... and your results will vary.
Except you can freely transform yourself around outside of Angel, Slime, Demon, Youko.. maybe 'taur of various types, I haven't looked into those, with transformative potions that
you create. If you Enchant the various potion-food consumables that look like they have a race's icon in the item icon, you get transformative options. If you Enchant a Mystery Kink, you can set it to specific options. If you Enchant an Angel's Nectar, you can clear corruption permanently. Biojuice Canister, enchanted, can undo a slime morph (yourself and NPCs).
What you could do to make it easy enough is find a couple slimes to get a pair of Biojuice Canisters, enchant one to undo the slime thing, drink the unchanged one to make yourself a slime, transform in your phone, then drink the enchanted one to undo it.
nah i dont dislike the game i just think the priorities are fucked here and it seems like all the "framework" is way overengineered compared to the actual content. people saying he shouldnt add content until hes got a framework doesn't really make sense since right now all the game really is is a bunch of framework. its neat framework but it currently feels very empty and devoid of actual things to do within that framework. cool i can have like 50 slaves with radically different attributes but they all do the exact same things have no unique interactions or qualities at the moment aside from the sex scenes saying "this ones got a red pussy and this one's cock is glowing and magenta". games been in development for years so idk how we can say that it's just early stages as if that excuses those problems. cool game, but I really think I'm not the only one who is getting a little antsy for actual storyline stuff instead of more "laying the foundations" at this point.
You may not be the only one getting antsy, but anyone who's actually done things on the development side, whether it be a game, a program, an entire OS, even a simple webpage, can tell you that having systems and framework in place
first makes adding and changing future things incredibly less stressful. And keep in mind..
In the last three months, combat has been reworked, enchantment spam on equipment was nerfed (with a toggle to lift the nerf), sex positioning got a facelift (both on our end and under the hood), we got access to the Teleport spell without spawning anything in in the form of Claire's quest, shops were reworked, 'taur (animal-like lower body) NPCs were given an overhaul in prep for the upcoming Foloi Fields, Brax became buyable as a slave, the perk trees were reworked, enchant limits themselves were tweaked (up to 100 separate lines per item, for most items), more diverse Enforcer clothes were added.. there's plenty more, you can check Innoxia's blog for the full changelogs. Also explains
why a few of these had to go in before Foloi Fields. Link is in OP.