Lebannenus

New Member
Jul 29, 2017
7
2
This error occurs when i click on character sheet
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/script.rpy", line 199, in script
    call screen main_choice_display([people_list,actions_list], person_preview_args = {"show_person_info":False})
  File "renpy/common/000statements.rpy", line 569, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "game/game_screens/character_screens/mc_overview_ui.rpy", line 1, in execute
    screen mc_character_sheet():
  File "game/game_screens/character_screens/mc_overview_ui.rpy", line 1, in execute
    screen mc_character_sheet():
  File "game/game_screens/character_screens/mc_overview_ui.rpy", line 5, in execute
    vbox:
  File "game/game_screens/character_screens/mc_overview_ui.rpy", line 16, in execute
    hbox:
  File "game/game_screens/character_screens/mc_overview_ui.rpy", line 21, in execute
    frame:
  File "game/game_screens/character_screens/mc_overview_ui.rpy", line 25, in execute
    vbox:
  File "game/game_screens/character_screens/mc_overview_ui.rpy", line 28, in execute
    hbox:
  File "game/game_screens/character_screens/mc_overview_ui.rpy", line 31, in execute
    textbutton "+1 (" + str(mc.buy_point_cost()) + " Clarity)":
  File "game/game_screens/character_screens/mc_overview_ui.rpy", line 31, in <module>
    textbutton "+1 (" + str(mc.buy_point_cost()) + " Clarity)":
  File "game/major_game_classes/character_related/MainCharacter.rpy", line 299, in buy_point_cost
    point_cost = 50 * (2**self.clarity_purchase_level)
AttributeError: 'MainCharacter' object has no attribute 'clarity_purchase_level'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/script.rpy", line 199, in script
    call screen main_choice_display([people_list,actions_list], person_preview_args = {"show_person_info":False})
  File "renpy/ast.py", line 1981, in execute
    self.call("execute")
  File "renpy/ast.py", line 1969, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
  File "renpy/statements.py", line 278, in call
    return method(parsed, *args, **kwargs)
  File "renpy/common/000statements.rpy", line 569, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "renpy/exports.py", line 3057, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
  File "renpy/ui.py", line 298, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3213, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
  File "renpy/display/core.py", line 3630, in interact_core
    root_widget.visit_all(lambda i : i.per_interact())
  File "renpy/display/core.py", line 567, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 567, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 567, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/screen.py", line 432, in visit_all
    callback(self)
  File "renpy/display/core.py", line 3630, in <lambda>
    root_widget.visit_all(lambda i : i.per_interact())
  File "renpy/display/screen.py", line 443, in per_interact
    self.update()
  File "renpy/display/screen.py", line 631, in update
    self.screen.function(**self.scope)
  File "game/game_screens/character_screens/mc_overview_ui.rpy", line 1, in execute
    screen mc_character_sheet():
  File "game/game_screens/character_screens/mc_overview_ui.rpy", line 1, in execute
    screen mc_character_sheet():
  File "game/game_screens/character_screens/mc_overview_ui.rpy", line 5, in execute
    vbox:
  File "game/game_screens/character_screens/mc_overview_ui.rpy", line 16, in execute
    hbox:
  File "game/game_screens/character_screens/mc_overview_ui.rpy", line 21, in execute
    frame:
  File "game/game_screens/character_screens/mc_overview_ui.rpy", line 25, in execute
    vbox:
  File "game/game_screens/character_screens/mc_overview_ui.rpy", line 28, in execute
    hbox:
  File "game/game_screens/character_screens/mc_overview_ui.rpy", line 31, in execute
    textbutton "+1 (" + str(mc.buy_point_cost()) + " Clarity)":
  File "game/game_screens/character_screens/mc_overview_ui.rpy", line 31, in <module>
    textbutton "+1 (" + str(mc.buy_point_cost()) + " Clarity)":
  File "game/major_game_classes/character_related/MainCharacter.rpy", line 299, in buy_point_cost
    point_cost = 50 * (2**self.clarity_purchase_level)
AttributeError: 'MainCharacter' object has no attribute 'clarity_purchase_level'

Windows-10-10.0.19041
Ren'Py 7.4.5.1648
Lab Rats 2 - Down to Business v0.42.1
Fri Jul  9 00:02:18 2021
 

Lebannenus

New Member
Jul 29, 2017
7
2
This happens when I hit manage employee outfits
I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/script.rpy", line 248, in script call
$ picked_option.call_action()
File "game/script.rpy", line 248, in script call
$ picked_option.call_action()
ScriptError: could not find label 'set_uniform_description'.

