"Fatal Error"
Some older AMD graphic cards cause 'fatal error' crashes with Unreal Engine. This is beyond my control unfortunately.)
i cant arrange a house viewing. how many houses can u rent cos i have one in amsterdamFind a building with the green residential icon (either by moving around the map or Ctrl + F > All button > select the residential icon > click on magnifying glass). Then during 9 - 5, click on the building > Arrange a house viewing
Ahh, got you now. I haven't done extensive testing with the player changing cities mid-playthrough so this is probably one of the oversights. I'll make sure in the next version that you get released from your current job and home when you move cities mid-game.i cant arrange a house viewing. how many houses can u rent cos i have one in amsterdam
Thank you for the feedback.One word - Awesome, I really, really liked the first version of the game.
thanks and nice game. kind of game i want after playing the sims. but can u buy a car cos my mc is always walkingAhh, got you now. I haven't done extensive testing with the player changing cities mid-playthrough so this is probably one of the oversights. I'll make sure in the next version that you get released from your current job and home when you move cities mid-game.
For now, you can use this workaround to release you from your current Amsterdam home:
- Go on a date with someone - anyone, doesn't have to be your bf/gf (P > find someone > Invite out)
- Exit the Contacts menu
- Press #
- type move_in_with_dating
- Enter
This will trigger a scene that allows you to get out of your current home.
Sorry, might have phrased that poorly. What I meant is that the "load" so to speak, is pretty much entirely all born by my gfx card and very little by the cpu & ram. This shouldn't be the case really, even when maxing regular games such as FC5 and similar new AAA+ titles I haven't had problems such as this before, where the gfx card goes from soundless to sounding like a broken fan. To be fair, I haven't looked at the settings in-game so far, I'll take a look at the settings next time I start the game and see if that helps.Thank you for the feedback.
If you don't mind, I'm quite interested in performance optimization for the game, so does it 'make your computer work hard' as in graphic card or CPU? Does dropping the Post Process Quality in Settings change anything? With your graphic card, I would expect 60fps most of the time. Are you using the 'Randomize Unknown Buildings' option with high percentages by any chance?
If you meant the lags when the player is taking an action - I'm aware of this - this is due to the fact that the game is checking hundreds of scene conditions everytime the player is doing something at the building. However, this should be resolved when I implement a proper multi-threading system (bit annoying that Unreal doesn't have one built-in, so I'll have to code one from scratch)
Personally, I find it most convenient to use Numpad + - to speed up time during long actions like sleep and work.
Yeah , It's most likely some particular feature of Unreal Engine causing it that I use but some other developers don't (or do but found out what it was then replaced it). Either that, or this particular version of Unreal Engine I'm using has this problem. Trouble is unlike a professional game studio, I don't have a device with an older AMD card that I can test to what feature of Unreal this is and whether I can implement a workaround.Yeah I'd love to play this but I'm getting the Fatal Error problem as well. I do have an older AMD card but I wonder, why do I only encounter this with your game and not other Unreal Engine games I have? Just seems very curious to me, especially that it's affecting so many users...
Perhaps you could introduce an error log recording tool of some kind so we can review the log to find out where the fatal error occurred?
Got ya. I wonder if Unreal is simply 'reserving' all of your graphic card memory in case it needs to use it, even though the actual need is much lower. But even then, it shouldn't cause your PC to make so much noise.My problem as I explained above, is that the game is pretty much placing all the memory load on my gfx card alone. I'm not exactly an expert on technical this stuff like this though, so something else might be the cause of problems I'm having.
I'll improve character models and textures over time of course. And of course, in the future (realistically - theoretically, they can do this now, the game being open source), modders can make their own models and textures too. I will also improve the Post Processing to improve subsurface scattering and such.Nice game and great idea ! but characters still looks awkward , don't get me wrong , but ugly characters doesn't make me feel anything ... sorry ensive: , i hope that you (my dear developer) can "fix" or improve that sometime (i do not know if it's posible) ... anyway , you did a great job my friend .
Is the pregnancy stuff already in game? I can't find any store that is selling contraception, and I also can't seem to be able to get the MC or other characters pregnant.LifePlay v1.1 Released!
- Added pregnancy and contraceptions for both the player and NPCs
- Added POV first person cameras for sex scenes
- The map is now much more user-friendly with interactable dynamic markers and toggleable street names. Travel distance is also shown when selecting each building.
- Added tutorial popups to introduce the basics of the game
- Allow the player to work for hourly wages in hotels, bars, restaurants, etc - added a few scenes related to this
- Improved NPC's facial randomization. Also allows the player to re-randomize each new NPC when first met.
- Search results are now sorted by distance to the current view
- Added Settings options: sex description display duration, no clothing changes during scenes, NPCs arespect player's sexual orientation, hide unknown buildings, 12/24 hour clock
- The character now keeps a neutral face during character customization
- Morphs can now be filtered by category
- Fixed: Clothes in inventory randomly disappear or get replaced
- Fixed: Player disappears after a NPC-NPC sex scene
- Fixed: Actors pile on top of each other in the dating app
- Fixed: Clicking on a search result shows a menu for the previous building
- Fixed: The game tries to open SteamVR
- Minor bugfixes and improvements
The pregnancy mod (like the NTR mod) is not turned on by default so you need to go into the mod manager and turn it on.Is the pregnancy stuff already in game? I can't find any store that is selling contraception, and I also can't seem to be able to get the MC or other characters pregnant.
Try to run Engine\Extras\Redist\en-us\UE4PrereqSetup_x86.exeI get "The program can't start because XAPOFX1_F.dll is missing from your computer" when trying to start the game. Was that supposed to be included in the game?
The Logs folder is empty, but the Crashes folder contains a number of different subfolders (presumably all the times I tried to run the game).I think the logs might already be in your {YourUsername}\AppData\Local\LifePlay\Saved\Logs - if you don't mind, can you have a look if they are? Would help a lot. I'd love to resolve this AMD fatal error issue too - it's frustrating as hell for me.
contains 3 files:\AppData\Local\LifePlay\Saved\Crashes\UE4CC-Windows-5B10FFFC44AA64BA5D37A091D1FFF8FA_0000
I'm thinking perhaps the information you need is in that UE4Minidump.dmp file, and if so perhaps you have a way of viewing its contents. I wasn't able to attach it to this post so I uploaded it to MegaCrashContext.runtime-xml
CrashReportClient.iniYou don't have permission to view the spoiler content. Log in or register now.
UE4Minidump.dmpYou don't have permission to view the spoiler content. Log in or register now.
(not viewable in Notepad or Notepad++ so unsure of contents)
Oh, I feel stupid now lol. Thank you kind sir.The pregnancy mod (like the NTR mod) is not turned on by default so you need to go into the mod manager and turn it on.