vitamin433

Active Member
May 11, 2018
984
1,039
328
FINALLY!!! I am definitely a fan of the general game systems code implementation choices for this game (graphics aside), but the fact that the action system is/was only determined by simple arithmetic has been a subject of much comedy. 5% per level is a very reasonable change, plus tying it to skill system prolly less complicated than serum system.

Still kinda surprising that there isn't any serums for dudes/a male dick size stat, but that's kinda outside the concepts of this game...
My guess, that the logic is "bruh-dealers don't do bruhs" or something like this.
Srsly, if we can mess-up MC, that 146% will lead to bugs and (eventually) cutting this system off.
 

dalzomo

Active Member
Aug 7, 2016
939
785
306
FINALLY!!! I am definitely a fan of the general game systems code implementation choices for this game (graphics aside), but the fact that the action system is/was only determined by simple arithmetic has been a subject of much comedy. 5% per level is a very reasonable change, plus tying it to skill system prolly less complicated than serum system.

Still kinda surprising that there isn't any serums for dudes/a male dick size stat, but that's kinda outside the concepts of this game...
Yeah, I was hoping the modest 5% amount would appeal to him and it did. :) It also gives more purpose to the sex skill serums since I don't know about you but I never looked twice at them aside from filling contracts, nor sex skill training via trances. I also think the ease of implementing it also helped, since my pitch only amounted to changing 9 lines. And he even made it simpler than that since I was focused on only changing lines, not adding them, but as the dev he has the prerogative to change the code to fit his needs

He hasn't reacted much to other game mechanic ideas I've had, though granted those were just spitballing and not fleshed out code suggestions, so I was prepared for him to reject it. In that case I was confident enough with it to offer it to the The Mod community and as a standalone QoL mini-mod of sorts for the mostly-vanilla players like me. I'm working on two more ideas along those lines, with a few more stewing on the back-burners of my brain. But I'm a determined dabbler, not an experienced coder, so it's taking me a while to muddle my way through them lol

re: self-dosing and dick size, I agree with you that self-dosing doesn't fit the theme so far but who knows if he'll add something in the future (like a line of male performance drinks the MC branches off into?) especially if someone pitches it to him just right. He does have a "big dicks" sexy opinion in the game so he at least had the idea at one point. You can trance a girl into having it, but I don't think it does anything yet. Perhaps it's a concept from the early game he planned to revisit in the future but forgot

My guess, that the logic is "bruh-dealers don't do bruhs" or something like this.
Srsly, if we can mess-up MC, that 146% will lead to bugs and (eventually) cutting this system off.
What is the 146%?
 
  • Like
Reactions: redraw

hyfka

Active Member
Mar 8, 2021
548
835
150
It also gives more purpose to the sex skill serums since I don't know about you but I never looked twice at them aside from filling contracts, nor sex skill training via trances
Very high sex skill makes it easier for the MC to get multiple orgasms
 
  • Like
Reactions: dalzomo
Oct 14, 2020
114
130
157
Don't know about you, but my company almost entirely makes non-mind-control serums that increase intelligence, energy, ability to orgasm, and skill in bed. My MC would take those serums in a heartbeat.

Of course if the MC could fall into a trance from multiple orgasms even without suggestibility drugs (like women can), I might reconsider it, hah.

But that is when you add an anti-suggestibility trait for your own serum. The benefits of being the pharma co.
 

dalzomo

Active Member
Aug 7, 2016
939
785
306
Very high sex skill makes it easier for the MC to get multiple orgasms
How high is "very high?" That is an aspect I may have overlooked due to very early experiences in the game with not having the energy to get back to 10 arousal after climaxing
 

jhondunbar

New Member
Feb 27, 2018
1
1
33
I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/script.rpy", line 264, in script call
$ picked_option.call_action()
File "game/general_actions/location_actions/business_actions.rpy", line 185, in script
python: #Build our list of candidates with our proper recruitment requirements
File "game/general_actions/location_actions/business_actions.rpy", line 189, in <module>
candidates.append(make_person(mc.business.generate_candidate_requirements()))
File "game/helper_functions/random_generation_functions.rpy", line 10, in make_person
return_character = create_random_person(**requirement_dict)
File "game/helper_functions/random_generation_functions.rpy", line 273, in create_random_person
work_experience = work_experience,type=type)
File "game/major_game_classes/character_related/Person.rpy", line 1215, in __init__
self.change_job(job)
File "game/major_game_classes/character_related/Person.rpy", line 3376, in change_job
for a_role in new_job.job_roles:
AttributeError: 'Job' object has no attribute 'job_roles'

