barglenarglezous

Engaged Member
Sep 5, 2020
2,303
4,207
Yeah, maybe you right, the first glimpse of horror was awesome, it impressed me very much, but this stuff is getting out of hand, I expected things go downhill, but not at that direction...
I don't do a lot of VNs, but this game more than anything else reminds me of Zero Escape. Not in the gameplay loop itself, but in the structure.

In that game, before you can see the true ending, you are put through an absolute wringer of bad endings, and the bad endings typically involve multiple characters dying horrifically. And the games are particularly sadistic, because it's not "these are punishments for making bad choices, and if you only make the right choice you get the good ending." No, in order to get to the good ending, you have to learn clues contained in the bad endings. The good ending is literally blockaded by the bad ones.

And that's how this game makes me feel. Bluejay and the scene with Molly are the bad outcomes, the first of several more yet to come, and we have to endure them to get to the good ending. And if that game is any indication, the good ending....is only good in the sense that it's "better" than what came before. There are no happy outcomes. There are no characters that escape entirely unscathed.
 
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MBdragon

New Member
Dec 16, 2018
11
6
This game is too WHITE for my liking so i made a dark mod for myself which is more pleasing to my eyes. It turned out decent so thought of sharing it here.

Edit : Updated for v0.20.0 part 2

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View attachment 1479875

If you're using guide mod drop this file to
game\progress mod\

View attachment 1481027


rename the downloaded file to progress_screen.rpy
This is totally a great mod, highly appreciate you sharing this for us. Though I do have a minor thing if it's possible you can tweak. I seen some videos and people talk about UI design and stuff like that relating to well, your eyes and looking at computer screens for a long time. Part of what they talk about is not using pure black with white text, it actually can cause some form of eye strain and damage. It's why a lot of websites, games, discord, even windows uses a dark grey instead of pure black.

More something to consider if you don't mind. Again really appreciate the share and I am not trying to be rude. Please don't take it that way.
 
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mannice431

Well-Known Member
Jun 14, 2017
1,007
1,076
This new update is exactly the type of thing i love, the creator is kind of dickish at times but hey, special people make special games, can't wait for more.

I don't have to grind for Molly points anymore (which is certainly a plus), now if that would just happen with the other girls...
 

hcguy

Member
Aug 29, 2019
301
819
Lower left corner, About us text:
About us
F95zone is an adult community where you can find tons of great adult games and comics, make new friends, participate in active discussions and more
99% of the games on this site - adult games\comics\videos\gifs.Instead of *Diving into this topic for the millionth time* - deal with the fact, that this is an ADULT games site, even it`s a piracy site.Theme of this site - adult games, bear with it.
If you want to only define "adult" as porn, that's on you. LiL is an adult game in many senses of the word, and would remain so even if there was nothing sexual about it.
 

Vertius

Active Member
Dec 22, 2019
622
900
Hey, I'd appreciate it if someone could chime in on a question I have. It's been a while since I played this game (real life stuff, bleh), and I was going to restart it since I lost my old save, but I'm a bit of a completionist so I like missing as few events as possible.

With that said, I know that in order to not miss out on a Rin scene (or to not go down the bad homie route), you need to complete the Beach event before doing Chika's Schadenfreude event, so my question is basically, are there any other things like this I should know about? Events I need to do before others.

P.S ~ Another small question 'cause I never know what answer to pick. Should I romance Ami? The lover of harems in me says yes, but I'm worried about the crazy repercussions that could come from it. What did you guys do?

Thanks in advance!
 

moodle

Member
Nov 26, 2016
251
340
With that said, I know that in order to not miss out on a Rin scene (or to not go down the bad homie route), you need to complete the Beach event before doing Chika's Schadenfreude event, so my question is basically, are there any other things like this I should know about? Events I need to do before others.

P.S ~ Another small question 'cause I never know what answer to pick. Should I romance Ami? The lover of harems in me says yes, but I'm worried about the crazy repercussions that could come from it. What did you guys do?
There are no other events in the form of "make sure you do X before Y or it closes off Z".

