NODOGAN

Well-Known Member
Dec 11, 2017
1,395
2,178
I don't understand why Inno keeps gaining subs with this hilarious development speed. Its honestly baffling. I guess the horniness takes over.
I'm willing to wager that over the fact they ARE new subs, think about it: imagine you see this game for the first time ever and don't know anything about the current story (or Inno's work ethic and particular coding hell) and it's your first playthrough, wouldn't you be amazed? things we take for granted like the customization not only of your character, but of npc's genders, races, looks, sizes, sexual prefferences, etc just...is mind-blowing to anyone just discovering this game for the first time (let alone discovering all of the different builds you can do before you settle on the super melee one like anyone looking to maximize damage.)

Just by and large i feel the initial run on the game plays a HUGE impact on Inno gaining new subs cuz honestly LT is like the ultimate customization porn game (as far as i know, if y'all know of another game that let's you customize to this degree i'd LOVE to hear it.)
 

hidabyeet

Newbie
Oct 20, 2019
16
32
I'm willing to wager that over the fact they ARE new subs, think about it: imagine you see this game for the first time ever and don't know anything about the current story (or Inno's work ethic and particular coding hell) and it's your first playthrough, wouldn't you be amazed? things we take for granted like the customization not only of your character, but of npc's genders, races, looks, sizes, sexual prefferences, etc just...is mind-blowing to anyone just discovering this game for the first time (let alone discovering all of the different builds you can do before you settle on the super melee one like anyone looking to maximize damage.)

Just by and large i feel the initial run on the game plays a HUGE impact on Inno gaining new subs cuz honestly LT is like the ultimate customization porn game (as far as i know, if y'all know of another game that let's you customize to this degree i'd LOVE to hear it.)
I guess that makes sense because the new subs dont see the delays and all that since they come into this somewhat blind.
 

tehlemon

Well-Known Member
Jan 26, 2021
1,224
1,556
I'm willing to wager that over the fact they ARE new subs, think about it: imagine you see this game for the first time ever and don't know anything about the current story (or Inno's work ethic and particular coding hell) and it's your first playthrough, wouldn't you be amazed? things we take for granted like the customization not only of your character, but of npc's genders, races, looks, sizes, sexual prefferences, etc just...is mind-blowing to anyone just discovering this game for the first time (let alone discovering all of the different builds you can do before you settle on the super melee one like anyone looking to maximize damage.)

Just by and large i feel the initial run on the game plays a HUGE impact on Inno gaining new subs cuz honestly LT is like the ultimate customization porn game (as far as i know, if y'all know of another game that let's you customize to this degree i'd LOVE to hear it.)
I agree. Which is why the current patch bullshit is so offensive and manipulative.

This entire patch is just a straight up lie to say that she finally got the update out when it wasn't. The roadmap makes it clear we're probably a month or more away from the actual patch being released. Even in this thread, how many people didn't realize what she had done with it? Even more people had the same confusion on discord, and they're being way more shifty in letting people know what's going on.

This entire patch is just a cash grab.
 

NODOGAN

Well-Known Member
Dec 11, 2017
1,395
2,178
I agree. Which is why the current patch bullshit is so offensive and manipulative.

This entire patch is just a straight up lie to say that she finally got the update out when it wasn't. The roadmap makes it clear we're probably a month or more away from the actual patch being released. Even in this thread, how many people didn't realize what she had done with it? Even more people had the same confusion on discord, and they're being way more shifty in letting people know what's going on.

This entire patch is just a cash grab.
Tell me about it, from what i understood the Human Liberation Front had been added (to some extend) in this new patch and i spend like an hour roaming the bat caves looking for them with no luck!

Only thing i can say for sure they added was the badger race which btw being honest...is very underwhelming in terms of bonuses, what is it with all the new races being added giving you lame ass bonuses of +5 or +10 at best?

