- May 26, 2022
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what? that can happen?You don't have permission to view the spoiler content. Log in or register now.
meaning, she can die and the game ends early?why shouldn't it?
well choices matter.meaning, she can die and the game ends early?
i didn't know that can happen.
Not at the beginning of the game, but near the end. If you didn't make the right decisions during the game, you won't be able to save her at the bridge scene.meaning, she can die and the game ends early?
i didn't know that can happen.
No, there isn't any choice in the game that would lead you to not being able to save her at the bridge on her 2nd jump attempt. She'll always be successful in her 2nd attempt to jump, but she'll always fail at ending her life and will always end up at the hospital.Not at the beginning of the game, but near the end. If you didn't make the right decisions during the game, you won't be able to save her at the bridge scene.
When you say they can't be found, do you mean that you can't find a copy of the album or something, because all the songs used are listed in the "Music" section of the main menu. The two songs she performs at her concert are "Love Automatic" by Katrina Stone and "Born to Drive Me Crazy" by Lance Conrad. I was able to find both songs on Artist.io and a couple Youtube videos (nothing official), but otherwise, you are correct those songs just don't seem to exist in the real world. It's also interesting to note that Lance Conrad is a dude and just the composer of the song. No idea who the girl singing it is.I'm still wondering those songs that Lexi sang where are they from ? I mean the ambiant ones can be found but not hers cause some of them are just too good to be true in fact
Take your time with Holly. She is the MVP after Cece for me. I hope she gets a nice ending! <3View attachment 1847664
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Nothing too exciting to report this week, and that's always a good thing. It means I've spent most of the week rendering, and there have been no hiccups.
My work folders show 1,226 story renders, and 16,908 animated frames. I know it might be hard to see the amount of content by image numbers alone, but those numbers translate to (so far) more than 30 different scene locations, 44 animations, and 50 different variation endings. The current update size is 2,6GB with visuals alone.
Even if the amount of story renders at this time of development is slightly lower than some of the earlier chapters, in reality, this chapter is bigger even now before it's done. I've swayed away from the traditional 'cheat-renders', meaning there are no '47 different talk-and-listen expressions', blinking eyes and small variation renders. It's more work for me, but I think it works better for an ending chapter. So, it's a huge chapter even if you only play through it with one girl.
I've almost completed Lexi's romantic path (missing about 10 renders and 2 animations) and will be moving over to Holly and her situation afterward, which is the last girl before I dive into the main event, concluding the story.
So good progress this week, and I'm truly enjoying myself rendering, now that all the distractions are behind me.
Thank you for staying with me as we enter a new month. Have a nice weekend. Enjoy a cold one, and stay safe out there.
// Drifty
I hope Holly gets a good ending.Take your time with Holly. She is the MVP after Cece for me. I hope she gets a nice ending! <3
Yea same here. Wish I could've done more with Holly. She was a very interesting character I would've love to pursue.Take your time with Holly. She is the MVP after Cece for me. I hope she gets a nice ending! <3
And is Bae a LI?There appears to be a solo option, but remains to be seen if it will ultimately work out successfully (whatever THAT might mean).
sort of. during the hospital scenes on the lexi path, holly will be there to comfort you and kiss you.Is there a solo path for Holly? I only played Lexi path but Holly can join in on a threesome and that is it.
Oh goody, we get animation numbers again! In the last week Drifty has completed 82 story renders. In the last two weeks he's completed 1874 frames of animation, an average of ~937 frames per week. His overall average is currently ~53 story renders and 735 frames of animation per week since Chapter 7 launched. We also learned that the average animation has ~384 frames (around 16 seconds if he's using 24 fps), an interesting factoid. Here are the charts:View attachment 1847664
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Nothing too exciting to report this week, and that's always a good thing. It means I've spent most of the week rendering, and there have been no hiccups.
My work folders show 1,226 story renders, and 16,908 animated frames. I know it might be hard to see the amount of content by image numbers alone, but those numbers translate to (so far) more than 30 different scene locations, 44 animations, and 50 different variation endings. The current update size is 2,6GB with visuals alone.
Even if the amount of story renders at this time of development is slightly lower than some of the earlier chapters, in reality, this chapter is bigger even now before it's done. I've swayed away from the traditional 'cheat-renders', meaning there are no '47 different talk-and-listen expressions', blinking eyes and small variation renders. It's more work for me, but I think it works better for an ending chapter. So, it's a huge chapter even if you only play through it with one girl.
I've almost completed Lexi's romantic path (missing about 10 renders and 2 animations) and will be moving over to Holly and her situation afterward, which is the last girl before I dive into the main event, concluding the story.
So good progress this week, and I'm truly enjoying myself rendering, now that all the distractions are behind me.
Thank you for staying with me as we enter a new month. Have a nice weekend. Enjoy a cold one, and stay safe out there.
// Drifty