Not fingering Ami locks you out of like six Ami events, two Happy events, and one Maya event, many of them seriously plot-relevant, so if you're just going to have one file I would recommend going for it so you don't miss out on important things. It's also probably going to lead to some serious shit going down, but, uh, it's not like you're immune from shit going down if you're not on Ami's path.
 

Vertius

Active Member
Dec 22, 2019
622
900
There are no other events in the form of "make sure you do X before Y or it closes off Z".

Not fingering Ami locks you out of like six Ami events, two Happy events, and one Maya event, many of them seriously plot-relevant, so if you're just going to have one file I would recommend going for it so you don't miss out on important things. It's also probably going to lead to some serious shit going down, but, uh, it's not like you're immune from shit going down if you're not on Ami's path.
Ah, that's good to hear! Thanks for clarifying it.

And shoot, all you had to say was that it locks me out from Maya, my mind is made up. The more Maya the better haha. And good point, this game is pretty messed up at times no matter what you choose.
 
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Eeagle

Member
Jul 28, 2017
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141
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I said that to the dude who thinks that site is just about piracy, and all adult stuff just kinda happened, but it`s not like that.
So it is not about how me or anyone else defines *adult*.
 

d_pedestrian

Engaged Member
Jul 18, 2020
2,073
8,479
This is totally a great mod, highly appreciate you sharing this for us. Though I do have a minor thing if it's possible you can tweak. I seen some videos and people talk about UI design and stuff like that relating to well, your eyes and looking at computer screens for a long time. Part of what they talk about is not using pure black with white text, it actually can cause some form of eye strain and damage. It's why a lot of websites, games, discord, even windows uses a dark grey instead of pure black.

More something to consider if you don't mind. Again really appreciate the share and I am not trying to be rude. Please don't take it that way.
Hey MBdragon, Thanks for your input. I wasn't aware that Black and white combination can actually hurt your eyes so I'll change it to Grey but I don't know how long I'll take to do it.
 

MBdragon

New Member
Dec 16, 2018
11
6
Hey MBdragon, Thanks for your input. I wasn't aware that Black and white combination can actually hurt your eyes so I'll change it to Grey but I don't know how long I'll take to do it.
That's fine dude,I know it's a side thing, take your time. Thanks for responding to the feedback :)
 
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alex2011

Conversation Conqueror
Feb 28, 2017
7,716
4,454
It`s not about who to click after the event, it`s more about the events being tied to 4 different activities, while you need to guess a right day of the week and maybe\or raise an affection\lust with diffferent characters in most cases.Oh, and some events are missable.Great.It`s a flaw, not just an opinion.
P.s Luck and hope for reaching an event in game?Are you for real?
That it is a flaw actually is an opinion, it works just fine if you keep to a set of tips that have been repeated multiple times in this thread, usually by me. There is no luck or hope, all you have to do is raise each girl as equally as possible and get that lust stat up quick once it unlocks.

Lower left corner, About us text:
About us
F95zone is an adult community where you can find tons of great adult games and comics, make new friends, participate in active discussions and more
99% of the games on this site - adult games\comics\videos\gifs.Instead of *Diving into this topic for the millionth time* - deal with the fact, that this is an ADULT games site, even it`s a piracy site.Theme of this site - adult games, bear with it.
As for the game-i can see that you love this game too pretty much and defending it in any way possible, so i won`t even start talking about the problems with you, it`s pointless.But please, for the love of god God, don`t pretend that there are no problems, because you actually love the game.There are.
It is an adult community, that does not mean it exclusively provides adult rated games, that just means it only allows adults due to the openness of what they allow to be uploaded. They allow adult games, both porn and non-porn, so therefore they MUST make this community adult exclusive or they will get in trouble, which could bring unwanted attention to the piracy part. It doesn't matter that 99% of the content is porn adult content, that leaves at least 1% that is either non-porn adult or non-adult in general, ruling out exclusive purpose as a porn adult games site. The theme of the site is piracy, no more, no less.

