- Dec 9, 2018
- 839
- 1,627
Interestingly, the first gif looks a lot like Krystal.... Mea culpa????
It's the seldom "storytelling by gameplay" feature. Let us milk you for more cash.The first one must be part of the full CG animations they've been announcing since the start of the summer.
As you say, it's kind of nice, but definitely not a multi-workday animation. But it doesn't seem like it's finished. If it is, well... I've always said their animations are cartoony as hell.
I know this tends to be a circular comment, but this is where a project manager would come in and figure out how they can get from Zero to Hero while maintaining their "vision" for how the game should go, while creating a schedule of regular updates that show constant progress.Seriously? If those are their plans then they're more naive than I ever thought possible...
They pass years making half a village with no events, almost no dialogue, no sex progression, all a technical/aesthetics showoff party, while in the meantime some team members abandon the project... and they want to make a world ten times bigger than that?
Geez, their ego, over-confidence, and blindness know no bounds.
And they expect to produce that with people that must be spending four hours per day, tops, on the project? And I think I'm being generous, considering the apparent progress.
Lot to unpack here.I have to agree about the jaws and some of the changes to the style. I think the more "anime" style worked better for the game. Currently it leans too hard into the furry-style, which might seem like a weird criticism considering what the game is about but I'd say that the previous artstyle was a bit more appealing to people who aren't into this fandom. I just have to clarify that I wouldn't mind, if not outright prefer, if the heroine was simply a human. What draws me to this game is just the concept and the story of the protagonist crash-landing on a wild planet where the natives are much less advanced and brutish in their demeanour than what she's used to and then having to survive among them while getting progressively more corrupted and losing inhibitions that she had in the civilisation, while she tries to find her place among them(don't care for any of the supernatural stuff in the history or saving the world, in all the honesty I probably preferred the very first iteration of the story where the main character was looking for a ship with the beacon and only accidentally ran into the village that got attacked by the demon-fox - the further changes that made the fox-demon the primary target were less to my liking)
So you'll want to be super careful here, because I bet it was this exact line of thinking where people said "Wow this shit is EASY AS FUCK, I can totally rebuild everything you did in a WEEK!!!" and then proceeded to fuck it all up and realize all this is significantly harder than any of them had any idea about and here we are... 3 years in with like 2 updates, the last of which had virtually nothing in it.The last update of the game in this thread was made 24 February, 2021, while the restart of the game itself has already taken almost 3 years. During all this time, the project has been collecting about 15-20+ thousand dollars on Patreon in month... No, of course I'm not hinting at anything ... I just outlined a few well-known facts.
But I'll be honest - even though I liked the last update of the game - I don’t think this kind of work is that expensive.
Especially because the developers of such a high class AAA+ (although I don't really understand why they measure their skills with the abbreviation of the battery type) should show much more productive work.
But maybe I just don't understand anything about development, and it's not for me to judge the experts. Well then, I apologize in advance for my message.
OOhhh but you totally should.The first one must be part of the full CG animations they've been announcing since the start of the summer.
As you say, it's kind of nice, but definitely not a multi-workday animation. But it doesn't seem like it's finished. If it is, well... I've always said their animations are cartoony as hell.
And I won't say anything about the second... xD
Same. I prefer human-like penises and vaginas with one exception: I'm pretty partial to horse penises. I don't know what it is but something is really appealing about their shape.I'm also not a fan of animalistic bits. Like I don't like the dog-gina, and I don't like twin-dicks snake guy, and I just hope they don't fuck up the meaty lizard dick by making it somehow weird and too animalistic. I like my furries with pretty standard human bits.
Yeah, I thought so too. The animation is pretty fluid and Krystal's expression is nice. Oh, excuse me. I meant "Kay."However I will say the boob-job is nice.
Yes, it really looks a little incomplete, maybe in the future there will be added shadows, glitter, and the like. Well, as for the style ... It's a matter of taste, but perhaps some seriousness of what is happening is really lost. At least in the abandoned version of the game, Krystal was more likely to have anxiety in her eyes (even when she was playful), since this was all new to her. And here she behaves as if it is completely normal for her to suck someone cock.The first one must be part of the full CG animations they've been announcing since the start of the summer.
As you say, it's kind of nice, but definitely not a multi-workday animation. But it doesn't seem like it's finished. If it is, well... I've always said their animations are cartoony as hell.
