Draculesti
Newbie
- May 20, 2019
- 65
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Not specially idiot question but misplaced ones. Before to ask how to mod a game it's better to learn at least the basis of the langage used and I doubt it's the better forum do do this.I know these are ID10T questions...
I am interested in helping. Thou I have few Art skills at the moment. I do have some programming skill. but the last time I worked on a Game project it was way back in the WOW Botting Community, now I mostly do C# and Powershell...ugggg... LOLi do totally agree with you. I don't think that vren reads here, i am not even sure if he reads his patreons comments on patreon.
but i do think to discuss things can help motivate someone other to make a better game with ideas that he gets here. If i wouldn't working in IT and having to deal with developers i would probably try to use my not very good python skills to make my own game. But doing something as work and as full freetime thing is not my way.
I do think that there is progress from him starting with renpy to this point. But i also know that if you start with code before you even know what it should do at the end it is crazy to get good code. You can make it modular to less the impact of changing something but at some point you must revisit everything and sometimes it is easier to start new at this point than to continue the code.
Even if i am not a big friend of mods and more likly to play the original game, i do think that mod maker have almost everytime a better feeling for what would be more fun in games. I have never understand why developer so seldom implement things that are well liked in mods.
But back to topic, there was a time that i supported 6 gamedevs and since the beginning of this year it has gone down to two and if vren doesn't adress other points than smoothing everything as he posted than it would be soon only one dev and this makes me really sad.
Everyone has to start some place.They are not ID10T questions, if you never expose your own ignorance, you will always be none the wiser!
You touch the very point of the problem with most such games, many people dreams in the user community, thinking that some people are so good that they can get on their keyboard and produce a miraculous gamebut i do think to discuss things can help motivate someone other to make a better game with ideas that he gets here. If i wouldn't working in IT and having to deal with developers i would probably try to use my not very good python skills to make my own game. But doing something as work and as full freetime thing is not my way.
I do think that there is progress from him starting with renpy to this point. But i also know that if you start with code before you even know what it should do at the end it is crazy to get good code. You can make it modular to less the impact of changing something but at some point you must revisit everything and sometimes it is easier to start new at this point than to continue the code.
as we said in the Navy, the only ID 10 Tango question is the one not asked.OK, Cool. So if I hear you right, MOM's Face is 'Face_1' Line 1154 and COUSIN is 'Face_3'.
If I wanted to Change the Face I would have to make the change in game/Random_lists.rpy. then Compile to a 'c'
I know these are ID10T questions...
I hear you.You touch the very point of the problem with most such games, many people dreams in the user community, thinking that some people are so good that they can get on their keyboard and produce a miraculous game
As an old project manager I avoid to go in the code of most games but if I must due to bugs because I'm enough crying to see how is lacking the analysis giving a solid gameplay and don't want to add some cries looking at the code.
And yes, generally ppl able to produce good code or analysis have a job and won't want to do the same thing after work.
Mods dude, stop hurting yourself, under the convoluted systems, there's a really good fap game, get the modded version and adjust things to your pace, money, stats, instant complete serums, its all there in the modded version and makes things move at a brisk pace.Obviously this game is meant to be played a specific way that I just don't understand. It seems needlessly complicated. I thought this was a sex game and instead I'm majority of my time making serums/selling serums and trying to stay financially afloat until the game decided to crush me because I hadn't updated the amount of serum batches I was able to make. Excuse me, everyone and their brother seems to be asking me for cash, and I can't say no without going through quite a few dialog trees. Maybe I was supposed to hire people. competent people, but all they did was sit on their bums and stare. I looked at the things I could invest in and it's clothes and hiring more people which I don't really want or need since the people I hire never want to work. If I were them I wouldn't want to work either, obv I have no idea what I am doing. I'm researching things that don't make money, and I have no way to get the research list of things that make money. There used to be a cheat somewhere but it failed...maybe I'll play around with it some more but I'm not promising anything. Hats off to you guys who picked it up quickly!
