Winterfire

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this shouldn't be a problem in the first place, why make "snail crawl" the default? if there's a fast option it should be the default. Worst part? it still sucks, because while before i had trouble farming to level up, now they seem to show up double the time
It's the default because the quickest makes me feel slightly sick, the default speed is how I tested the game for all these years.
Some people may like the default, some may not, the important is offering customization options so that more people can fit their gaming experience to their personal taste. That's why it's important to check the settings of a game at least once.

The speed of the movement is not counted at all when calculating the chance for a monster to appear or not.
However, the game offers items (Monster Lure and Morbul) to manually alter those chances.
So if you want to increase your excelia, use Monster Lure. If you want to explore or traverse a floor without fighting, use a Morbul.



No? since when have the fights in the show used dice combat??? what, because it's a fantasy setting it means "dnd"? someone should've told tolkien. And about the companions... Probably? I don't get why Lilly gets a knife that just deals less damage, and upping her damage in general would be nice, but she's nice when she just joins because she can finish off the newer tougher enemies
The stat system (Ability scores and Excelia), the way they increase through actions, how they are updated and even the levelling system are all based on the source material. None of those mechanics exist in D&D.
What you refer by D&D is the usage of random numbers as a modifier to both hitting an opponent and its damage, but that's something used in pretty much any game.

I do not remember Lili getting a new knife, but while you can train her strength to upper her melee damage, she does much better with ranged attacks. Once the companions will be rebalanced, she will have higher chances to deal crit damage with her crossbow too.



yeah no shit, that's why i'm playing this game and not just watching the show. That doesn't mean the writing isn't just the show again. Speaking of, to add to the no H scenes, around the time Lilly joins you unlock the brothel.
It's called giving context.

The purpose of my parodies is giving the most accurate portrayal of the source material as possible (Within my understanding) so that both the story and the characters stay true to themselves, but with the chance to pick different routes.
Want to become more of a spellcaster? Pick a different option to have Riveria more interested in you (As opposed to Ais), have you decided to date Airmid? Then she will come during the Goliath's saga and the venom situation will be solved quicker.
There are even completely new stories integrated within, such as Artemis' one to make her part of the main cast.
Even within that custom story, there are different ways to handle it.

Sure, I could have made a "Brothel Owner" game and shove characters in it mindlessly fucking the protagonist, but I don't personally like that. Think of my games more of a fan fiction in game format.
I am a fan of the series I make parody games of, and the reason I make them is because while reading/watching them, I imagine "What if the protagonist answered differently... ?" or "What if the protagonist wasn't THAT shy and actually behaved like a normal human being?"



around the time Lilly joins you unlock the brothel. So the first proper H scenes... aren't with characters from the show? the pacing is so bad in this, I'd get more mileage going "oh they totally banged" in my head watching the show rather than playing this.
Lena and Samira are part of the show. They play a big role during Ishtar's saga, and especially Lena appears even more during Sword Oratoria which introduces a very impotant villain to the story.
They are a neat way to put some early game's hentai content, but more importantly they're a starting requirement for the Harem Route later on in the end game.



nah, you fight the silverback before meeting her, don't you remember the show? you didn't really change the order of events.
And after meeting her you go to floor 8 and 9
Yeah, my bad, you're right. It slipped off my mind, for some reason I thought he encountered her earlier in the story.



again none of this would be a problem if the game was faster, better paced or didn't weigh 5 fucking gigs because you just HAD to make 3d maps to make smt but slower and worse.
That's still around 3GB of content.
The length is actually longer than the one listed in the main thread because I forgot to update it, I'll just update the entry on the last update.

If you hate it so much, the game also offers a story mode.



This game has potential, but it has SO MUCH going against it, and the fact that it's a hentai game that restricts hentai to paths while also being long as shit, doesn't help it much. Only other game that i know did this exact formula better was, ironically, Overlord H, but that game was a pure visual novel, with no gameplay loop, making going through the routes way easier, and there was still plenty of things to see in a "single" route, which is how i first played it. You need to keep in mind the perspective of a new player, slogging through this game that promised porn only to be forced to play SMT at 2 frames per second.
I genuinely hope you take these criticisms and make the game better, because i do want to play it.
I don't make games of the same genre, that'd be boring. Overlord H is indeed a mostly pure Visual Novel, but in the past I've also made a Top Down RPG devoid of any Visual Novel element, and my new project is a mix of both (Leaning towards more VN).

But as I've said before, you can pick "Story mode" at the beginning of a new game, and the game will play exactly like pure Visual Novel. You will miss some content since the gameplay stuff is not there just because (There are hentai scenes even within the dungeon, once you enter a route), but it's not the biggest chunk. Characters like Hestia are fully available in Story Mode since she's not involved with the Dungeon or Quests.

