all your Renpy-games., including Labrats for the original and LR2Proto for the modded version.
 
Apr 21, 2018
457
488
how do i bypass the nora´s research trait faster? i´m spamming the command but it is very slow
What do you mean spamming the command? If you meant reserch in the lab, that's not how you are supposed to do it. All the traits get a flat increase in mastery when they are observed to take effect on a person. So you just need to make serums with those traits, and ask people to drink it. There are side effects though so space out the people that take tests if you care about that sort of thing.
 

jack brisen

Active Member
Feb 20, 2018
593
301
What do you mean spamming the command? If you meant reserch in the lab, that's not how you are supposed to do it. All the traits get a flat increase in mastery when they are observed to take effect on a person. So you just need to make serums with those traits, and ask people to drink it. There are side effects though so space out the people that take tests if you care about that sort of thing.
how do i lower the side effect chance faster? trying with the cheat commands but its boring
 
Apr 21, 2018
457
488
how do i lower the side effect chance faster? trying with the cheat commands but its boring
If we are talking about the nora traits, which are traits needed to research just to unlock the next tier, you are supposed to just deal with the side effects. You just need to raise it to mastery level 2, IRRC you start from 1 so you just have to make a serum with that trait and watch people drink it like 5 times (it's +0.2 mastery each observation). Turn in research after that and you are done. Also testing the serum with your head researcher after it's research can reduce the side effects as well.

If you just want to remove all side effects from all traits, raise the mastery with console command so that the side effect chance divided by the mastery level is less than 1. You can use console command to find the specific serum and set mastery to a ridiculously high value. I wrote a script a while ago that adds functions that you can call in the command console to set mastery levels of all researched traits to 1000, so every non-Nora trait produces no side effects.

Type "master_traits()" in the console command and it's set. View attachment lr2-mastery-cheat.rpy
 

jack brisen

Active Member
Feb 20, 2018
593
301
If we are talking about the nora traits, which are traits needed to research just to unlock the next tier, you are supposed to just deal with the side effects. You just need to raise it to mastery level 2, IRRC you start from 1 so you just have to make a serum with that trait and watch people drink it like 5 times (it's +0.2 mastery each observation). Turn in research after that and you are done. Also testing the serum with your head researcher after it's research can reduce the side effects as well.

If you just want to remove all side effects from all traits, raise the mastery with console command so that the side effect chance divided by the mastery level is less than 1. You can use console command to find the specific serum and set mastery to a ridiculously high value. I wrote a script a while ago that adds functions that you can call in the command console to set mastery levels of all researched traits to 1000, so every non-Nora trait produces no side effects.

Type "master_traits()" in the console command and it's set. View attachment 911387
will try, i´m not understanding how it works,can you explain?
 
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