Evangelion-01
Devoted Member
- Apr 12, 2018
 
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Lab Rats 2 uses game engine which doesn't natively support display of 3d models. And switching game engine would effectively mean having to redo the game. Hardly a time saver.Why not just use something open source and 3d ?
Frequently, with software projects,people only ever get them right on the second try.Lab Rats 2 uses game engine which doesn't natively support display of 3d models. And switching game engine would effectively mean having to redo the game. Hardly a time saver.
Technically, this is the second try, as indicated by the game's name.Frequently, with software projects,people only ever get them right on the second try.
The first game was an entire different matter though, the entire build up suited RenPy and made for a rather easy game development.Technically, this is the second try, as indicated by the game's name.![]()
Considering the tools at the time, the way they made Mutiple characters was brilliant. I have been looking for a good 2023 tool to do the same thing with animation/lighting/etc and I have yet to find it yet without needing a POWERFULL machine to run it or LARGE data folders.Having seen the assets for images and the nutty way it makes up the paperdolls by combining dozens of partially transparent images, it seems .. completely ass backwards way of doing things.
Why not just use something open source and 3d ? Free Cities added a 3d paperdoll, one that isn't the best but fixing up some facial generator and adding in lightning,more clothing seems vastly more promising than using a completely insane pre-rendering to get 3d looking images.
If Vren shares this opinion that "there's no more ways to advance" then i feel like he might've lost the sight of what his game is even about. Because the most bloody natural way to advance this project would be to develop not technical gimmicks but existing storylines, preferably to some sort of conclusion so he can call the whole thing actually done and move on.The nature of a learning project is sadly that at some point no progress can be made and a promissed Update will have to be scratched.
I don't think Vren has reached the point where there is no more way to advance, but maybe the point where he has to admit that his plan doesn't work and he has to move on to another idea/plan within this project.
Prolly not a Red, huh?He (Vren) has worked well within these to make a good game, he took water and made wine. Either you like the taste of it or not is entirely personal preference. I think it pairs well with chicken Parmesan.
I mean, he could have also died of cancer, got hit by a bus, or could be fighting in Ukraine. But since he basically open-sourced it then disappeared, could just be chillin' at a loony bin...I am also rather afraid that Vren has given up after all this time. The lack of updates from him, at least on Patron and no activity from him on github is disheartning.
Does he give updates on his work somewhere else I missed ?
At least wait for 3-4 month before starting to call someone off as dead though.Well without proof of life we have Schroeder's Cat situation. No ones like to be kept in the dark about things.CIA...
Well without proof of life we have Schroeder's Cat situation. No ones like to be kept in the dark about things.CIA...
Yeah, but how many games open source themselves before possibly committing seppuku?At least wait for 3-4 month before starting to call someone off as dead though. 1 year is fair game to call a game dead