For employees -Obviously this game is meant to be played a specific way that I just don't understand. It seems needlessly complicated. I thought this was a sex game and instead I'm majority of my time making serums/selling serums and trying to stay financially afloat until the game decided to crush me because I hadn't updated the amount of serum batches I was able to make. Excuse me, everyone and their brother seems to be asking me for cash, and I can't say no without going through quite a few dialog trees. Maybe I was supposed to hire people. competent people, but all they did was sit on their bums and stare. I looked at the things I could invest in and it's clothes and hiring more people which I don't really want or need since the people I hire never want to work. If I were them I wouldn't want to work either, obv I have no idea what I am doing. I'm researching things that don't make money, and I have no way to get the research list of things that make money. There used to be a cheat somewhere but it failed...maybe I'll play around with it some more but I'm not promising anything. Hats off to you guys who picked it up quickly!
A few things to add to what you said.For employees -
You need a someone with really high Focus and Supply to work...supply. And set the 'keep supply' to something more like 1000 than the 250 it defaults to. They will proceed to fill up the supply.
You need someone with really high Focus and Production to work production. So long as you have manufacturing set, they'll turn your supply into serum.
You need someone with high Charisma and Marketing working Marketing. They'll constantly push your sales reach, making your serums worth a lot more.
You need...um...just someone, whoever, doing HR. Unless you're using policies that lower effeciency, even a mediocre one will cut it.
And there's one other thing to watch. Their happiness. Don't let it degenerate. Raise your charisma and compliment their work daily while you're still building up. Later on, when you can hit everyone with Slow Release Dopamine, you won't have to care about that. But early, a lot of them will have some opinion that makes them miserable and wanting to quit. So flatter them into working.
I totally get you and i think in the past i have also stated that it is fine for me that he is trying and developing his skills and i have also seen his improvement and i do think that he added a lot since the beginning.I think you guys have to keep in mind when development started for LR2, what the main goals where back then and where you are now with it.
The first version of LR2 came out around the very beginning of 2018 and back then up to roughly version 0.9 a lot if not most of the stuff he did was testing his own abilities plus trying some fancy tech stuff he hadnt done before but felt a need to dive into for future development of LR2. Another 10 or so releases then started putting some meat to the backbone in terms of some story content etc.
After that he basically started to leave his original path of the roadmap he had originally described. Quote ' v0.4 and beyond - There are several different major goals I want to tackle once we pass v0.3. The introduction of rival companies, with their own serum inventories and employees to poach, is one of the most interesting to me. I would also like to add an external threat to the company in the form of law enforcement who must be kept unaware, distracted, or bribed. Adding in the main five from the original game and sculpting an overarching story is also on my list of major tasks. '
So any kind of expectation has to be done with this radical change in mind. That roadmap was not part of the next 20 or so releases any more. Instead things started to iterate around certain mechanics which meant things where constantly being rechecked and rebalanced for quite some time. The latest changes should be seen as a return to some form of roadmap - probably not the original one anymore but most probably a atempt to return to a more structured release with a clear endgoal in mind.
Make sure she is not already under the influence of a suggestion serum before running the experiment. The game checks to see if the serum you gave her increased her suggestability. So if she already had say a +30 suggestion serum active and you give her another +30 they don't stack. Thus when the game checks it assumes you gave her a non-suggestive serum. You only need to give her one serum. Just make sure she is free and clear of effect of another first.I assume I've caused the problem by editing my save to speed things up, in the process I've messed up as I can't complete the first task to upgrade by manufacturing two suggestion increasing drugs for the lead researcher.
Can anyone point me to the states / variables for this first upgrade or what I need to change to bypass this please to save having to restart as I've got a great team working for me. Thx
Create two suggestion increasing drugs which get rejected for not being suggestion increasing???
There is another way you can increase suggestibility in the women that is by spending clarity after sex with them.Make sure she is not already under the influence of a suggestion serum before running the experiment. The game checks to see if the serum you gave her increased her suggestability. So if she already had say a +30 suggestion serum active and you give her another +30 they don't stack. Thus when the game checks it assumes you gave her a non-suggestive serum. You only need to give her one serum. Just make sure she is free and clear of effect of another first.