I don't defend the game unless someone brings up things like the 'adult site, so more sex should be added' argument or anything that goes against the structure of the game to the point where, if Selebus were to make the game follow that logic, it would no longer be what it is today, but instead a shadow of its former self. I ONLY call out problems that are actually problems, anything else is just a waste of Selebus's time when what is there now is what he wants.

I know there are problems, but none of them include what people love to complain about. The complaints are more of a personal issue than an actual problem, which is not Selebus's problem to deal with. In fact, I think it was last week, I told Selebus about an issue in one of the events on the technical side of things where it seemed like a flag wasn't setting correctly. That's actually a problem because it caused dialogue that was not supposed to happen outside a certain situation to come up outside that situation.

I don't do a lot of VNs, but this game more than anything else reminds me of Zero Escape. Not in the gameplay loop itself, but in the structure.

In that game, before you can see the true ending, you are put through an absolute wringer of bad endings, and the bad endings typically involve multiple characters dying horrifically. And the games are particularly sadistic, because it's not "these are punishments for making bad choices, and if you only make the right choice you get the good ending." No, in order to get to the good ending, you have to learn clues contained in the bad endings. The good ending is literally blockaded by the bad ones.

And that's how this game makes me feel. Bluejay and the scene with Molly are the bad outcomes, the first of several more yet to come, and we have to endure them to get to the good ending. And if that game is any indication, the good ending....is only good in the sense that it's "better" than what came before. There are no happy outcomes. There are no characters that escape entirely unscathed.
You know, you're right about that, it does remind me of "Zero Escape" as well. This structure, however, is typical for a Denpa game. Developers of Denpa games don't want to just let their players go through the game straight to the true ending that may or may not be positive or at least more positive, they want the player to go through the really dark parts of the game that make it what it is.

Containing clues in the bad endings is actually a genius move, I hope Selebus has that idea because that would be brilliant, though I know there are some who would dislike the idea, as usual. I do have to disagree on "Bluejay" and the Molly scene, however, since they aren't the same. They are bad events, sure, but not quite the same as what other games do and I'm pretty sure they contain nothing important to progression, only containing plot importance.

This new update is exactly the type of thing i love, the creator is kind of dickish at times but hey, special people make special games, can't wait for more.

I don't have to grind for Molly points anymore (which is certainly a plus), now if that would just happen with the other girls...
That's usually when someone is being that way to him, he's a nice guy when you're nice to him.

If you want to only define "adult" as porn, that's on you. LiL is an adult game in many senses of the word, and would remain so even if there was nothing sexual about it.
Indeed, just like "Game of Thrones" is an adult show in many senses of the word even though it isn't blatant porn.


Hey, I'd appreciate it if someone could chime in on a question I have. It's been a while since I played this game (real life stuff, bleh), and I was going to restart it since I lost my old save, but I'm a bit of a completionist so I like missing as few events as possible.

With that said, I know that in order to not miss out on a Rin scene (or to not go down the bad homie route), you need to complete the Beach event before doing Chika's Schadenfreude event, so my question is basically, are there any other things like this I should know about? Events I need to do before others.

P.S ~ Another small question 'cause I never know what answer to pick. Should I romance Ami? The lover of harems in me says yes, but I'm worried about the crazy repercussions that could come from it. What did you guys do?

Thanks in advance!
DON'T be a good uncle to Ami, if given the opportunity, romance her or you WILL miss some events tied to that path. I paid no attention to the possible repercussions of romancing her and just went all in and have not missed a single event yet on this run. I did miss a couple in previous runs due to making the right wrong choice, most notably with Karin, I told her the truth and was punished for it with disqualifying myself from her route at least for now if not permanently.

Some of the lust events are missable in that you must do them before certain main events or they will be locked due to no longer making sense after the locking point in the main story. For this reason, make sure to keep your stats at the minimum needed for each event so you don't get roped into a marathon that makes you miss things you wouldn't if you had control. In fact, it's probably best to grind that lust as soon as possible up to where it is needed and that stat won't put you into an event marathon, so feel free to go way above the minimum needed there. It's only affection you need to worry about grinding too far on.

There are no other events in the form of "make sure you do X before Y or it closes off Z".

