I've asked this question on the thread before, but it's still is killing me so I'll ask again: Is it possible to force randomly generated NPC's to have a fertility level over 5%? I understand of course the fertility document in vin_pregnancy/Stats allows you to set minimum and average fertility, but that seems to only affect the character stats value (and THAT will always be the min anyways), and not whatever the pregnancy info display uses that is accessed straight from contacts (which is the only value the game seems to care about). It really bothers me that I can't find even one out of 20 NPC's with over 5% base fertility but can find multiple in that group with zero. This is an issue that has plagued me for multiple versions, and it makes playing as impregnating playboy real hard cause you have to add them to contacts and then edit the values yourself to make higher fertility percents stick.