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/bootstrap.py", line 326, in bootstrap
renpy.main.main()
File "renpy/main.py", line 617, in main
run(restart)
File "renpy/main.py", line 148, in run
renpy.execution.run_context(True)
File "renpy/execution.py", line 922, in run_context
context.run()
File "game/script.rpy", line 248, in script call
$ picked_option.call_action()
File "game/script.rpy", line 248, in script call
$ picked_option.call_action()
File "renpy/script.py", line 910, in lookup
raise ScriptError("could not find label '%s'." % str(original))
ScriptError: could not find label 'set_uniform_description'.

Windows-10-10.0.19041
Ren'Py 7.4.5.1648
Lab Rats 2 - Down to Business v0.42.1
Fri Jul 9 00:05:20 2021
 

dalzomo

Active Member
Aug 7, 2016
884
715
When screwing mom, I get this error
I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/script.rpy", line 245, in script call
call talk_person(picked_option) from _call_talk_person
File "game/script.rpy", line 363, in script call
call talk_person(the_person) from _call_talk_person_1 #If we're in the same place and time hasn't advanced keep talking to them until we stop talking on purpose.
File "game/script.rpy", line 363, in script call
call talk_person(the_person) from _call_talk_person_1 #If we're in the same place and time hasn't advanced keep talking to them until we stop talking on purpose.
File "game/script.rpy", line 360, in script call
$ _return.call_action()
File "game/chat_actions.rpy", line 899, in script call
$ player_choice.call_action()
File "game/command_descriptions.rpy", line 209, in script call
call fuck_person(the_person, private = should_be_private, start_position = standing_grope, start_object = None, skip_intro = True) from _call_fuck_person_44
File "game/sex_mechanics.rpy", line 202, in script call
call check_position_willingness(the_person, position_choice, ignore_taboo = ignore_taboo, skip_condom = skip_condom) from _call_check_position_willingness
File "game/sex_mechanics.rpy", line 494, in script call
call condom_ask(the_person) from _call_condom_ask
File "game/sex_mechanics.rpy", line 698, in script call
$ the_person.call_dialogue("condom_ask")
File "game/personality_types/unique_personalities/mom_personality.rpy", line 546, in script
the_person "You should really put on a condom [the_person.mc_name]."
File "game/major_game_classes/character_related/Person.rpy", line 271, in __call__
self.char(what, *args, **kwargs)
AttributeError: 'Person' object has no attribute 'mc_name'

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "game/script.rpy", line 245, in script call
call talk_person(picked_option) from _call_talk_person
File "game/script.rpy", line 363, in script call
call talk_person(the_person) from _call_talk_person_1 #If we're in the same place and time hasn't advanced keep talking to them until we stop talking on purpose.
File "game/script.rpy", line 363, in script call
call talk_person(the_person) from _call_talk_person_1 #If we're in the same place and time hasn't advanced keep talking to them until we stop talking on purpose.
File "game/script.rpy", line 360, in script call
$ _return.call_action()
File "game/chat_actions.rpy", line 899, in script call
$ player_choice.call_action()
File "game/command_descriptions.rpy", line 209, in script call
call fuck_person(the_person, private = should_be_private, start_position = standing_grope, start_object = None, skip_intro = True) from _call_fuck_person_44
File "game/sex_mechanics.rpy", line 202, in script call
call check_position_willingness(the_person, position_choice, ignore_taboo = ignore_taboo, skip_condom = skip_condom) from _call_check_position_willingness
File "game/sex_mechanics.rpy", line 494, in script call
call condom_ask(the_person) from _call_condom_ask
File "game/sex_mechanics.rpy", line 698, in script call
$ the_person.call_dialogue("condom_ask")
File "game/personality_types/unique_personalities/mom_personality.rpy", line 546, in script
the_person "You should really put on a condom [the_person.mc_name]."
File "renpy/ast.py", line 724, in execute
renpy.exports.say(who, what, *args, **kwargs)
File "renpy/exports.py", line 1417, in say
who(what, *args, **kwargs)
File "game/major_game_classes/character_related/Person.rpy", line 271, in __call__
self.char(what, *args, **kwargs)
File "renpy/character.py", line 1206, in __call__
what = self.prefix_suffix("what", self.what_prefix, what, self.what_suffix)
File "renpy/character.py", line 1125, in prefix_suffix
return (sub(prefix) + sub(body) + sub(suffix))
File "renpy/character.py", line 1105, in sub
return renpy.substitutions.substitute(s, scope=scope, force=force, translate=translate)[0]
File "renpy/substitutions.py", line 270, in substitute
s = formatter.vformat(s, (), kwargs)
File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python2.7/string.py", line 563, in vformat
File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python2.7/string.py", line 585, in _vformat
File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python2.7/string.py", line 652, in get_field
AttributeError: 'Person' object has no attribute 'mc_name'

