Yes, I understand that *rushing* sometimes can ruin the finished product, but making a game is not only a creative process, but also a job. And developers get paid for their work consistently every month. Shouldn't they have at least a rough plan for when they are going to release updates for their game?
Of course, if in the future there will be postponements of update dates - this will cause discontent from the community...
But what if there are no dates at all?... Will it create a too calm environment for developers, which will significantly reduce their potential pace of work?...
The "carrot and stick" method was invented for a reason...