Jackbite

Member
Jan 2, 2018
390
384
284
This has now become virtually unplayable due to restrictions in production "IE" You can spend days creating a serum In R&D only to find your unable to sell it for some unexplainable reason So back to the drawing board producing inferior drugs with no worth It's become to tied down in Micromanagement And lost the fun factor. SAD!
 

altnation

Newbie
Jul 5, 2020
59
91
161
I think this game is an excellent example of how coding does not a game designer make. What is the point of all of these different systems that are added patch after patch? Like the core content of the game hasn't been improved, it would be different if these systems were paired with something you could achieve or progress on, but instead, they're just more systems.

There is beauty in simplicity. There is room for complex systems in intense 4x strategy games, but this is ridiculous. There is already a 4x strategy porn game that does everything better. Okay, it's a management game, I get it, but learning these different systems does not feel rewarding.

I wish the creator would read this understand what fans of this genre want. You can make it complicated and serve a purpose beyond its complexity. Put in storylines add depth, create exciting interactions between the story, its systems, and what the player decides to do.

Jesus Christ, I have watched this train wreck for long enough.
 

toolkitxx

Well-Known Member
Modder
Donor
Game Developer
May 3, 2017
1,473
1,802
264
I just point out that LabRats 2 development started in 2017. Times change and so do goals at times. Starting new games everytime is nothing new and surprising - it has been like this since the very first version and there was never any announcement of a change so far.

The orginal design document from October 2017 was the only actual fixed info what was planned - and things have been mostly reiterated around major parts of that. if you are serious about the game contact Vren and let him know that you feel like this needs closure - but dont expect things to change your way by posting in this dark corner of the net :)

If you dont feel like contacting Vren then move over to the mod-threads and support those people in their work and give them your love instead.
 
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Deleted member 229118

Active Member
Oct 3, 2017
799
992
201
Wow, if I read something like that I really dont know why I should play the game.
Because it is one of the best games on the site?
The characters, the gameplay.
But you shoud threat it as an once a year thing at most.
The update's are 90% more grind and 10% more story.
I learned that lession the hard way.
It has its flaws.
Still its a good experiance.
At best you have a few days of fun.
At worst you dont like it and move on.

Now personaly i am just tired of going through the motions.
Create character, Seduce stephanie, hire expendable none story characters to make me money.
Make a lot of money while slowly unlocking everything.
Corrupt the story characters.

I can fully understand the hate.
It gets really tedious after the 7 time.
Which is why you shoud play this only once then wait for a year to play again.
Or even better until its done.
 

tetrisedris

Newbie
Jul 1, 2017
41
60
204
I think this game is an excellent example of how coding does not a game designer make. What is the point of all of these different systems that are added patch after patch? Like the core content of the game hasn't been improved, it would be different if these systems were paired with something you could achieve or progress on, but instead, they're just more systems.

There is beauty in simplicity. There is room for complex systems in intense 4x strategy games, but this is ridiculous. There is already a 4x strategy porn game that does everything better. Okay, it's a management game, I get it, but learning these different systems does not feel rewarding.

I wish the creator would read this understand what fans of this genre want. You can make it complicated and serve a purpose beyond its complexity. Put in storylines add depth, create exciting interactions between the story, its systems, and what the player decides to do.

Jesus Christ, I have watched this train wreck for long enough.
Which game is the better one you are talking about?
 

eldoen

Member
Jun 30, 2021
460
283
141
I just point out that LabRats 2 development started in 2017. Times change and so do goals at times. Starting new games everytime is nothing new and surprising - it has been like this since the very first version and there was never any announcement of a change so far.

The orginal design document from October 2017 was the only actual fixed info what was planned - and things have been mostly reiterated around major parts of that. if you are serious about the game contact Vren and let him know that you feel like this needs closure - but dont expect things to change your way by posting in this dark corner of the net :)

If you dont feel like contacting Vren then move over to the mod-threads and support those people in their work and give them your love instead.
sad part, Vren doesn't listen to his own polls, so I don't see him listening to the patreons just my observation.
 

eldoen

Member
Jun 30, 2021
460
283
141
Because it is one of the best games on the site?
The characters, the gameplay.
But you shoud threat it as an once a year thing at most.
The update's are 90% more grind and 10% more story.
I learned that lession the hard way.
It has its flaws.
Still its a good experiance.
At best you have a few days of fun.
At worst you dont like it and move on.

Now personaly i am just tired of going through the motions.
Create character, Seduce stephanie, hire expendable none story characters to make me money.
Make a lot of money while slowly unlocking everything.
Corrupt the story characters.

