- May 10, 2017
- 24
- 58
That's when I decide to pour the french vanilla inthere is only one taste in life , the taste of a bad coffee made with love.
That's when I decide to pour the french vanilla inthere is only one taste in life , the taste of a bad coffee made with love.
So coffee in your scotch is a no go?That's when I decide to pour the french vanilla in![]()
Go for it, I won't tell.So coffee in your scotch is a no go?
Nope.Has the dev announced any release date or any status about the latest update? Besides the image with the faces
breath fam...breath..
PERKbreath fam...breath..
It's called torture and it is a direct violation of Geneva ConventionsHas the dev announced any release date or any status about the latest update? Besides the image with the faces
For Naughtyroad the Geneva convention is merely the Geneva sugestion.It's called torture and it is a direct violation of Geneva Conventions![]()
Heh, yeah. Tbh, I never gave out release dates ever until I knew I could make them, even when there was no one interested yet. That s##t always slips and even if I said that maybe there was a slight chance that it could be on X, people will still be all over you for having promised they'd have it on X.Nope.
Very few devs give out dates anymore. So many people whine when dates are missed we get vague graphs and told it will be ready when it's ready.
NR, buddy, stop trying to convince die-hards that the artistic creation of great VNs can be the subject of Soviet planning and give rise to repeated complaints if the five-year goal is not met. We are not in North Korea with internment camps for DEVs that do not meet the prescribed deadlines. We, the true lovers of good stories served by excellent characters evolving in superb animations are not on fire and we prefer to wait until the roast is well done rather than to eat the hastily cooked carrion ... ( this is the opinion of a Frenchman who loves good food). Take the time you need and send those who are not happy with your job to shit!Heh, yeah. Tbh, I never gave out release dates ever until I knew I could make them, even when there was no one interested yet. That s##t always slips and even if I said that maybe there was a slight chance that it could be on X, people will still be all over you for having promised they'd have it on X.
Besides, while some might argue it's a great way to set a goal and force yourself to work towards it and limit yourself to what fits in that frame, I think that's great if you're on a budget, iterating on creating a consumer app, honing in on the best modifications for implementing some business software, or trying to hit that marketing window on budget for some electronic entertainment, but it's a terrible practice for creative writing, as you're pressuring yourself to cut out good stuff and go with something shitty that fits, just to hit that arbitrary date that serves little other purpose in my particular case.
There's plenty of other ways to make sure you stay on task and work towards finishing something than that. Plotting out the work and reporting about progress for instance.
Cheers, and not to worry. In this case, I picked Avaron1974's post to reply to to make a generic statement about my feelings towards deadlines; I've known her to be utterly reasonable (and utterly short-tempered tooNR, buddy, stop trying to convince die-hards that the artistic creation of great VNs can be the subject of Soviet planning and give rise to repeated complaints if the five-year goal is not met. (...)
I think that part of the reason for the tension between the "uninitiated" (the people that complain about the girls, complain about the release cadence and just complain in general) and those that "get it" (again, you know who you are) is that there are a lot of developers that have transactional relationships with supporters. There are a lot of projects referenced on F95 where the developers solicit creative input from, and commit to specific content by specific dates to, financial supporters and that creates a clear quid quo pro relationship.terrible practice for creative writing
This.Cheers, and not to worry. In this case, I picked Avaron1974's post to reply to to make a generic statement about my feelings towards deadlines; I've known her to be utterly reasonable (and utterly short-tempered too) and I'm quite sure no slight was meant.
I love when some of the world's best writers explain they are just documenting as they observe their characters growing.The best thing about creating stories is watching your own characters grow. I've seen enough from writers I talk to that when they get started sometimes it can go in a different direction than what they planned and a simple scene grows to something much bigger.