Not fingering Ami locks you out of like six Ami events, two Happy events, and one Maya event, many of them seriously plot-relevant, so if you're just going to have one file I would recommend going for it so you don't miss out on important things. It's also probably going to lead to some serious shit going down, but, uh, it's not like you're immune from shit going down if you're not on Ami's path.
Nope, nobody is immune, shit is going down whether we like it or not and those of us who stick around to see the game to completion WILL be a part of the shit going down.

I said that to the dude who thinks that site is just about piracy, and all adult stuff just kinda happened, but it`s not like that.
So it is not about how me or anyone else defines *adult*.
I never said it was ONLY about piracy, that's just the primary focus. It delivers games of any type that get approved, adult or not, porn game or not. Yes, it actually is about how users define 'adult' because that argument has been around for a long time, usually in regards to the "No Sexual Content" tag and why a game should be taken down if it has that. Those people seem to only define adult as porn, but that's not true at all, porn is adult, but adult is not automatically porn. This is a game that fits the adult category, but it does not fit the porn category. This is because, while there are many aspects that only adults are mature enough to handle, let's be honest, not even all adults can handle games like this, the focus is entirely on the story with sex on the side as a minor thing that is entirely driven by when the girls are ready within the plot or when Sensei decides to be a bit more forceful.

As a prime example, "Game of Thrones" is an adult series, but it is not porn. This is because many of the things on the show are too mature for anyone that isn't adult even without a sex focus. Some of those things aren't even sex related, just not the kind of thing younger viewers would understand.
 
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barglenarglezous

Engaged Member
Sep 5, 2020
2,303
4,207
You know, you're right about that, it does remind me of "Zero Escape" as well. This structure, however, is typical for a Denpa game. Developers of Denpa games don't want to just let their players go through the game straight to the true ending that may or may not be positive or at least more positive, they want the player to go through the really dark parts of the game that make it what it is.

Containing clues in the bad endings is actually a genius move, I hope Selebus has that idea because that would be brilliant, though I know there are some who would dislike the idea, as usual. I do have to disagree on "Bluejay" and the Molly scene, however, since they aren't the same. They are bad events, sure, but not quite the same as what other games do and I'm pretty sure they contain nothing important to progression, only containing plot importance.
Bluejay was the last event prior to a reset, and it was undone by the reset with only Sensei remembering that it happened.

That's exactly how a bad ending works in Zero Escape. The event is undone, but somehow MC remembers details from it happening, so the analogy as far as Bluejay goes is pretty spot on.

But you're right about the Molly event, since it's still very early in this reset cycle, way too early to be considered an "ending"

And this game bars progression through very different methods than the Zero Escape games, but clues to "solving" the puzzle of what's happening in the story may very well be present in those scenes, even if we don't yet know what we're looking for yet. Personally, I think Bluejay was the first clue as to how the rooftop works during resets (ie why Makoto, and later Ayane, wound up there when normally it's just Sensei and Maya), but you and I have gone on at length about how we do not agree on the pregnancy point, so it's not worth beating that horse again. We'll learn more next reset, I'm sure.

DON'T be a good uncle to Ami, if given the opportunity, romance her or you WILL miss some events tied to that path. I paid no attention to the possible repercussions of romancing her and just went all in and have not missed a single event yet on this run. I did miss a couple in previous runs due to making the right wrong choice, most notably with Karin, I told her the truth and was punished for it with disqualifying myself from her route at least for now if not permanently.
Counterpoint: While being a bad uncle unlocks more content today without introducing any apparent negative outcomes, there is no guarantee that future content may not look at that choice and block content, or worse, force content you'd rather avoid (oh no, Ami just killed your favorite girl and served her for dinner!)
 
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alex2011

Conversation Conqueror
Feb 28, 2017
7,716
4,454
Bluejay was the last event prior to a reset, and it was undone by the reset with only Sensei remembering that it happened.

That's exactly how a bad ending works in Zero Escape. The event is undone, but somehow MC remembers details from it happening, so the analogy as far as Bluejay goes is pretty spot on.