Take a page out of the frigging Horse and make some goddam +25 SOMETHING ALREADY! cuz until that ain't the case i'm sorry but WHY would i waste effort in being your race when i can be a Crocodile? or a Horse? or a Tiger? THOSE ARE THE BEST melee options by far for melee builds and guess what? they were made by Inno from day 1.
 

ebonheart2319

Member
Jul 21, 2017
132
397
Take a page out of the frigging Horse and make some goddam +25 SOMETHING ALREADY!
SS- Dragon Types be stupid OP. Turbo Stupid.
S- Gryphons and Alitaur be Slightly less so.
A- Bears and Hyena's are about at Horse/BigCat/Gator baseline... might be one or two more if you squint.

B- Pheonix-chan has extra 75% Fire Damage if you wanted to be a Glass Canon Mage.

C- Most of the rest is firmly in the ignore stats and RP freely with base humans at the bottom.

Z- Except Squirrels. They get a single Health Shield point, making them the literal worst race.
 
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Mustang Flex

Member
Oct 24, 2017
457
1,056
SS- Dragon Types be stupid OP. Turbo Stupid.
S- Gryphons and Alitaur be Slightly less so.
A- Bears and Hyena's are about at Horse/BigCat/Gator baseline... might be one or two more if you squint.

B- Pheonix-chan has extra 75% Fire Damage if you wanted to be a Glass Canon Mage.

C- Most of the rest is firmly in the ignore stats and RP freely with base humans at the bottom.

Z- Except Squirrels. They get a single Health Shield point, making them the literal worst race.
I wish dragons were even remotely balanced, or that other races had any reason other than "I wanna make my fursona in game" to pick them. I kinda get why the mythical races have better stats, but with their TFs having no higher bar to entry than all the shit tier ones, having the audacity to play the game for the game play means gravitating to a handful of your options over all others.

Truth be told, not entirely sure how one might fix this. Might just be a case of there just isn't any unfucking the situation. Though off the top of my head, I could think of something. Maybe some kind of race level, perhaps gained with time spent as a race, or along exp you gain normally. Each race starts out with low stat modifiers, but grows in power as you gain them. You could still make races that are dramatically better than others, but spread that power out over more levels.
 

throbzombie

Well-Known Member
Oct 15, 2020
1,136
2,413
SS- Dragon Types be stupid OP. Turbo Stupid.
S- Gryphons and Alitaur be Slightly less so.
A- Bears and Hyena's are about at Horse/BigCat/Gator baseline... might be one or two more if you squint.

B- Pheonix-chan has extra 75% Fire Damage if you wanted to be a Glass Canon Mage.

C- Most of the rest is firmly in the ignore stats and RP freely with base humans at the bottom.

Z- Except Squirrels. They get a single Health Shield point, making them the literal worst race.
What does any of this matter? The game is so cheesy that your character build is just as cosmetic as your outfit.
 

tehlemon

Well-Known Member
Jan 26, 2021
1,224
1,556
Truth be told, not entirely sure how one might fix this. Might just be a case of there just isn't any unfucking the situation. Though off the top of my head, I could think of something. Maybe some kind of race level, perhaps gained with time spent as a race, or along exp you gain normally. Each race starts out with low stat modifiers, but grows in power as you gain them. You could still make races that are dramatically better than others, but spread that power out over more levels.
The entire combat system is placeholder garbage that'll likely never be changed. The entire thing needs to be scrapped and redesigned with, you know, actual game design in mind. The game's entire progression needs the same treatment.

I love seeing Inno system by system realizing that everything in this game needs to be reworked from the ground up, which is basically what we've all been saying here all along lol
 

throbzombie

Well-Known Member
Oct 15, 2020
1,136
2,413
All right, I think I've figured out how to cheese the Enforcers now. Just wear the dress jacket you get from Brax's office in addition to whatever Enforcer set you're wearing, and as long as you're not a human or an angel, you'll pass. Technically, it'll accept the disguise as long as you're wearing a dress jacket with any matching generic collar tab/nameplate sticker (PC/Sergeant/Inspector, etc.), but the one you get from Brax's office is the only one you can obtain without cheating. The jacket has to have a rank insignia, though, and wearing the uniform of a named Enforcer like Claire or Wes will fail you if you don't share that character's subspecies.
 