The game is a release away from being completed (R36 will be the last one) so it's too late to make any drastic change, but in future I do plan on making a sequel since this game only covers the first 8 volumes / 2 seasons, so maybe you'll like that one better.
That being said, by answering all of your points, I don't see anything that the game doesn't already offer to fix the issues you are facing.

I don't really see the slow pacing you are talking about: The game offers a way to skip all the dialogue (even unread), just by holding CTRL. You can set the movement to instantaneous, buy a Morbul, and you'll traverse the floors in a matter of seconds (or minutes, in the deeper floors), you can also buy maps and you'll notice most stairs are actually reasonably close, and if it wasn't enough after 2 runs you'll unlock the dungeon expedition which allows you to start from the deepest floor you have entered. The only way to make it any faster is by removing it completely, which the game also offers through its Story Mode.
 
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JuanokuG4

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Dec 26, 2018
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It's the default because the quickest makes me feel slightly sick, the default speed is how I tested the game for all these years.
Some people may like the default, some may not, the important is offering customization options so that more people can fit their gaming experience to their personal taste. That's why it's important to check the settings of a game at least once.
Alright, i get that, that's fair, but still, either call attention to it or just make the default not "slow as shit"
The speed of the movement is not counted at all when calculating the chance for a monster to appear or not.
However, the game offers items (Monster Lure and Morbul) to manually alter those chances.
So if you want to increase your excelia, use Monster Lure. If you want to explore or traverse a floor without fighting, use a Morbul.
yeah i think that's just my mind, but I'll say, the combat encounters are... Poorly balanced? at best. The combat encounters in the 8th, 9th and 10th especially, where the ogre is presented as a miniboss since just one at that point is tanky as shit and takes quite a beating and dishes it out just as well, and then immediately the floor enemies start showing up in hordes, and have either 2 or 3 enemies or 9, and why even do that, i'm never taking those fights and escaping is basically guaranteed, so with no AoE capping the max enemies to 5 seems fine enough. Maybe i'm missing something but in floor 8 and 9 it's just useless and in 10 onward it's just annoying.
The stat system (Ability scores and Excelia), the way they increase through actions, how they are updated and even the levelling system are all based on the source material. None of those mechanics exist in D&D.
What you refer by D&D is the usage of random numbers as a modifier to both hitting an opponent and its damage, but that's something used in pretty much any game.
i meant more the way it's presented as rolls and, also, not really? AC checks are only dnd, as far as i know.
I do not remember Lili getting a new knife, but while you can train her strength to upper her melee damage, she does much better with ranged attacks. Once the companions will be rebalanced, she will have higher chances to deal crit damage with her crossbow too.
i meant the dagger attack option. It's kinda useless. Speaking of, i got the problem with her after some more playing. as far as i can tell, while bell levels insanely quick after floor 6, making the combat a breeze even on hard (yeah i picked hard, I'm dumb, sorry) Lilly doesn't seem to? so make her level too. Maybe i just need to play more to get her stats up but she's still dealing 30 damage while bell is touching 130 average.
It's called giving context.

