Is it a realistic expectation for you to have for a game on Patreon with 239 patrons to be like AAA games with their wider variety of choices? This is not to mention that even AAA games still have pre-determined linear outcome following those choices and not necessarily able to fulfill everyone's preferred outcome.
Yes, it is, having a few choices on how the MC acts and how some scenes unfold aren't an unrealistic expectation that would require a lot of effort to be coded into the game, it's something most players expect to have. I never
demanded anything, that's what you misinterpreted from my post, I only
asked for a few more choices on how some things, like Andrea's 'blackmail' and the Caroline incident, play out and how the MC deals with them.
Why is it so difficult for you to accept the fictional MC to not behave like what you thought he should've? Why is it easy to accept cold-hearted killers but hard to accept a pacifist? They are both equally fictional and consistent with the characterization of the characters.
What is it with you and this 'pacifist' argument in a game about
top lawyers, of all places ??
You think real-life lawyers are a bunch of pussy ass 'pacifists' too afraid to defend their opinion and clients in court ?? Cuz I'm pretty sure lawyers are as aggressive, smart and wicked-tongued in court as sharks are in water, and need I remind you that our so-called 'pacifist' wants to be the best of them ?? Can you even imagine a wimpy dork defending his client against an ambitious, smart and talented lawyer like Mike in a complicated criminal case ??
Who'd you want to defend you, knowing your freedom and reputation are at stake ?? An ambitious genius willing to do anything for his clients like Mike or a wannabe
pacifist too afraid to stand up to a dumb bitch like the MC was when dealing with Caroline's shitty attitude, cuz I know I'd pick Mike in every possible scenario for all the obvious and logical reasons, but that's me.
Just to be clear, self-insert doesn't mean the fictional character is the same type of people IRL. It's the other way around. It's IRL people inserting themselves into fictional setting. That's what those AAA games with tons of choices try to do, to give the player the feeling that they are the main character of the game.
Lol, just bcz you can customize a character's appearance doesn't mean that you're forced to self-insert yourself as that character, dude... you reading too much into it. I say this cuz I usually give those type of MCs a lot of funny 'personal touches' for the heck of it, not bcz I look anything like them, and if self-insertion was the main reason to why some games allow the player to do this, shouldn't they be asking them to take a selfie and customize the characters based on it or something ??
You should learn the difference between having tastes and preferences to customize/influence story-related things and actual self-inserting, cuz, speaking for myself, I don't do this too often, since most MCs, at least 8/10, are complete spineless, awkward, beta idiots doing creepy shit like molesting their female relatives and being too afraid to talk to an attractive woman. I fail to see why anyone would want to self-insert themselves as one of those MCs, and it's why I think the whole 'self-inserting too much' argument is a subjective lie.
personal preference feedback is almost meaningless because you can't satisfy everyone's personal preference. Sure MC could give cosmic bitch slap or two followed by a barrage of insults for Jessica's crazy ass like the Tyballs slow-mo punch as you prefer, but that wouldn't be the same MC as what the dev wanted to create anymore, right? Like I said before, dev is writing MC's story. You're writing your story even if you claim to not self-insert.
The dev did a few mistakes we already pointed out to him. The reasonable thing to do is to correct them and do better in the next updates. If he intends to write a 'pacifistic' MC who wants to be
the best lawyer in this game's fictional country and sound believable in his approach too, he should understand that most lawyers who're at the top act and sound like Mike, not like the MC. I understand that they're probably supposed to be the two faces of the same coin or some shit like that, but letting the player choose how his MC acts, bold/dominant or pacifistic/submissive/whatever, is something most players expect to get when they see a charisma and an intelligence stat and other stuff like that.
I don't have anything against your preference for MC's current approach when dealing with Caroline, but I personally find it ridiculous that a supposedly smart, calculated guy like him, who fancies himself to be the next big shot lawyer, wouldn't use her lil fling to his advantage to get that after-hour access to the library he rambled so much about that it bored and annoyed a lot of us, convince her to put a good word to the dean for them on the housing situation, and/or simply convince her she owes him a favor if she want him to keep her secret.
Now, realistically speaking, there's no actual blackmail scenario here, cuz even using this word to describe that ridiculous incident sounds funny, stupid and ridiculous at the same time for the simple reason that the MC has no actual proof to prove it. It's his word, a stranger the dean only talked to a few times, against Caroline's, a respected college professor whom the dean knows for years and is probably friends with too. Her sudden empty threats and shitty, arrogant attitude toward him don't make any sense, unless this wasn't the first time she got caught in a compromising situation with a colleague.
This is just speculation on my part, so whether it's true or not remains to be seen in the next updates, but I still think MisterMaya should let us the players decide how to act in certain situations with certain characters in order to avoid things like some of the stuff that happened in the story and that didn't make sense.
So what exactly would change if MC confronted Caroline?
What changed is the relationship between the two. Not confronting Caroline keeps the relationship peaceful and it gave her the idea that they could both benefit by keeping each other's promise. Confronting Caroline would make the relationship hostile. What benefit do you think MC would get by making the relationship hostile?
Again with the 'pacifist' argument ?? You really like your MC's act submissive, don't ya ??
Well, you do you man, but like I already said, top lawyers ain't submissive pussies in situations like that cuz they hold the power of the law in their hands. Caroline's a plain stupid, arrogant and disrespectful bitch who pretends to love and care about Selena, while her actions contradict what she says, like another user pointed out, but her being hostile toward the MC would only harm herself, not him. Shutting our brains down and accepting porn 'logic' as the only type of
logic here specifically shows us the MC has all the power and advantages over her, with only a few things at risk, while she has everything to lose and almost nothing to win out of this hostile situation.
I didn't say he should punch or rape her, ffs, BUT she needs to learn her place. Most men IRL wouldn't let some sexually frustrated bitch talk to and treat them like Caroline treated the MC, cuz they ain't submissive, horny Selenas, so again, I fail to see why having other options to choose from, when there's stats hinting at this, is a bad thing, but guess we'll just have to agree to disagree on this again and let Mister Maya show us what he thinks of our feedback.