muttdoggy

Dogerator
Staff member
Moderator
Aug 6, 2016
7,793
43,867
Hi there guys and girls,
Since this latest version (0.13) I have been unable to set the day limit to a custom number.
Previously I had it set to 1000 days so I can take my time and experiment.
Anyone know how to set the day limit in the new version?
Thanks in advance.
Using notepad++, open script.rpy and go to lines 341-374. Those are where you can set the control difficulties, resistance, day limits, etc.
Edited.. was rpy, not rpa.
 
Last edited:

ghostwitagun

Newbie
Oct 12, 2017
23
20
I could only find script.rpy however I went to the location you mentioned and changed the value to 1000, started a new game and it seems to be working correctly with 1000 days, thank you for your help ;)
 

Hermenegild

Member
Sep 18, 2017
412
229
So is 1.0 gonna be like "this is everything I've intended for this game, everything else is bonus content and debugs" or is it like Something Unlimited which is at 2.0.whatever and isn't done yet by a mile?
No. The author talks about making a new game, Lab Rats 2, which is to be more extensive and take place after the time 1.0 ends.
 
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Thatguy

I exist.
Uploader
Respected User
Aug 5, 2016
1,674
4,539
So this game is starting to feel like it should have a complete tag on it. The Dev at this point is biding his time so he can either think of his next game or come up with additional content for this one.
 

devroz

Newbie
Aug 9, 2016
26
39
So this game is starting to feel like it should have a complete tag on it. The Dev at this point is biding his time so he can either think of his next game or come up with additional content for this one.
Lab Rats 2 is already in preproduction. He said he would release some outfit images sometime this month I believe. If there are any more changes to this they'll be bug fixes.
 
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DSSAlex

Member
Aug 19, 2017
159
157
I expect he's going to give modest updates to the first game while he builds up enough content for the sequel.
 

Thatguy

I exist.
Uploader
Respected User
Aug 5, 2016
1,674
4,539
Read on his Patreon that this is the final version. The Public release will be v1.0 and from this point forward he's gonna move on to Lab Rats 2. I also read that Lab Rats 2 is being designed with modders in mind so basically if you want to alter a character or create outfits it's possible.
 
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Caligula

Active Member
Donor
Aug 22, 2017
867
1,060
Read on his Patreon that this is the final version. The Public release will be v1.0 and from this point forward he's gonna move on to Lab Rats 2. I also read that Lab Rats 2 is being designed with modders in mind so basically if you want to alter a character or create outfits it's possible.
Easy modding? Sounds great!

Lab Rats is amazing but my biggest concern is that the MC will still be not visible in Lab Rats 2. In my opinion this is the only flaw Lab Rats has.
 
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testu

New Member
Oct 4, 2017
1
1
attached my 'mod' replace this file with the 'script' file in your game folder
delete 'script.rpyc'
gives u tons of money,
all girls score starts at 300
you start with all the serums
all girls are pregnant
have fun
 
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Chop2008

Member
Jul 6, 2017
254
59
attached my 'mod' replace this file with the 'script' file in your game folder
delete 'script.rpyc'
gives u tons of money,
all girls score starts at 300
you start with all the serums
all girls are pregnant
have fun
Is there a way to play without the pregnant ladies?
 

DrSmith

Just loves....
Donor
Game Developer
Apr 21, 2017
1,186
2,413
Is there a way to play without the pregnant ladies?
Yes there is, don't talk about birth control (this will stop them taking BC-pills), don't cum inside (or at least not too many times) and don't train them for public use.
If you want a more easy game:
You don't have permission to view the spoiler content. Log in or register now.
 

brynhildr

Compulsive Gambler
Jun 2, 2017
6,552
57,476
Uhm... can I ask one question? About the codes that we use within the debug console?
Just wondering if there's something more or if those are not the correct one since when I try to give me some serum, it just say - probably - that the code is not right :pokerFace:

File "<string>", line 1: expected statement
What I wrote inside the console is:
"player_blue_serum 5" (without the quote of course), but fails somehow :FeelsBadMan:
(usually it's something like this, right?)
 

mandrakemg

Newbie
Aug 20, 2016
17
18
What I wrote inside the console is:
"player_blue_serum 5" (without the quote of course), but fails somehow :FeelsBadMan:
(usually it's something like this, right?)
Changing a variable requires using an = in the command between the name and the value. So, for that case you would use:

player_blue_serum = 5

to set the amount of blue serums in your inventory to 5.
 
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reaper6689

Member
Oct 24, 2017
109
26
i keep playing it even tho i seen all endings may extend the time to round 409days 1000days is a little long
 
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