Oh hey, it's the thing she's been saying since like... February. I guess the one encounter is finally finished after four months and we're onto writing the quest... which was supposed to be done at theAs outlined in my previous post, I've spent this week working on the initial main quest content out in the Fields area.
Or, you know, June of last year.
Close enough.
The rest of it is just dealing with the fact that the game is horribly designed in the exact way we talked to death for a few months. Right around the time the site mods decided that we can't talk about how this game has influenced a number of us designing our own games. Specifically in the "don't do this" and a "yeah, obviously you should design your game to have an easy and moddable content workflow from the start" areas.
I still argue that talking about how a game is a perfect example of how not to design a game is "on topic" when you're specifically talking about a specific game's mistakes. But I guess that leads to discussions of system design where the obvious designs aren't relevant to this game.
Aw well.
The important part is that the dev is just now starting on the quest that we've been told was being worked on since the terrible Nyan rework months ago. So we should see the v0.4.0 content coming out a few months after v0.4.0.
Edit: Also, I noticed that the previous blog post had been edited a few days later to address the fact that comments are still disabled, when the only place that was really brought up much was in this thread. Just a nice reminder to us all that you're reading this.
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