- Oct 3, 2020
- 2,485
- 3,267
Is "LifePlay - 3.23" a finished stand-alone version and the "LifePlay - 4.0 Beta 1" an independent version ?
No, this is one of the milestones in continous upgrating this great game.Is "LifePlay - 3.23" a finished stand-alone version and the "LifePlay - 4.0 Beta 1" an independent version ?
First of all, this game is regularly updated with new content, making it not the same as the 2013 game. Secondly, from the beginning it offered better graphics and smooth gameplay even when flying a jet over the city with lots of buildings, cars and pedestrians.This doesn't say much about your rig. GTA Online is nearly decade old.
Nothing graphically changed in such a substantial manner as to require it to have a change of minimum graphics spec or from a processing standpoint.First of all, this game is regularly updated with new content, making it not the same as the 2013 game. Secondly, from the beginning it offered better graphics and smooth gameplay even when flying a jet over the city with lots of buildings, cars and pedestrians.
GTA Online works fine on both:Nothing graphically changed in such a substantial manner as to require it to have a change of minimum graphics spec or from a processing standpoint.
From this since you're comparing the two and stating you can get a solid 30fps...Which is half of what most people aim for from a solid frame rate i can assume the following. Your PC is leagues below the following (These are GTA's listed Specs):
This is the bare minimum to achieve a solid 60fps.
- Operating System: Windows 8.1 64 Bit, Windows 8 64 Bit, Windows 7 64 Bit Service Pack 1
- Processor: Intel Core i5 3470 @ 3.2GHZ (4 CPUs) / AMD X8 FX-8350 @ 4GHZ (8 CPUs)
- Memory: 8GB
- Video Card: NVIDIA GTX 660 2GB / AMD HD7870 2GB
Also, it's pretty absurd to compare this to a AAA studio staffed with hundreds of people working on a project. So sure it could make better use of the UE4 engine, but i'm sure you can also do with a hardware upgrade.
It's certainly not getting a stable and consistent 30fps as you claim with minimum specs.GTA Online works fine on both:
- Core 2 Quad CPU with medicore dGPU (GeForce GTX 750 - 1080p) or even low-end dGPU (GeForce GT 730 - 720p)... from 2013 (the same year the GTA V was released on game consoles)!
- Core i3/i5/i7 with modern iGPU (e.g. (U)HD 630)
We can't say the same about this game or any other UE4-based indie games (e.g. Last Hope). Sorry to say this, but most 3D sex games just suck when it comes to optimizations. It not the case with professional 3D titles based on UE (e.g. BioShock Infinite, Life is Strange) or Unity (Life is Strange: Before the Storm).
What is my point? Well, maybe indie devs should stick to 2D if they can't handle 3D graphics properly.
And BTW, I have a Pascal-based GeForce GTX and an 8-cores Core i7 in my main PC, but sometimes I want to play on my ultrabook as well.
I have tested this game on each of the above configurations and I know it runs smoothly.It's certainly not getting a stable and consistent 30fps as you claim with minimum specs.
Also classic case of goalpost shifting.
You don't have to be an AAA developer to master Unreal. Anyway, this engine aimed at medium-sized studios. What is more, there are many individual developers who can use it properly. Only newbies have a problem with this.Maybe you should just blacklist the Unreal tag as the only problem here is your expectations of a AAA dev can do relative to a 1-2 man job.
This device is able to handle much more complex tasks as well as some older AAA games with much better graphics and physics. The problem is not with the device but with unskilled developers who decided to use wrong tool.Also, i could care less about your rig. If you're the enthusiast you proclaim yourself to be then stop opting to play on an inferior device and maybe just maybe you'll see a marked improvement. Until then just stay salty cause clearly that's more in your wheelhouse than being a rational actor.
PEBKAC error during feedback.I have tested this game on each of the above configurations and I know it runs smoothly.
You don't have to be an AAA developer to master Unreal. Anyway, this engine aimed at medium-sized studios. What is more, there are many individual developers who can use it properly. Only newbies have a problem with this.
A similar problem is faced by game creators who are not very skilled when it comes to programming, but chose to use Unity anyway. Instead of throwing themselves at the deep end, they could do the same in RenPy. Whom should we blame? Engine or developer?
