No point for that. The bugfixed version will come out on the 8th for free anyway.downloae link please~!
Hiring Gabrielle for what exactly? Her highest stat is research 28, her only benefit may be cheap costs. Also counts for Rebecca, Jennifer and Lily, all have stats below 30. Hiring to have them around oneself all day? Story related? Strange, very strange.You don't have permission to view the spoiler content. Log in or register now.
Not in the vanilla game. This refers to the when a daughter character is created as far as being offered a job at the company.Saw this in the change log
- Generating daughters of pregnant girls no longer gives them pregnant bodies as well.
If you impregnate someone and they finish their pregnacy, is it possible to meet your child?
the private patreon release of 49.0 has been released the public 49.1 release is next weekVersion 0.49 is out. no updates?
so lets look what was saidYou don't have permission to view the spoiler content. Log in or register now.
The winning TopicsVote on everything that looks interesting to you, I'll be focusing my writing time on the top two or three catagories!
Family Employees - Add ways to recruit all of your family into your business
Gabrielle and Rebecca - More content focusing on these two, and their relationship with each other
The first one is mentionend in the ChangelogJennifer and Lily - Focused on expanding their existing content
1st we are talking about Vren here,so lets look what was said
The winning Topics
The first one is mentionend in the Changelog
The second?
The third?
i hope there is something
I get it, i was cynic there and didn't make it clear. In my opinion when ever he promised to deliver content, in the end he worked on new mechanics or code restructuring. The story he delivers is most likely what you can do in one maybe two days, even if he says he will concentrate on it.1st we are talking about Vren here,
I can off the top of my head come up with at least two reasons:Hiring Gabrielle for what exactly? Her highest stat is research 28, her only benefit may be cheap costs. Also counts for Rebecca, Jennifer and Lily, all have stats below 30. Hiring to have them around oneself all day? Story related? Strange, very strange.
I used to be a patreon of a bunch of dudes/games and was rather relaxed about it for awhile. Now, as soon as they fuck up on their promises or go quiet - instant defund. Then when their game is finished, i will pay them one of the bigger tiers as i would a normal game. If i want to follow their progress i use F95 for that.But what gets me every time hard is, that in my opinion he is dishonest with his patreons in the part to say i will provide content and than he will not deliver.
This may be a bit harsh of me, but it is how i feel.
been quoted in at least 7 messages since released to patreon donors on Tues, twice on this page alone.Changelog for 0.49 version ?
i also voted for this to be implemented and i am also glad that there will be policies for narrowing what typ you want to hire. I always hatet it if you need a supplier and you get 3 researcher ... in the beginning it is always reload and try again.I can off the top of my head come up with at least two reasons:
1. You can hire family to your company for roleplaying reasons (and lead to as you said story related content as well).
2. You can improve their stats by banging them, so you can tailor them to whatever position you want them in.
I for one have been hoping for this to be added since forever... Or even to be able to hire the random chicks polulating the world. Glad to see it implemented!
I think the issue is that this is way more sandbox than people are used to. And not sandbox like those 'grind for a stay from 1-1000 at 0.01 gain per day' terrible things, but more like skyrim. There may be quests to do things with family members, but you don't have to, at all.i also voted for this to be implemented and i am also glad that there will be policies for narrowing what typ you want to hire. I always hatet it if you need a supplier and you get 3 researcher ... in the beginning it is always reload and try again.
I also think that it will not take long until the non random characters get better stats, because if you have some things that must be done before hiring them it means that at the point where you could hire them your production will be standing and by hiring them you should fire one of your molded personal, because you don't need so much personal on some positions.
And i have never questioned that vren is working at a good pace on his game. I am questioning his communication and his sometimes random looking focus for what he does. And i totally get it, that you should have as much fun while working as possible, but communication should be able to tell people if goals are changing.
And to drive one point home, in my perspective something has changed and that is the balance between story and mechanics. At the beginning it looked like both would be evenly matched or even there will be mechanics but they will not be so important like the story. By now i think the mechanics are more important as the story.
As i said before, i don't think that this is bad. What i think is missing is a clear statement where this game will move. If i need 8 hours of play to get my economy running so i can spend time on the story, it vastly impacts what story i am expecting. If i have the drugs to get everything and than start with the taboo restore missions it feels wrong. And maybe it is the way i play that get me at this point but with the last update i started corrupting my family after my the economics where absolut safe and i had a bunch of money.
So the question is for me at which point in the game is the right time to do things. And here i think Vren has no idea how he wanted it to be.
If the economic is hard and force you to first establish your economic and after this you can switch to other content, the other content should be designed to be logical after this phase. If content is designed so you do it between your economic actions than the economic should be easier than in the first case.
So what is the main focus?
- Corrupting your family?
- Corrupting your staff?
- A economic challenge?
- A story about the rise of your economic empire?
in my opinion every main focus (who will combined with other points of this list) needs his own approach and it changes the design of everything around it.
I think you misunderstood what i was writing. (And it is grinding obedience and happinines from ~80 to ~140 for every of your workers or your family for every day for a long time)I think the issue is that this is way more sandbox than people are used to. And not sandbox like those 'grind for a stay from 1-1000 at 0.01 gain per day' terrible things, but more like skyrim. There may be quests to do things with family members, but you don't have to, at all.
The focus of the game, really, is establishing your business to fund the corruption of whoever you choose to. IF you choose to corrupt anybody. You might just choose to run on the up and up.
I think i know what you are feeling.So what is the main focus?
- Corrupting your family?
- Corrupting your staff?
- A economic challenge?
- A story about the rise of your economic empire?
in my opinion every main focus (who will combined with other points of this list) needs his own approach and it changes the design of everything around it.
Yes this is what i mean, i was going forI think i know what you are feeling.
However, its tiered so obviously first you need to get your economy safe (you borrowed it from your mother after all if you look at it from a RP standpoint) and then you can - while doing that - start corrupting everyone around you, later focus on the really hardcore parts where you change them both bodily and mentally with higher tier drugs you invent when economically in the safe zone.
So isnt it all the above but at different points in the game progression?
But yeah i personally want more family stuff - like now with unique dialogues through their corruption etc... I can live without fleshing out the economy part even further quite well![]()