But you're right about the Molly event, since it's still very early in this reset cycle, way too early to be considered an "ending"

And this game bars progression through very different methods than the Zero Escape games, but clues to "solving" the puzzle of what's happening in the story may very well be present in those scenes, even if we don't yet know what we're looking for yet. Personally, I think Bluejay was the first clue as to how the rooftop works during resets (ie why Makoto, and later Ayane, wound up there when normally it's just Sensei and Maya), but you and I have gone on at length about how we do not agree on the pregnancy point, so it's not worth beating that horse again. We'll learn more next reset, I'm sure.



Counterpoint: While being a bad uncle unlocks more content today without introducing any apparent negative outcomes, there is no guarantee that future content may not look at that choice and block content, or worse, force content you'd rather avoid (oh no, Ami just killed your favorite girl and served her for dinner!)
I think you may have had an issue with quoting, it says it was from a different user, but those are definitely my comments. It happens, especially around those stupid automated backups that always happen at the worst times.

I wouldn't exactly call it an ending unless it shows signs of being one, such as something that happens to the MC where he wouldn't be able to continue on the current path. That, of course, does not mean it jumps the player back to the menu to start over from scratch, resetting to a previous point is a valid way to go, it just really needs to stand out from other scenes where there actually is a path forward after.

I think you're right about "Bluejay" being the first clue for the roof, it definitely seems like it was trying to hint at something, not like the puzzle answers, but hinting at plot details. I DO disagree on the whole pregnancy thing, but I agree that there is something about the roof the game is trying to tell us. I am also sure we'll learn something in the next reset, let's just hope the lesson we learn isn't whether or not characters who die before a reset occurs carry over alive and well in the next cycle. I hope they do come out alive even if the reset doesn't stop them from dying outright because of timing, but this is a Denpa game, so I am probably wrong and characters who actually die probably do stay dead. An extension of that lesson would be how living characters react to the now dead one whether they come back with the reset or not. Will they even know it happened or will they acknowledge that the character is dead? Will the character cease to exist entirely or will the living ones forget they ever even existed? We'll find out, I'm sure, and I'm also sure it won't be a pleasant answer for either of those questions.

That is true about Ami, we do not know what the future holds. I'm not so sure Ami would go so far as outright serving one of the girls for dinner, but I have been wrong before and she is definitely a dangerous character to go behind the back of. In fact, I'm willing to bet she is going to be the cause of at least the first ever character death in the game if not becoming a rampant serial killer hell bent on eliminating anything she sees as getting between her and Sensei. Ayane and Noriko creep me out with their points of yandere tendencies, but Ami scares me completely. This coming from someone whose favorite dere is the yandere, dangerous, but devoted so deeply that they would do literally anything to keep the one they love by their side.
 
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barglenarglezous

Engaged Member
Sep 5, 2020
2,303
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I think you may have had an issue with quoting, it says it was from a different user, but those are definitely my comments. It happens, especially around those stupid automated backups that always happen at the worst times.
To be fair, it was late/early and I was half asleep. I'm somewhat amazed my comment was coherent. I'd probably failed to erase a previous aborted comment, so the quote attribution from whatever I had started to respond to got artifacted in and I was too loopy to notice it.

I wouldn't exactly call it an ending unless it shows signs of being one, such as something that happens to the MC where he wouldn't be able to continue on the current path. That, of course, does not mean it jumps the player back to the menu to start over from scratch, resetting to a previous point is a valid way to go, it just really needs to stand out from other scenes where there actually is a path forward after.
During the reset, every girl vanishes in some way and is reset to an earlier state. Makoto goes to school as normal, oblivious to the fact that she'd been acting out of character for several days and had jumped off a roof. Ayane wakes up feeling something important has been lost, but with no memory of the rooftop. Those are endings from their perspective. Not so much from the perspective of Maya or Sensei, but the implication that sometimes people don't come back after a reset definitely reinforces the idea that these are endings, of a sort (at least, metaphorically speaking)

Will they even know it happened or will they acknowledge that the character is dead? Will the character cease to exist entirely or will the living ones forget they ever even existed? We'll find out, I'm sure, and I'm also sure it won't be a pleasant answer for either of those questions.
I mean, when the game begins half the desks in the classroom are empty, and the other class is overflowing.