Windows-10-10.0.19041
Ren'Py 7.4.5.1648
Lab Rats 2 - Down to Business v0.42.1
Thu Jul 8 18:41:54 2021
Edit game/personality_types/unique_personalities/mom_personality.rpy", line 546 to change [the_person.mc_name] to [the_person.mc_title]

I believe this error also occurs in Lily's personality file. Search for mc_name and do the same change there too
 

dalzomo

Active Member
Aug 7, 2016
884
715
This error occurs when i click on character sheet
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/script.rpy", line 199, in script
    call screen main_choice_display([people_list,actions_list], person_preview_args = {"show_person_info":False})
  File "renpy/common/000statements.rpy", line 569, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "game/game_screens/character_screens/mc_overview_ui.rpy", line 1, in execute
    screen mc_character_sheet():
  File "game/game_screens/character_screens/mc_overview_ui.rpy", line 1, in execute
    screen mc_character_sheet():
  File "game/game_screens/character_screens/mc_overview_ui.rpy", line 5, in execute
    vbox:
  File "game/game_screens/character_screens/mc_overview_ui.rpy", line 16, in execute
    hbox:
  File "game/game_screens/character_screens/mc_overview_ui.rpy", line 21, in execute
    frame:
  File "game/game_screens/character_screens/mc_overview_ui.rpy", line 25, in execute
    vbox:
  File "game/game_screens/character_screens/mc_overview_ui.rpy", line 28, in execute
    hbox:
  File "game/game_screens/character_screens/mc_overview_ui.rpy", line 31, in execute
    textbutton "+1 (" + str(mc.buy_point_cost()) + " Clarity)":
  File "game/game_screens/character_screens/mc_overview_ui.rpy", line 31, in <module>
    textbutton "+1 (" + str(mc.buy_point_cost()) + " Clarity)":
  File "game/major_game_classes/character_related/MainCharacter.rpy", line 299, in buy_point_cost
    point_cost = 50 * (2**self.clarity_purchase_level)
AttributeError: 'MainCharacter' object has no attribute 'clarity_purchase_level'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/script.rpy", line 199, in script
    call screen main_choice_display([people_list,actions_list], person_preview_args = {"show_person_info":False})
  File "renpy/ast.py", line 1981, in execute
    self.call("execute")
  File "renpy/ast.py", line 1969, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
  File "renpy/statements.py", line 278, in call
    return method(parsed, *args, **kwargs)
  File "renpy/common/000statements.rpy", line 569, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "renpy/exports.py", line 3057, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
  File "renpy/ui.py", line 298, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3213, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
  File "renpy/display/core.py", line 3630, in interact_core
    root_widget.visit_all(lambda i : i.per_interact())
  File "renpy/display/core.py", line 567, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 567, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 567, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/screen.py", line 432, in visit_all
    callback(self)
  File "renpy/display/core.py", line 3630, in <lambda>
    root_widget.visit_all(lambda i : i.per_interact())
  File "renpy/display/screen.py", line 443, in per_interact
    self.update()
  File "renpy/display/screen.py", line 631, in update
    self.screen.function(**self.scope)
  File "game/game_screens/character_screens/mc_overview_ui.rpy", line 1, in execute
    screen mc_character_sheet():
  File "game/game_screens/character_screens/mc_overview_ui.rpy", line 1, in execute
    screen mc_character_sheet():
  File "game/game_screens/character_screens/mc_overview_ui.rpy", line 5, in execute
    vbox:
  File "game/game_screens/character_screens/mc_overview_ui.rpy", line 16, in execute
    hbox:
  File "game/game_screens/character_screens/mc_overview_ui.rpy", line 21, in execute
    frame:
  File "game/game_screens/character_screens/mc_overview_ui.rpy", line 25, in execute
    vbox:
  File "game/game_screens/character_screens/mc_overview_ui.rpy", line 28, in execute
    hbox:
  File "game/game_screens/character_screens/mc_overview_ui.rpy", line 31, in execute
    textbutton "+1 (" + str(mc.buy_point_cost()) + " Clarity)":
  File "game/game_screens/character_screens/mc_overview_ui.rpy", line 31, in <module>
    textbutton "+1 (" + str(mc.buy_point_cost()) + " Clarity)":
  File "game/major_game_classes/character_related/MainCharacter.rpy", line 299, in buy_point_cost
    point_cost = 50 * (2**self.clarity_purchase_level)
AttributeError: 'MainCharacter' object has no attribute 'clarity_purchase_level'

Windows-10-10.0.19041
Ren'Py 7.4.5.1648
Lab Rats 2 - Down to Business v0.42.1
Fri Jul  9 00:02:18 2021
This happens when I hit manage employee outfits
I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/script.rpy", line 248, in script call
$ picked_option.call_action()
File "game/script.rpy", line 248, in script call
$ picked_option.call_action()
ScriptError: could not find label 'set_uniform_description'.

