naughtyroad

Active Member
Donor
Game Developer
Jan 8, 2019
946
12,755
It seems like you're right and the warning is just worded very poorly.
I still get the "2nd car scene" with Macy (with another warning and an option to refuse Macy), so I assume I'm on the Macy path now withing being molested.
Sorry to disappoint you, but there is no Macy without Denise path. Their stories are very intertwined, and writing separate paths for them would be like creating an entirely new game, which isn't gonna happen because it basically triples my job creating content only a 3rd of players will see. Ignore that "you'll be cut out of content" warning at your own peril. Or to put it in another way, the wording's exactly right.
 

FormerlyknownasOlheden

Well-Known Member
Donor
May 20, 2020
1,010
2,202
Oh shit that was satisfying. Everything I had hoped for and then some. Very satisfying ending as well, with no cliffhanger that itches like a scabbed over wound. But now the long wait begins again ... But I wouldn't have it any other way. Continue being the best there is at doing what you do Naughty. And thank you so much.
 
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hasani200

Newbie
Jul 15, 2018
36
73
Anyone notice the brilliance of Naughty to time the release exactly when F95 got the recent bugs out of the system. This guy puts way more thought into things than any of us imagined, weaving those strings from Everywhere. Im a little surprised that Nopay didn't "happen" to come back on line this morning!
 

Rintal

Active Member
May 6, 2017
844
1,908
Yeah, although the effect is different from character to character. For instance, Macy and Denise's skins have a much stronger SSS component than some of the other characters.
Yes, I noticed, so I wasn't sure if you were using SSS or it's just a highlight. It's really smart. The younger a person is, the thinner and cleaner his skin. So, good job there.
 
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mmmonsterkill

Well-Known Member
Aug 30, 2016
1,534
1,713
all "set relations" games should just have minion and master instead of tenant landlord because the dialogues actually fit better, also
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JamieSadistic

Well-Known Member
Dec 19, 2018
1,417
3,511
We do not skip the story in here. And we do not share saves. My "tummy banana that meets the twinkle caves" are for my entertainment only. You gotta name the wards and body parts how you like them and forge your own destiny.

But don't you dare us tummy banana for penis. Thats already taken by me.
Tummy Banana is a very good nickname. I called dibs on Girth Brooks
 

preskerd

Well-Known Member
Sep 27, 2017
1,736
3,542
Walkthrough Mod:

Features:

Highlights the best choices.

Notes:

Thanks ZoeyRaven for giving me permission or better encouraging me to post this mod :)
Mod size is explained by the amount of scripts contained in the game, sorry for that.


DOWNLOAD: MEGA, OR
Do you plan to update this in the future? Don't get me wrong I understand the game just updated and don't expect a mod soon but if you plan to update sometime in future I would like to wait for mod to play. If you don't plan to work on it anymore I will just download the game and play without the mod
 

FTWWTF

Newbie
Oct 25, 2018
18
20
I can't seem to find out how to write a review, (nevermind, I figured it out, but I'll leave the comment here still!) but it looks like naughtyroad is extremely active here anyways so I'll just write my thoughts here!

First off, 10/10, A+, best thing since sliced bread etc. etc.

Truly an amazing game!

I tend to get very focused on the criticism when I really like something, I get excited at the potential, but I'll try and sandwich in some praise as well between the nitpicking.

I thoroughly enjoyed the story, the slow(ish) burn and the characters. The sex scenes all have something going for them and there are even some stakes raised here that doesn't (always) get in the way of the porn.

The first issue I have is that the two main characters Denise and Macy are so amazing that they completely overshadow the rest of the cast to the point that I actually don't need them. Despite the other characters also having a lot of things going for them and the sex scenes being very good as well. I guess what I'm saying is that a lot of those characters could have been cut and the game would've been better for it. Either that or perhaps molding them more into the two main girls storylines more, like what you hint at with the redhead but never truly deliver on. Perhaps now when you are getting towards more of a world where the trio is open with each other, the other characters could start providing the tension, idk, I'm not the author here, you are, so I don't know the solution, but I do see the problem.

I will say however, that the time away from the main story does build up my anticipation for the eventual return. The other characters do fulfill a purpose, quite clearly, and they are not at all wasted. You did a fantastic job regardless, especially when it comes down to the details. And it's obviously too late now to cut any of the characters, and the other users here on the forum would probably crucify me for suggesting that, but from an author's viewpoint, before the story had been written, I think cutting or consolidating them pixar-style would have benefited the game. To exemplify what I mean; if most of the other characters had never been in the game, I don't think anyone would've ever said: "You know what this game needs? More characters'', no, they would've been completely content with just Denise and Macy. (most of them, there's always that one guy.)