Why not? This is quite sexy GIF that motivates to help Krystal with a back massage. Isn't it a great idea for some kind of quest?And I won't say anything about the second... xD
Well, even if they receive only 10 thousand each, almost 3 years have passed since the restart of the game, and a very impressive amount would have accumulated anyway. There are excellent indie games that cost much less, and unlike this project, they are complete. What status is this project still in - I will not venture to suggest, but with such a speed of development, everything can drag on for a very long time...About your estimate, I think that's gonna be quite innacurate. When I was there updating the previous game, more or less regularly, the average was around 9-10K. I don't believe people are throwing them more money now that they're not giving them something to play. Like I've said before, their income must be gradually diminishing by patrons setting their tier to $1.
That said, I don't have any sympathies for their struggles. They're exactly where they put themselves.
Well, maybe I wanted to show sarcasm a bit more, to be honest, but of course, if we talk about working on really serious game projects, then yes, I have not much experience in developing such projects. However, I have seen how young students and even schoolchildren create their games on the unity engine, including in full 3D (and not always from ready-made assets that are easy to download from the Internet), and far not all of them called themselves professionals.So you'll want to be super careful here, because I bet it was this exact line of thinking where people said "Wow this shit is EASY AS FUCK, I can totally rebuild everything you did in a WEEK!!!" and then proceeded to fuck it all up and realize all this is significantly harder than any of them had any idea about and here we are... 3 years in with like 2 updates, the last of which had virtually nothing in it.
When it comes to software, never underestimate how easy it is to make some action happen. Even something stupid like making a main menu when your game starts can take a tremendous amount of time. Want to animate that menu in some way? Oh lordy!!!
However to decompose the core of what you're saying, I don't necessarily think it's "you're not doing enough for the amount of money you're getting", which may be 110% true... but I think it's "you're getting tons of money and not giving us anything in return in the form of game updates".
Sure... looking at pretty pictures is nice, and seeing how animation is coming along is great... but the Patreon is for a VIDEO GAME. This means you need to have VIDEO GAME based updates. If you fail that, it's going to rile people up.
Their golden egg though for Patreon money is that they are still cribbing on Star Fox's Krystal... despite moving as far away as they possibly can from that... just not restarting the Patreon as a new game entirely that's has nothing to do with the character "Krystal". It's a super popular IP still and furries love her... so there's month to be had. But I'm not sure it's totally honest money in regard to this project.
Well if some gave them any money. I can't blame them for wanting something out of it. Like for example pulling out of their furry hovels their pitch forks and torches and go for some... group activity at those who scammed them.A good number of people in this thread are here for the drama instead of the game itself
My limited understanding of combat is that it is inspired from knight of the old republic. So I imagine it will be real time where you can queue up your actions based on the skills you've acquired during play and your weapon. And you may be able to pause during combat as well, to switch team members, queue their actions, etc.The latter is very interesting. If there were already people complaining about carrying the cauldron in the game...
How much is there to look forward to with combat? An enemy appears, you enter into turn-based combat, if you win, you level up and get resources; and if you lose, game over screen that everyone will want to see because they will rape "Kay". I hope not.
How much are we in for with the routines of having to pee? The first time you do it, the second time you pull the "clock" of the game to advance hours. I hope not.
I see. Apart from the "controversial" 3D reboot, there aren't many things that I missed, right?Hmm, since the reboot, i need to think hard...
We had a 3d Reboot, which looked controversial*, so it was decided to go back to 2(.5)d
Now we had around 6 month ago or so the Alpha-release from the reboot of the 3d reboot.
Thats it, in terms of development status
*controversial is the most neutral word i could come up with
No Problem. This thread is so big, you could mean the development goes on since 2 years XD Sorry, my sarcasm is what holds the counterweight for my hope that this project might still be going up some time and we (the ranting part of the thread) have to eat our words and regret our bad mouthing. Sadly, you will only find pieces of what happened to the old version, and the usually back and forth. Nothing new, no time frame or anything. If you want to check the current status of the game, you can either join their Discord or look through their Patreon. Somewhere are also Links to their site and Trello, not sure how updatet they are. As to my understanding, currently they try to redo most of the scenese from the old version 0.8 and are currently in Vanlen stuff (the leather man) Thats my last understanding. However it plays out in the end, I will get my previous patreon pledge out either through a new Krystal game or though the discussions in hereI see. Apart from the "controversial" 3D reboot, there aren't many things that I missed, right?
I don't think I have the position to ask what happened with the wall of texts (for lack of a better word) I've read back and forth a couple of pages ago...
Anyways, thanks for the information.
On both sides, I expectwe (the ranting part of the thread) have to eat our words and regret our bad mouthing.