This device is able to handle much more complex tasks as well as some older AAA games with much better graphics and physics. The problem is not with the device but with unskilled developers who decided to use wrong tool.
Muhaha! A game with graphics worse than that of Doom 3 does not run smoothly on a modern ultrabook, but you are still trying to blame users, not the dev.PEBKAC error during feedback.
Trying to blame the dev instead of your own unrealistic expectations.
In the same way you defend The Asylum when it comes to movies?It's clear you have 0 experience in game design otherwise you'd not be stating such nonsense.
Uh huh a game with worse graphics from a 1 man team, not a full studio who isn't making his own 3D models. Yeah about sums up why the game doesn't look like the second coming of GTA online but keep deluding yourself into the weird notion that Vinfamy is going to shit out a diamond and have the capability of creating a game that a fully staffed and funded studio can. Ironic that you list games that are made by companies worth literally billions, care to tell me how much Vinfamy is worth ?Muhaha! A game with graphics worse than that of Doom 3 does not run smoothly on a modern ultrabook, but you are still trying to blame users, not the dev.
In the same way you defend The Asylum when it comes to movies?
BTW: I have experience in both Unity and Unreal Engine, and in the past I was also used to write programs in C++ with Direct3D and OpenGL APIs.
Gone Home was created in Unity by a pretty small studio, but it still looks and works better than this one.Uh huh a game with worse graphics from a 1 man team, not a full studio who isn't making his own 3D models. Yeah about sums up why the game doesn't look like the second coming of GTA online but keep deluding yourself into the weird notion that Vinfamy is going to shit out a diamond and have the capability of creating a game that a fully staffed and funded studio can. Ironic that you list games that are made by companies worth literally billions, care to tell me how much Vinfamy is worth ?
And now I am afraid you are the one who escaped from an asylum...Sure you do.
My name is Bruce Wayne and i too happen to live in a fictional universe with crazy people. Not sure how you got out of Arkham but don't worry Batman will be by shortly to put you back.
This game works just fine on an average PC.Gone Home was created in Unity by a pretty small studio, but it still looks and works better than this one.
There are plenty of indie UE-based games on moddb (especially horrors) which don't look like a shit and work fine on average PC.
And now I am afraid you are the one who escaped from an asylum...
Hello, Ravenger, I'd like to report a bug in your modules, it seems it is impossible to put the "likes anal" slider in the positives ( I can set anywhere between -160 and 0 but not more) after installing your mods. I tried on a fresh install, with a new character after deleting the old saves (even the ones in appdata) and as soon as I install your vin_base folder the problem appears.https://f95zone.to/threads/lifeplay-v4-0-beta-1-vinfamy.11321/post-4138623
Ravenger666_house_party{Be invite to 1 out of 2 parties}++New++ -Work in progress-
Standard House party
Poker party --fixes--
[Working on adding 6 more parts]
Gamble_Strip_poker{be invited to a poker party} --fixes--
Couple_opens_up{Npc couple have can change to poly relationship}
start_relationship{Current Companion will more likely ask you character to be their girlfriend}
marriage_proposal{Current Companion will more likely ask you character to be their wife}
family_catches_masturbating
NPC_discovers_pregnancy{New text if you knocked up your family with tampered dildo and never had sex.}
Neighbour_Porn stuff {frequency reduced}
Sorry here is you fix. Been meaning to remove that. Place in vin_baseHello, Ravenger, I'd like to report a bug in your modules, it seems it is impossible to put the "likes anal" slider in the positives ( I can set anywhere between -160 and 0 but not more) after installing your mods. I tried on a fresh install, with a new character after deleting the old saves (even the ones in appdata) and as soon as I install your vin_base folder the problem appears.
After reviewing the code, I don't deal with pets normally.Quick question to anyonefamiliarwith creating a scene... Does the command getCreature() get any random creature like it describes in the modding file or does it get the MC family pet? I've seen it used for the family pet but described for random animal/creature. I'm curious before I go putting it into a scene.
It seems to work now, thank you very much !Sorry here is you fix. Been meaning to remove that. Place in vin_base