The purpose of my parodies is giving the most accurate portrayal of the source material as possible (Within my understanding) so that both the story and the characters stay true to themselves, but with the chance to pick different routes.
Want to become more of a spellcaster? Pick a different option to have Riveria more interested in you (As opposed to Ais), have you decided to date Airmid? Then she will come during the Goliath's saga and the venom situation will be solved quicker.
There are even completely new stories integrated within, such as Artemis' one to make her part of the main cast.
Even within that custom story, there are different ways to handle it.
yes that's fine, but the pacing makes any and all momentum die out the gate, and with the combat it just makes runs take longer
Sure, I could have made a "Brothel Owner" game and shove characters in it mindlessly fucking the protagonist, but I don't personally like that. Think of my games more of a fan fiction in game format.
I am a fan of the series I make parody games of, and the reason I make them is because while reading/watching them, I imagine "What if the protagonist answered differently... ?" or "What if the protagonist wasn't THAT shy and actually behaved like a normal human being?"
that's completely fair, that's why i'm giving criticism and not going "add more sex pls", just to quicken the pace a tad or make the maps not a complete maze of spamming escape because i got bored of spamming attack 5 minutes ago while halfway through the same floor
Lena and Samira are part of the show. They play a big role during Ishtar's saga, and especially Lena appears even more during Sword Oratoria which introduces a very impotant villain to the story.
They are a neat way to put some early game's hentai content, but more importantly they're a starting requirement for the Harem Route later on in the end game.
I'll be dead honest, that's my bad, i haven't finished the show, just got a little under halfway through season two, so that's completely my fault. Sorry. Still odd that it's not main characters, but knowing that makes it less weird. I'm an idiot
If you hate it so much, the game also offers a story mode.
yeah but, if there's so many issues with the gameplay loop that i'm recommended by the developer to skip it? isn't great. and i do think it can be fun, but it just isn't. I don't just want porn, again i can just look that up, I'm interested in how you might weave an adult tone to the pretty juvial tone the show mostly has
But as I've said before, you can pick "Story mode" at the beginning of a new game, and the game will play exactly like pure Visual Novel. You will miss some content since the gameplay stuff is not there just because (There are hentai scenes even within the dungeon, once you enter a route), but it's not the biggest chunk. Characters like Hestia are fully available in Story Mode since she's not involved with the Dungeon or Quests.
well i found 1 H-scene in floor 10. It came out of nowhere considering i've had ~2 extended chats with Lilly at this point and it's right before the big betrayal scene. It's not animated and it's 2 stills that's over in like 1 or 2 minutes so uh... Yeah, huge loss...
The game is a release away from being completed (R36 will be the last one) so it's too late to make any drastic change, but in future I do plan on making a sequel since this game only covers the first 8 volumes / 2 seasons, so maybe you'll like that one better.
I'll have to wait on it. Again, need to catch up.
I don't really see the slow pacing you are talking about: The game offers a way to skip all the dialogue (even unread), just by holding CTRL. You can set the movement to instantaneous, buy a Morbul, and you'll traverse the floors in a matter of seconds (or minutes, in the deeper floors), you can also buy maps and you'll notice most stairs are actually reasonably close, and if it wasn't enough after 2 runs you'll unlock the dungeon expedition which allows you to start from the deepest floor you have entered. The only way to make it any faster is by removing it completely, which the game also offers through its Story Mode.
I want to see the dialogue, again, otherwise why the fuck would i play this. The maps are unreasonably pricy, but to be fair, potions heal so little that i'm not spending it on much. The map of floor 10 costs half my money, that is way too much for 1 FLOOR when i got 6 for one trips worth at the start. I shouldn't be encouraged to NOT engage with the gameplay, that's why I'm playing.
good luck with future endeavors. Despite the ton of criticism, i will play whatever you make next. I can tell through it you put passion into it. I criticize the unnecessary 3d maps but they're really good recreations of the actual floors in the anime, that's a lot of effort. The character models look good and just like the show, but for the future, don't add the drawn on faces, they look awkward and it's worse when a character has a full 3D model but has their face drawn on later, It's jarring. I think the few new dialogues i have seen are pretty in character, despite me shitting on the lacking H-scenes it's all very in character for what i've seen.
good luck
 

Winterfire

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yeah i think that's just my mind, but I'll say, the combat encounters are... Poorly balanced? at best. The combat encounters in the 8th, 9th and 10th especially, where the ogre is presented as a miniboss since just one at that point is tanky as shit and takes quite a beating and dishes it out just as well, and then immediately the floor enemies start showing up in hordes, and have either 2 or 3 enemies or 9, and why even do that, i'm never taking those fights and escaping is basically guaranteed, so with no AoE capping the max enemies to 5 seems fine enough. Maybe i'm missing something but in floor 8 and 9 it's just useless and in 10 onward it's just annoying.
Normal mode caps them at 5, and they're weaker. The encounter rate does increase the deeper you go, that's by lore.
There are a few AoE attacks (Bombs, Earthquake spell, and Arrow of Orion), in future more spells will be added.
The miniboss you're talking about I believe is one guarding a corridor for one of the secrets/unlisted side quests, it's not mandatory to defeat and there'll be no game over screen if it defeats you.


i meant the dagger attack option. It's kinda useless. Speaking of, i got the problem with her after some more playing. as far as i can tell, while bell levels insanely quick after floor 6, making the combat a breeze even on hard (yeah i picked hard, I'm dumb, sorry) Lilly doesn't seem to? so make her level too. Maybe i just need to play more to get her stats up but she's still dealing 30 damage while bell is touching 130 average.
Lili has both a melee and ranged weapon, and while you can technically train her melee, I agree it's useless and she does better with ranged.
Bell (as per lore) does eventually get quite OP, yeah.
Lili before joining the Hestia Familia is in the Soma Familia, and her God won't update her status. Once she joins Hestia Familia, her status will be updated and all the excelia she has gained up to that point will be applied.
However, currently companions are not properly balanced, so she (along with other companions) will never be useful until R36.


yeah but, if there's so many issues with the gameplay loop that i'm recommended by the developer to skip it? isn't great. and i do think it can be fun, but it just isn't. I don't just want porn, again i can just look that up, I'm interested in how you might weave an adult tone to the pretty juvial tone the show mostly has
I don't recommend anything in particular, I am just aware that some people want a Visual Novel only, so I just let people know that the game offers this option.



well i found 1 H-scene in floor 10. It came out of nowhere considering i've had ~2 extended chats with Lilly at this point and it's right before the big betrayal scene. It's not animated and it's 2 stills that's over in like 1 or 2 minutes so uh... Yeah, huge loss...
Probably a bug, that scene shouldn't be unlocked until you are in her route (Unless you are?)
Anyway, great majority of scenes are not animated.



but for the future, don't add the drawn on faces, they look awkward and it's worse when a character has a full 3D model but has their face drawn on later, It's jarring.
Yeah I was still experimenting up to that point on how to get characters to look closer to anime looks, I believe since then I've improved, at the very least they look way more consistent as you can see later in the game or even in the previews of my new project.
 