Was Sensei just given a small class for some reason, or were those populated desks of students who vanished forever in past resets? This is the one question Sensei hasn't asked Maya that I'd really love to have the answer to.

That is true about Ami, we do not know what the future holds. I'm not so sure Ami would go so far as outright serving one of the girls for dinner, but I have been wrong before and she is definitely a dangerous character to go behind the back of. In fact, I'm willing to bet she is going to be the cause of at least the first ever character death in the game if not becoming a rampant serial killer hell bent on eliminating anything she sees as getting between her and Sensei. Ayane and Noriko creep me out with their points of yandere tendencies, but Ami scares me completely. This coming from someone whose favorite dere is the yandere, dangerous, but devoted so deeply that they would do literally anything to keep the one they love by their side.
Ayane plays at being yandere, but she isn't actually. She hasn't really shown the capacity to harm others, and is downright passive in situations where yandere would typically be much more aggressive (like when Sensei picks one of the other girls in the Halloween contest).

Noriko carries a knife and appears somewhat unhinged, but the scene in the Halloween update makes it pretty clear she's MUCH more likely to direct her harm inward than outward. Despite her outward appearances, she's more like Rin than Ami.

But if Ami does go the true yandere route, yeah, I can totally see her inviting one of the girls over for dinner, so to speak.
 
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mixati

Newbie
Jun 6, 2018
22
36
So after playing though almost 400 days of this release, I decided to grow a pair and actually buy into the game.

I don't really like the patreon model so I just paid for the version on itch.io. I'm willing to go back a version to support the dev.

I get that the piracy thing gets heated here, as this is a piracy site. In my opinion piracy is intellectual theft and just as bad as physical theft. However I think saying they are exactly the same actually makes it easier to argue against.

Theft (the one most people think of) is talking about the physical removal of something, usually from a store. This hurts the store owner, not the creator of the product, as the store owner had already paid the creator, and will have to do so again to replace the stolen product.

Piracy cuts out the middle man and stops the creator from getting paid in the first place.

To compare physical and intellectual/digital theft you have to imagine a magic gun that can create identical copies of any physical item. If such a device existed, you could go into any store and make a copy of an item on their shelf, or showroom floor. If someone was offering free copies of Ferraris and Mercedes etc, would that be moral?

Of course not. Why would people pay for a Ferrari if they could get a free one? If people stopped paying for them why would Ferrari make new cars when someone would just copy it and give it away for free? They wouldn't. The industry would collapse.

Just because intelectual theft isn't the same as physical theft doesn't make it better. From the creators perspective, it's worse. Physical theft doesn't really affect them at all. You are stealling from a store, not from them. Intellectual theft is stealing directly from the creator.

"I wouldn't have bought it anyway" isn't any more of an excuse for intellectual theft than it is for physical theft.

I didn't intend to make this a novel, whoops, going to go back to the game now lol
 

PrimeGuy

Active Member
Dec 16, 2019
584
1,132
One thing I'd like to point out about the current discussion, is that Bluejay was undone *outside* of a reset. And Makoto was *broken* afterward, mentally. What happened in the reset was that her mental state was recovered to some semblance of normal.

Thus, not everything waits for a reset to happen to be "fixed"/undone/walked back/whatever. The way it's been being discussed recently glosses over these potentially important details.

Just thought it was worth a reminder, as it seems important for theory crafting, and a similar thing may have been involved in the Molly Scene we just saw (though it's equally possible that Sensei's perceptions are disjointed and that's why there seems to almost be a time jump near the end of the scene).
 
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alex2011

Conversation Conqueror
Feb 28, 2017
7,716
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Why no characters in the game are wondering about sensei's name? It's not weird?
That's what Japanese students call their teacher, so it is technically normal. This takes place in a fictional town, if I remember correctly, just outside of Kyoto. If I really remembered that correctly, my mind is weird because that is one hell of a random detail to remember.