This second issue is sort of connected with the first, in the sense of a theme that I see with your work here, (read the following in a kind tone) which is indulgence and overstaying your welcome. Sometimes your scenes can drag on for a little too long, and by that I mean the regular scenes and the ones leading up to the sex scenes. The sex scenes themselves are fine I think, and can stand to drag on a little, because, you know. I also have to contradict myself a bit by saying that sometimes the build up does serve to be dragged out as well, especially when you surprise us by jumping into a sex scene when I think one isn't coming, despite all the teasing, like with the couch scene in the latest update, simply fantastic stuff.

That doesn't mean however, that most of the rest couldn't do a lot of good by spending some time on the cutting floor.

You overdo the innuendo a bit, or well, in all honesty more than a bit, but I feel like being nice about this because you made such a great game and worked for so long on it. You could probably do to introduce some other element to this bit, so that you have something more to play off of, or just get in, make your point "she be clueless yo" and then get out. In so many other places, you do the storytelling simply through your clever animation-like pictures without mentioning it in the text itself at all, and the result is beyond awesome. You don't spell it out for me. I get to feel smart by figuring the thing out on my own. Can you do the same with the scene length and innuendo? We understand you, don't be afraid that we won't. We get you completely only a couple slides in.

I really appreciated the part where you allowed me to not pick the sentence with an adverb in it, so you clearly have read/know something about writing. You probably already know the advice I'm about to give you, but please allow me the audacity to reiterate anyways so that you won't: "Omit needless words", or in other terms, more fitting for a visual novel: "Avoid redundancy"

Sometimes you do want to repeat yourself for effect. Like, the clueless bit wouldn't be a bit if you didn't repeat it, but stick to repeating the instances of the bit, not repeating the bit inside the bit, do you get what I'm saying?

I hope you're not offended by me saying this, I mean all the above with the best intentions possible. I recognize that some of it is tied to the slow burn approach, and that you're building anticipation and tension. But could you do that in several ways? Switch between them more often. Sometimes I feel like I'm being talked down to, and I'm quite convinced that's not your intention. Not that I'm the authority on what the correct feeling is when experiencing your game, but treat me as a datapoint.

The last thing I want to say is something that probably has been said to death, and I'll say it only because it connects to my earlier critique, and that is the length between updates. I say it anyway because I'm imagining that cutting a bit more before you start creating the details would help you speed up development without doing more work, in fact, you'd be doing less. But you would have to make some difficult (and heartbreaking) choices without all the information or the full picture, because the shape of things do change as we create them, and it's extremely difficult to kill your darlings, believe me, I know, but it is so so helpful in the end. It's also important to keep cutting in mind when you become successful because a lot of people will just want more and more, damn the consequences, but sadly, in all creative endeavors, the old adage rings true:

Less is more.

Now I also recognize that when it comes to the characters, you are a bit hampered by the modularity of a visual novel, so consolidating characters or storylines is quite difficult there, you've already done what you can with the three ladies for example. But when it comes to the regular scenes, most of the build up and the innuendo, a lot of it can be cut or transformed/interposed with other elements to break up the repetitiveness.

Finally, I imagine there is one flipside where what I'm complaining about here is mostly words, since you re-use a lot of the slides/animations/models (not that that also doesn't require a lot of work), and that it could be that you are intentionally elongating those scenes (in this hypothetical example that is, not saying this is actually the case, just making my point if it is) just to get more apparent gameplay out of the work you've put in, which is something I can empathize with a lot, but it does somewhat lessen the quality if that's the case. If that's a trade-off you are fine with then please completely disregard my critique.

I hope you found any of this useful and not a complete demoralizer and I'll just say that I'm looking forward to anything you put out in the future! Thanks for reading, cheers!
 
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Rebeldad

Well-Known Member
Aug 7, 2018
1,038
724
Seeing as how awesome this update is I hope others will at least buy naughtyroad a coffee.. Because I just did. Thanks for the great job Naughtyroad
Of course I cant call my relatives in dover to find out the conversion from $ to pounds. but oh well worth it
 
4.70 star(s) 488 Votes