JuanokuG4

Newbie
Dec 26, 2018
87
76
Normal mode caps them at 5, and they're weaker. The encounter rate does increase the deeper you go, that's by lore.
There are a few AoE attacks (Bombs, Earthquake spell, and Arrow of Orion), in future more spells will be added.
The miniboss you're talking about I believe is one guarding a corridor for one of the secrets/unlisted side quests, it's not mandatory to defeat and there'll be no game over screen if it defeats you.
you sure? it's the one at the start of the tenth floor. It's just 1 ogre with no boosted stats or anything, and i didn't have any side quests at that moment
Lili has both a melee and ranged weapon, and while you can technically train her melee, I agree it's useless and she does better with ranged.
Bell (as per lore) does eventually get quite OP, yeah.
Lili before joining the Hestia Familia is in the Soma Familia, and her God won't update her status. Once she joins Hestia Familia, her status will be updated and all the excelia she has gained up to that point will be applied.
However, currently companions are not properly balanced, so she (along with other companions) will never be useful until R36.
ohhh that makes sense. I should've remembered that
I don't recommend anything in particular, I am just aware that some people want a Visual Novel only, so I just let people know that the game offers this option.
that's fair, but i'm criticizing the rpg aspects, if i wanted to play the vn mode i'd do that. Might do it on other routes
Probably a bug, that scene shouldn't be unlocked until you are in her route (Unless you are?)
Anyway, great majority of scenes are not animated.
haven't even gotten the promp. Also, bummer.
Yeah I was still experimenting up to that point on how to get characters to look closer to anime looks, I believe since then I've improved, at the very least they look way more consistent as you can see later in the game or even in the previews of my new project.
I just don't like the 2D over the 3D. The models look good already, so it feels unnecesary.
"other projects"... "sure i'll check them out... WAIT THEY MADE OVERLORD H?" was my reaction. legit didn't notice. oops.
the models in that game look great already. I'd say stick to the 3D, it looks fine on its own
 

raitoz

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May 18, 2017
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Both have special requirements that, if not met, won't allow you to enter those routes.
Harem needs you to unlock the brothel and do all six scenes, cassandra requires you to do the side quest to help the Blue Pharmacy (all of the quests given by Naaza, not just the first one. You can't miss them because the quest request will trigger everytime you open the Blue Pharmacy).

Is it also possible in story mod or only in normal difficulty?
 

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Exlinger

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Jun 1, 2017
8
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I don't understand what “genius” came up with the idea to make a dungeon crawling simulator, where you need to go down into the dungeon SOME times, each time 5+ floors at a dull speed, and this had to be invented in an 18+ game. You didn't even include these 18+ events. If your goal was to piss off the player and get her to turn off the product, you're doing well. I sorry for my English
 
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Winterfire

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a dungeon crawling simulator
It's not a Dungeon Crawler Simulator, and it's also optional.


where you need to go down into the dungeon SOME times
Not true.
You can go there anytime you want, the game doesn't limit you.


each time 5+ floors at a dull speed
Not true.
The speed can be changed in the settings, and there's a screen where you can select to go directly to the deepest floor.


You didn't even include these 18+ events.
Not true.
Both the Dungeon and the VN part have 18+ events.


I sorry for my English
Your English is fine.
 

Exlinger

New Member
Jun 1, 2017
8
1
It's not a Dungeon Crawler Simulator, and it's also optional.



Not true.
You can go there anytime you want, the game doesn't limit you.



Not true.
The speed can be changed in the settings, and there's a screen where you can select to go directly to the deepest floor.



Not true.
Both the Dungeon and the VN part have 18+ events.



Your English is fine.

I apologize, maybe I have a “limited” or “cut off” game, but I have no events in two hours, no choice but to go to the dungeon or buy with a balance of -10k+
 

Winterfire

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Sep 27, 2018
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and now I’ve even lost the “descent” marker
there are also no more active quests in the journal
If you go back to the HUB (where you can select the various locations) you can click Bell to show the current objective. There should always be a quest in the journal, except for when Hestia goes off for 3 days, but the game mentions that. At that point it's suggested to train for the first boss fight, but no game over is prompted even if you lose as during that stage the game is fairly forgiving.

When the game is ready to advance to the next scene, the "zzz" button (the rest button) is active and can be clicked to progress the story.
 
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