- Dec 19, 2021
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You know it's been a busy week when it feels like the last dev update was yesterday.
I've been going at it in Daz and by the looks of it, it's been productive. I don't even know the numbers before I look at my work folders for these updates - which is now at 1,462 story renders and 19,082 frames of animation.
Sadly, one thing I did notice is that every render for the main event needs twice the number of iterations, effectively taking twice the amount of time to render. This is probably due to the insane amount of lighting (at some point topping 80 light sources), and the general dimness of the area.
This isn't good news when you are planning a 5-minute animation, but the solution was rather simple. This main event animation will run 30fps instead of the 60fps used elsewhere. I have also got my second render rig up and running, and it should be rendering none stop once I have the animations posed, which is my main goal for next week.
Oh, and one last thing. The trailer should be out in a few hours. Doing the last bits of timing now.
Keep your notifications on for Patreon, my Youtube channel, or Discord server to see it when it's out.
Have a nice weekend, and stay safe out there.
// Drifty