To be fair, it was late/early and I was half asleep. I'm somewhat amazed my comment was coherent. I'd probably failed to erase a previous aborted comment, so the quote attribution from whatever I had started to respond to got artifacted in and I was too loopy to notice it.



During the reset, every girl vanishes in some way and is reset to an earlier state. Makoto goes to school as normal, oblivious to the fact that she'd been acting out of character for several days and had jumped off a roof. Ayane wakes up feeling something important has been lost, but with no memory of the rooftop. Those are endings from their perspective. Not so much from the perspective of Maya or Sensei, but the implication that sometimes people don't come back after a reset definitely reinforces the idea that these are endings, of a sort (at least, metaphorically speaking)



I mean, when the game begins half the desks in the classroom are empty, and the other class is overflowing.

Was Sensei just given a small class for some reason, or were those populated desks of students who vanished forever in past resets? This is the one question Sensei hasn't asked Maya that I'd really love to have the answer to.



Ayane plays at being yandere, but she isn't actually. She hasn't really shown the capacity to harm others, and is downright passive in situations where yandere would typically be much more aggressive (like when Sensei picks one of the other girls in the Halloween contest).

Noriko carries a knife and appears somewhat unhinged, but the scene in the Halloween update makes it pretty clear she's MUCH more likely to direct her harm inward than outward. Despite her outward appearances, she's more like Rin than Ami.

But if Ami does go the true yandere route, yeah, I can totally see her inviting one of the girls over for dinner, so to speak.
I see, I thought it might have been the site, it has screwed up comments in the past.

Yes, every girl has been reset so far, but there's a key factor there, every girl has been alive at the moment of the reset. The question boils down to what happens if they were able to die before that reset happens. The only two that even got close are Makoto and Wakana, both of which didn't end up dead and one specifically because she was still in the process of going through what would have killed her when the reset hit. The other, of course, was because another character got to her in time. It does bring an end in a metaphorical sense, it may just be what I've come to know as an ending clashing with that metaphorical sense. What I've come to know as being an ending specifically means gameplay stops whether you get shot back to the menu or are given a loading screen to load a previous point from.

Old Sensei may have had other students leave his class prior to the game, whether by school transfer, class transfer, or even something worse. I'm not entirely sure what the cause of the less than full class is. This does seem to support that students who die disappear and the fact that these empty desks are never mentioned does seem to support that they are forgotten in the next cycle, but that's only IF the resets have been happening since before the game. I may just not be remembering right, but I don't remember a reset before the first one in the game being mentioned.

Oh yeah, I am aware of Ayane not being a yandere. She had me fooled for a while, but it started to die down after the first beach event. I honestly didn't get the self harm sense from Noriko, I still think of her as a potential threat, but again, she seems to be dying down on that. I still don't trust her not to harm a girl she catches with player Sensei, though. Ami, oh boy, I could definitely see her killing, maybe in a brutal and graphic manner, but actually having them for dinner is a bit much. Even the queen of yanderes, Yuno Gasai, wouldn't do that, we'd just never find the victim wit her.

So after playing though almost 400 days of this release, I decided to grow a pair and actually buy into the game.

I don't really like the patreon model so I just paid for the version on itch.io. I'm willing to go back a version to support the dev.

I get that the piracy thing gets heated here, as this is a piracy site. In my opinion piracy is intellectual theft and just as bad as physical theft. However I think saying they are exactly the same actually makes it easier to argue against.

Theft (the one most people think of) is talking about the physical removal of something, usually from a store. This hurts the store owner, not the creator of the product, as the store owner had already paid the creator, and will have to do so again to replace the stolen product.

Piracy cuts out the middle man and stops the creator from getting paid in the first place.

To compare physical and intellectual/digital theft you have to imagine a magic gun that can create identical copies of any physical item. If such a device existed, you could go into any store and make a copy of an item on their shelf, or showroom floor. If someone was offering free copies of Ferraris and Mercedes etc, would that be moral?

Of course not. Why would people pay for a Ferrari if they could get a free one? If people stopped paying for them why would Ferrari make new cars when someone would just copy it and give it away for free? They wouldn't. The industry would collapse.

