- Feb 28, 2018
- 581
- 813
Not going to get into an NTR conversation, because those tend ultimately to be bottomless pits of despair. Not unlike this game actually. Don't disagree. Don't agree. Just nodding and moving on.single-handedly making players everywhere discover respect for a man of faith.
I have to agree that everything Karin, while endearing, is quite boring before Akira assaults her. Her event where she reflects on a day-to-day of being perfect and just wanting Kirin's attention is the most boring event of the game.
It is NTR because of the scene's effect on the reader. You're watching a girl cumming and mindbreaking to pleasure while being raped by someone that isn't Akira, that intends to convince her that she doesn't really love him. While one can discuss the specifics of who did what and why and what the result was, this isn't necessary for someone to classify the scene itself. Not even if it was real or not. Point is: you have been shown an NTR scene. It is undistinguishable in its presentation from a classic NTR scene.
We can go towards conclusions of "but it wasn't real", or "but actually Maya and Ami are just parts of Akira's brain", or "but it was a what if scenario", or "but I don't consider it so since" - however all of these cannot begin in any other way than "it was an NTR scene (in form)", the "but" can only come after that initial statement. Selebus intended to present an NTR scene and to create a discussion around it, that a lot of us seem unaffected by it is a more interesting discussion altogether imo.
Reminded me of how much I liked Luna. And yeah, LiL finally giving us a reason to have picked up so much literature knowledge.
As to Luna... Yup. Luna Lovegood makes everything she touches better. (Rowling has her shortcomings as a writer, as a storyteller, and as a person--but character building? That she's really good at.)
Funny enough, my youngest is a HUGE DA fan, so I've heard much of this before, even though I haven't played the game. Though she read the Daelish as Jewish. :shrug:When you look into the circumstances behind each game, this trend makes a lot more sense.
When BioWare lost the D&D license, they really wanted to continue making high fantasy RPGs, so they set about making their own world. Because they wanted to hurry up and get to the fun part (actually making the game) they spedrun the world building, which is why demons are literally just the 7 deadly sins, the spirits are just the 7 cardinal virues, the original presentation of Daelish was Native American-coded, the original Qunari were Muslim coded, etc). Then they spent a LONG time on the game itself, including building a propietary engine.