DSGMods

Newbie
Jan 26, 2018
29
43
I wish dragons were even remotely balanced, or that other races had any reason other than "I wanna make my fursona in game" to pick them. I kinda get why the mythical races have better stats, but with their TFs having no higher bar to entry than all the shit tier ones, having the audacity to play the game for the game play means gravitating to a handful of your options over all others.

Truth be told, not entirely sure how one might fix this. Might just be a case of there just isn't any unfucking the situation. Though off the top of my head, I could think of something. Maybe some kind of race level, perhaps gained with time spent as a race, or along exp you gain normally. Each race starts out with low stat modifiers, but grows in power as you gain them. You could still make races that are dramatically better than others, but spread that power out over more levels.
When I first released the Wave 1 races, their bonuses were substantially more modest as I wanted the player to outgrow them and not create locked builds. However, they were balanced using 1) a somewhat arbitrary point system and 2) the really early races which hadn't seen as much power creep. They were buffed to match the later races and, in the case for dragons, to match lore if it existed. I have devised a better (but admittedly still arbitrary) point and tier system with some attribute weighting but as I have mentioned before, there is very little interest in balance right now with so much combat data being poisoned by exploits.

Regarding TFs, having dragon TFs be available so early without the use of cheats was probably a mistake on my part. The genie is already out of the bottle, but I hope to partially rectify this with a new quest/NPC.
 

Plumpunikitty

Member
May 7, 2019
151
246
Honestly, this game being mostly text-driven and the core attributes are limited, kinda makes balancing a bit difficult and unintuitive. Since you mostly have worry about damage numbers.

Some morphs being overpowered is almost irrelevant, like what many users already posted. I mean we could add some drawbacks like so. hehe.PNG
But it wouldn't mean anything unless stats and combat gets another overhaul. That's asking a lot if you asked me.
 

Mustang Flex

Member
Oct 24, 2017
457
1,056
A change to how you influence your stats would also need to come with a hypothetical combat overhaul. The gains from perks are meaningless, your morph is either meaningless or busted all to hell, and enchantment is busted all to hell without even having to work for it.

Don't get it twisted, I like systems that you can break over your knee and make the game your bitch with. But you oughta have to work for that kind of power. Having the best race tf as easy to get as the worst, having infinite exp available by spending 2 perk points, and having enchantment practically break on it's own make it too easy. If all of these busted things had more work required, or you needed to go through some process of unlocking it, they'd be fine alongside regular, balanced ways to play that should be added in.
 

NODOGAN

Well-Known Member
Dec 11, 2017
1,395
2,178
SS- Dragon Types be stupid OP. Turbo Stupid.
S- Gryphons and Alitaur be Slightly less so.
A- Bears and Hyena's are about at Horse/BigCat/Gator baseline... might be one or two more if you squint.

B- Pheonix-chan has extra 75% Fire Damage if you wanted to be a Glass Canon Mage.

C- Most of the rest is firmly in the ignore stats and RP freely with base humans at the bottom.

Z- Except Squirrels. They get a single Health Shield point, making them the literal worst race.
I have never tried the Dragons since i disliked the reduction on your lust shield but eh, fuck it i might try them eventually, also the Alitaur is about same level of Alicorn isn't it? i mean, only benefit of taur over normal is the reduced travel speed on land (which Alitaurs/Alicorns having wings shouldn't give a flying (hehe) fuck about) right?

Maybe some kind of race level, perhaps gained with time spent as a race, or along exp you gain normally. Each race starts out with low stat modifiers, but grows in power as you gain them. You could still make races that are dramatically better than others, but spread that power out over more levels.
I always felt this could be easily fixed returning to the ways of earlier patches with super-expensive potions that permanently raised your physique and arcane stats (they costed alot and weren't sold/you had to make them, i think half a million to get perfect Physique and Arcane on old playthroughs, which IMO would justify how in-game they aren't a common thing since "only rich/high class people can afford them") and THAT way there's an equalizer/players can be whatever they want and still be op.