I can fully understand the hate.
It gets really tedious after the 7 time.
Which is why you shoud play this only once then wait for a year to play again.
Or even better until its done.
I play it about 30 times a month:) although taking a slight break, with 49.2 mod mostly being stable now. downloaded 50.1 but don't even think I am going to take the time to break it apart to look at the code.
 

Deleted member 229118

Active Member
Oct 3, 2017
799
992
201
I play it about 30 times a month:) although taking a slight break, with 49.2 mod mostly being stable now. downloaded 50.1 but don't even think I am going to take the time to break it apart to look at the code.
The game only has content for 3 days.
How do you not get bored of it?
 

Elpescador

Member
Jul 11, 2017
437
568
325
The mod is the game at this point. For some reason the dev has taken the false path of rather than creating more content, putting more barriers in the way of existing content. It doesn't fool anyone but a first time player, we all see it for what it is.
 

Naturalrice

Newbie
May 27, 2017
51
44
146
It's actually crazy how much hate this game gets for no reason. I can understand the constant complaining about bugs and poor optimization, but people jumping on this page on first actual flavor update (especially on the business side) in a while is actually just funny at this point.
 

xenrevk

Newbie
Jun 4, 2020
15
15
93
Its probably been said before but theres 446 pages of comments here so....

I feel like this game would be alot better by having a bit more help ingame. For instance, when you have 10+ employees and their stats keep changing every single day but it never tells you what spesifically did that or why it becomes tedious, frustrating and confusing very fast. Was it a policy affecting them? Side effect of serum? Salary? If context for the game is needed, call it a "journal" or something that shows the changes in stats and behavior, it could even be a policy upgrade to buy.

I also think the UI in general leaves alot to be desired, especially in the R/D department where theres alot of selections to be made. Scrolling through 50 of those little blue boxes to find and continue a research gets old fast, and I would love for the UI to be made more visually appealing along with some comfort upgrades like search function and/or more ways to section things off into different categories.

Other than that I think its a fun management game
 
Jun 3, 2017
72
76
123
It's actually crazy how much hate this game gets for no reason. I can understand the constant complaining about bugs and poor optimization, but people jumping on this page on first actual flavor update (especially on the business side) in a while is actually just funny at this point.
A lot of the hate comes from people who played LR1 and liked the game, and then checked out the sequel only to find it has become spreadsheet simulator sprinkled with sexy time. Like having to create the drugs, keep track of all the effects each one does, then keep track of all that across what 30 different characters becomes a headache.

Also because a lot of people view the sex and animations and models as a downgrade compared to the first game since it uses randomly generated models so every thing ends up looking the same
 

Draculesti

Newbie
May 20, 2019
65
44
77
A lot of the hate comes from people who played LR1 and liked the game, and then checked out the sequel only to find it has become spreadsheet simulator sprinkled with sexy time. Like having to create the drugs, keep track of all the effects each one does, then keep track of all that across what 30 different characters becomes a headache.

Also because a lot of people view the sex and animations and models as a downgrade compared to the first game since it uses randomly generated models so every thing ends up looking the same
What you haven't mentioned is, that the people are also unable to understand why this is. Vren stated that this game is a project for him to learn programming. It is not about storytelling and he stated at the beginning that he will develop the code as he goes. So it is not surprising that this game is about mechanics and the implementing. It is also not surprising that is has a lot of bugs, as he stated he is learning. If you compare his first versions with the versions now you can see how he developed himselve and his code over the time. (And i will totally take hits for this, in my opinion he has made a lot of progress in understanding how things should work, even if he lacks in the consequence to do it clean).

He was never an animator and if you judge Lab Rats 1 without nostalgie than you can clearly see that he is also not good in writing. Every developer on this site has mostly only one skill, may it be writing, may it be animation or may it be programming. Some has none of this skills at all, but most are learning and getting better.

To have a free 3D Enviroment renpy is the wrong choice to look at if you want it. (I recommend games like skyrim with the right mods for such things ...)

And before someone write that i'am defending Vren, read more of my comments and you will see that i'am totally not happy with how Vren works. So i will not repeat what i wrote in other post from me.


One Point that i have missed, vren doesn't read here. And he reacts on his patreon only to a few persons in my experience, so you should think about that. Everything that you write here will change nothing in the game, this is only to vent the agression and after this you should be calm or considering doing something else if this here keeps you in an angry state.

Have a nice day everyone
 

shane420

Active Member
Jul 6, 2018
586
520
236
I like that this update has some hucow focus to it ^_^ now if we could just put a milking machine in the dungeon... or add a stable for the lactating heifers XD
 
3.40 star(s) 127 Votes