Just because intelectual theft isn't the same as physical theft doesn't make it better. From the creators perspective, it's worse. Physical theft doesn't really affect them at all. You are stealling from a store, not from them. Intellectual theft is stealing directly from the creator.

"I wouldn't have bought it anyway" isn't any more of an excuse for intellectual theft than it is for physical theft.

I didn't intend to make this a novel, whoops, going to go back to the game now lol
If it is intellectual theft, then it is still theft, so I don't see how it makes arguing against it easier.

You'd be slightly off on the theft thing in the next line, but you aren't completely off. It does hurt the store owner, but that owner has a financial agreement with the creator where the creator gets a cut of the profit from the store's sales of their product, so any loss of profit from that product, such as a successful theft of the product, would result in both being financially harmed through that agreement. The store cannot provide a portion of a profit it never received.

Totally agreed on the middleman part, it does not allow for the creator to gain from the copy being pirated.

Not exactly on the comparison part, pirates and thieves are both taking a copy of the game without the result of profit coming to the creator. As for the magic gun thing, no, copying anything without permission wouldn't be moral nor is offering free copies without permission. Then the producers of those two vehicles get none of the profit because the actual licensed dealers aren't bringing in money of which a portion would go to the producers. I've said it before, making a copy and then selling it makes the copy seller a new source of the product and pulls demand away from the actual creator.

The next part is absolutely correct, of course people are going to go to the cheapest source of a product, that's human nature. You're right, the makers would cease operations, maybe even because they can't compete with free, and the market would collapse because having these creators is what allows a particular market to thrive.

Again right on the next part, neither is less bad than the other and some people see piracy as worse. Again, physical theft does affect the creator, the only real difference is that the creator isn't as close to the theft because there's a middleman through the store being stolen from. However, they do see a loss of profit from that theft. Piracy is worse because it is coming directly out of the creator's profits, there is no middleman, every cent that is lost is directly impacting the creator instead of impacting the store as well.

Nope, "I wouldn't have bought it anyway" isn't an excuse at all, in fact, it makes the position of the pirate even worse. At least those pirates who only do it when they have no other option, like myself when I do it, had a reason behind it that can't really be mitigated.

Please no, not again... Aren't you all tired from that stupid discussion?
Not really, especially after Selebus gave us his blessing.

One thing I'd like to point out about the current discussion, is that Bluejay was undone *outside* of a reset. And Makoto was *broken* afterward, mentally. What happened in the reset was that her mental state was recovered to some semblance of normal.

Thus, not everything waits for a reset to happen to be "fixed"/undone/walked back/whatever. The way it's been being discussed recently glosses over these potentially important details.

Just thought it was worth a reminder, as it seems important for theory crafting, and a similar thing may have been involved in the Molly Scene we just saw (though it's equally possible that Sensei's perceptions are disjointed and that's why there seems to almost be a time jump near the end of the scene).
She literally jumped right before the reset triggered, then the reset happened while she was in the air still. The real question isn't about the mental state, it's about the physical state, would they be reset if they actually died. For example, if she had actually hit the ground before the reset that saved her triggered, would she disappear or would she reset despite being dead at the time.
 

barglenarglezous

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Sep 5, 2020
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She literally jumped right before the reset triggered, then the reset happened while she was in the air still. The real question isn't about the mental state, it's about the physical state, would they be reset if they actually died. For example, if she had actually hit the ground before the reset that saved her triggered, would she disappear or would she reset despite being dead at the time.
No, Primeguy is right, I just went back and replayed it.

Bluejay is a 10p2 event, the reset is in 11p1. There's a mini-reset within Bluejay in which Makoto, and only Makoto, is reset back onto the roof, and she is deeply shaken (enough so that the next day at school she looks somewhat beastly). Sensei acts as if the jump never happened, but she clearly seems to have experienced it, and is a wreck at school the next day. She doesn't return to normal until after Maya and Sensei reset the world that night (at a bare minimum the nighta fter she jumped)

This would imply that one of the gods intervened to protect her
 
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