What does any of this matter? The game is so cheesy that your character build is just as cosmetic as your outfit.
Because some of us find going overboard incredibly fun, why you think i have cumflation abilitated/max my dick into a literal cum-canon? XD
That or it's just our gamer-side wanting to maximize a build just to prove how hard we can beat the crap out of enemies without using the BUGGY code? either way i think there's some sense of pleasure in these games where you start a nobody and build your own way into total dominance.
 
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Kallumin

Member
Jan 2, 2018
236
332
I'm willing to wager that over the fact they ARE new subs, think about it: imagine you see this game for the first time ever and don't know anything about the current story (or Inno's work ethic and particular coding hell) and it's your first playthrough, wouldn't you be amazed? things we take for granted like the customization not only of your character, but of npc's genders, races, looks, sizes, sexual prefferences, etc just...is mind-blowing to anyone just discovering this game for the first time (let alone discovering all of the different builds you can do before you settle on the super melee one like anyone looking to maximize damage.)

Just by and large i feel the initial run on the game plays a HUGE impact on Inno gaining new subs cuz honestly LT is like the ultimate customization porn game (as far as i know, if y'all know of another game that let's you customize to this degree i'd LOVE to hear it.)
You only need to look at the LT game reviews on this very site, plenty of people stating they're new to the game, that it's incredible for a text game (which it is), and that they really like it. That the game has been in about this very state for roughly a year at least is not something they know yet, so they write glowing reviews.
 

YoungBlooded

Member
Feb 2, 2020
148
67
Well i'll be, new version!
From what i understood on the blog the feral encounters will start around version 4.05 or 4.1 correct? still i'll consider it a victory that the feral content & the Human Liberation Front haven't been abbandoned, i am hyped for both of those!
Well I love me some FERAL content, Can't wait :3
 

tehlemon

Well-Known Member
Jan 26, 2021
1,224
1,556
I always felt this could be easily fixed returning to the ways of earlier patches with super-expensive potions that permanently raised your physique and arcane stats (they costed alot and weren't sold/you had to make them, i think half a million to get perfect Physique and Arcane on old playthroughs, which IMO would justify how in-game they aren't a common thing since "only rich/high class people can afford them") and THAT way there's an equalizer/players can be whatever they want and still be op.
So two problems with this, both stemming from the fact that the game's overall progression is completely fucked.

First, I can hit a billion credits in like, the first week of in-game time. Half a million to get perfect stats is way too cheap. But also, there's no price you can set that wouldn't be too cheap, because money rolls over at ~2b credits. The last save file I pushed was rolling over the money limit every three days. Don't ask how long load times or time skips were, it was... really, really bad. Surprisingly few slaves needed though.

Second, the stats in this game are just kind of shit with how they scale and how the stat progression works. They all have hard limits set because the progression is fucked, and without those limits you could easily do billions of damage a turn. Maxing your stats isn't actually that hard, even with enchantment capacity turned on. And there's some funny bugs with the capacity that lets you break it even with it turned on, but that's not really relevant.

Just giving me cheap potions to max stats would just make it easier to max all the stats with minimal time investment.

This would be really, really bad if the game's encounter progression wasn't equally as fuck. Instead of being a progression you just have like, three steps of difficulty entirely based on the number of enemies. One enemy, trivially easy on any character. Two enemies, also easy. Final fight with the imp lords or whatever the fuck they're called, extremely difficult for no apparent reason and no apparent step up from the previous fights.

But also extremely easy because you can literally just pop 100% heal potions every turn. And they're like, free as fuck.

I'm honestly really curious to see if the game's progression was thought of at all when adding in a new area. I'm absolutely, 100% willing to bet it wasn't.

There's no saving a badly designed system. It just needs a redesign. But everything needs a redesign, so it'll never happen. So I guess fuck combat, lets just ignore it and hope for some actual god damn content...


Well I love me some FERAL content, Can't wait :3
You're going to be waiting a long, long time.
 
4.10 star(s) 119 Votes