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/bootstrap.py", line 326, in bootstrap
renpy.main.main()
File "renpy/main.py", line 617, in main
run(restart)
File "renpy/main.py", line 148, in run
renpy.execution.run_context(True)
File "renpy/execution.py", line 922, in run_context
context.run()
File "game/script.rpy", line 248, in script call
$ picked_option.call_action()
File "game/script.rpy", line 248, in script call
$ picked_option.call_action()
File "renpy/script.py", line 910, in lookup
raise ScriptError("could not find label '%s'." % str(original))
ScriptError: could not find label 'set_uniform_description'.

Windows-10-10.0.19041
Ren'Py 7.4.5.1648
Lab Rats 2 - Down to Business v0.42.1
Fri Jul 9 00:05:20 2021
Did you begin a new game or did you load a save from a previous version? Old saves are never compatible, or so rarely compatible as to be practically never.
 

NotEnoughHats

Member
Mar 27, 2019
158
92
Is there a proper way to start this game? Every time I play it ends with disaster because I hire people, but they are not being productive.
 

Batmanion

Newbie
Jul 11, 2020
22
9
Is there a proper way to start this game? Every time I play it ends with disaster because I hire people, but they are not being productive.
Hire one for each position at the start. Sell a simple serum while researching for more. Make sure to set the auto sell treshold at the production.
 

Towaum

New Member
Aug 14, 2019
12
6
Unlock basic medical appliance and focus on that first. Your start serum should be just that (~70$ profit).

Once you have the serum (save before completion to avoid side effects), hire 2 supply and 1 or 2 production girls > make sure they have high stats for their roles.

Switch yourself between organise bussiness and selling serum to keep making profit, invest in expanding your amount of workers first. Find Alexia (walk around town) and hire her for marketing, she's cheap at least and can manage to sell stuff until mid-game alone. Keep the business organization as your personal task until you're making a solid profit. Once you are able, invest in an HR.

You should have at least 2-3 supply, 2-3 production, Alexia marketing, Steph in R&D and 1 HR coming mid game and making a steady profit. From here on out, it's looking to making more and better/more profitable serums and expanding the business. I'm typically around maxed out bussiness policies by day 70-80.
 

micojive

Well-Known Member
Oct 2, 2017
1,329
3,363
Feels like this game is a worse version in every single way than the first Lab Rats... Its sad that the mod has more content than the actual game as well.
 

buff

Well-Known Member
May 29, 2017
1,017
1,547
The only really large problem that I have with the game is the tendency to have heavier girls than I like and the fact that the sister, who is a sexual focus point of LR1, is butt-ugly in LR2. Removing 'curvy' from the lists in random_lists.rpy + shrinking Jennifer a bit is easy enough, but I've had trouble finding a face and hairstyle that looks good on the sister. Has anyone had any success with that?
 
  • Like
Reactions: Ssato243

a1fox3

Loving Family Member's
Donor
Respected User
Aug 8, 2017
23,686
16,224
I have not figure out the story yet either.
Players need to remember this is more a "alpha/beta" game and one of the screens you run into when you start tells you so (more or less). Lab_Rats_2_Mod 2021-07-09 08-13-12-67.jpg
 
  • Like
Reactions: Ssato243 and mf95

boblicticious

Member
Jun 16, 2017
294
586
Feels like this game is a worse version in every single way than the first Lab Rats... Its sad that the mod has more content than the actual game as well.
If you look at this as a visual novel, then you are correct. But this game isn't a visual novel, it's a management game.

What you are looking for is a "game" created by an artist and a writer who learned basic renpy scripting enough to make a somewhat complex slideshow around their art. What you are looking at is a game developed by a programmer who learned enough about utilizing purchased assets to use them in the complex game he wanted to develop.

There's a reason there's so much mod content for this game, the complex mechanics of the game that creates a dynamic sandbox gives lots of room to play. On the other hand a much more linear VN like the original lab rats has next to 0 mods, and barely any replay value.
 

Ceesko

Engaged Member
Jun 3, 2017
2,123
5,416
Is there any real sex scene in this game? Penis is not even visible. Or is just renders of girls in different poses????
 
  • Sad
Reactions: HUNUTAN
3.40 star(s) 127 Votes