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "game/script.rpy", line 264, in script call
$ picked_option.call_action()
File "game/general_actions/location_actions/business_actions.rpy", line 185, in script
python: #Build our list of candidates with our proper recruitment requirements
File "renpy/ast.py", line 923, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2235, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/general_actions/location_actions/business_actions.rpy", line 189, in <module>
candidates.append(make_person(mc.business.generate_candidate_requirements()))
File "game/helper_functions/random_generation_functions.rpy", line 10, in make_person
return_character = create_random_person(**requirement_dict)
File "game/helper_functions/random_generation_functions.rpy", line 273, in create_random_person
work_experience = work_experience,type=type)
File "game/major_game_classes/character_related/Person.rpy", line 1215, in __init__
self.change_job(job)
File "game/major_game_classes/character_related/Person.rpy", line 3376, in change_job
for a_role in new_job.job_roles:
AttributeError: 'Job' object has no attribute 'job_roles'

Windows-10-10.0.19041
Ren'Py 7.4.8.1895
Lab Rats 2 - Down to Business v0.50.3
Wed Apr 6 19:38:22 2022
 
  • Like
Reactions: pmmephatasses
Oct 14, 2020
114
130
157
How high is "very high?" That is an aspect I may have overlooked due to very early experiences in the game with not having the energy to get back to 10 arousal after climaxing
Works the same as with women. Higher skills will arouse more. So no interesting breakpoints if that is the question. Getting them to enough skill to hit 10 arousal in one turn is a nice benefit.

Would be great if multiple orgasms had a benefit for the MC though - like each one adds 0.5x higher clarity generation so first deepthroat is 2.0, second is 2.5, third is 3.0 or something.
 
  • Like
Reactions: redraw and dalzomo

dalzomo

Active Member
Aug 7, 2016
939
785
306
You don't have permission to view the spoiler content. Log in or register now.
As mentioned in the OP, please put all crash reports in spoiler tags :)

First, is this a new game begun with version 0.50.3? Even if it was begun with 0.50.1 and updated to 0.50.3 a new game needs to be started

Second, I don't know if this zig will stop your crashes, but I found a potential typo while looking for possible causes

Open game\major_game_classes\character_related\Job.rpy line 71
a_jog_role should probably be changed a_job_role
and tell us if you still get the crash
 

deviantfiend999

Active Member
Apr 21, 2018
502
606
245
At least there's some advancement in the plot, but bloody hell, sounds like I should wait till at least mom and sis' storylines are completed.
 

Cernunnos.

Well-Known Member
May 27, 2017
1,548
4,251
518
At least there's some advancement in the plot, but bloody hell, sounds like I should wait till at least mom and sis' storylines are completed.
Heck with the giant "New game is required on every update!" warning I'm gonna wait until the game is completed. I loved the first one and hope this lives up to it.
 

sleepypent

New Member
Aug 29, 2017
9
7
146
The live2d tech demo is pretty cool, might take him a while to implement but it will make modding clothing a hell of a lot easier. we'll finally see new clothing styles. file size will also go down by more than half.
 
  • Like
Reactions: redraw

Fydo92

Member
Aug 18, 2017
272
725
221
Heck with the giant "New game is required on every update!" warning I'm gonna wait until the game is completed. I loved the first one and hope this lives up to it.
This is one of the best games on the site and I've played it a ton. It's very different from the first one though and fans of the first often complain about it. I think It's way better though. However -

I'm personally disappointed with the rate of new content being added, but it's already pretty good, I've just played the shit out of it and want a strong reason to come back and play through the game again.

I'm also a little concerned that the trend has been more management content that makes the game harder to play rather than sexual content that makes the game hotter.

That being said, still an excellent game. You'll be waiting forever if you're waiting for 1.0 though.
 
  • Like
Reactions: Keioshin
3.40 star(s) 127 Votes