Belle

Developer of Long Live the Princess
Game Developer
Sep 25, 2017
3,093
10,294
@Belle
Just a short post to say: "great work so far, I'm going to support you on patreon!:)"
Thank you! :)

In the game there is no mention, but if I'm not mistaken you mentioned it here after people started complaining that there was no mother
I may have hinted at something, yes, but I don't think I said anything specific. That's mostly because I honestly haven't 100% decided what I'm going to do with that part of the game yet. It's probably going to end up being a poll to see if there's interest in doing that, or if people want me to focus on other girls instead.
 
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Thornhill

Member
Sep 18, 2017
394
515
Thank you! :)



I may have hinted at something, yes, but I don't think I said anything specific. That's mostly because I honestly haven't 100% decided what I'm going to do with that part of the game yet. It's probably going to end up being a poll to see if there's interest in doing that, or if people want me to focus on other girls instead.
For what it's worth, i'd say "focus on other girls instead". There have been quite a lot of games covering that. The VN is interesting to follow as it is, there's a whole village out there, to explore, let's run with it.
 
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vir_cotto

Engaged Member
Aug 9, 2017
2,859
13,490
But waiting for updates on this game is excruciating just like seeing a series that you enjoy a lot but you only get one episode by week or less, or like waiting for a book from a series you really like to get finished and waiting for years for it (I'm looking at you George RR Martin).
At least it's not like Frank Herbert and "Dune". Yet.
 

Belle

Developer of Long Live the Princess
Game Developer
Sep 25, 2017
3,093
10,294
Great game. It's nice to see medieval themes ressurging and with different mechanisms. I was really bored with this incest boom happening here, but if we have different options (Callie and Primrose) then I'm willing to play more.
There will be way more options than even them over time. The three we have now are here because they were the most natural to introduce right away. The others will be introduced as they are needed in the story or the player finds them.

Also Callie being a lesbian.. I think it's the first time that I see a straight game using it, but beware on using her like this. We all know that most lesbian porn videos is really idealized from the premisse of a "threesome MFF prequel". I would enjoy a threesome with Callie and Evelyn, however I would enjoy more if MC doesn't even touch Callie during it. Give her more depth as being a lesb or, even more, maybe bi?
We're on the same wavelength here, so don't worry. We aren't talking porn lesbians here. I try to be a little more believable than that, and not everything that happens in this game happens to make it easier for the player to have sex, or even to satisfy him in the first place.

And if you're haveing doubts on "whats next to do"... After primrose update, just focus on the mechanisms of the game like grinding the courage, agility and other stats that you introduced and during it, add some more little quests and/or more story about MC and Sister
That is exactly, to the letter, what I plan to do with 0.3. I'm going to spend more time on that update than the ones before that, and will focus on expanding what is already there. I'm sure I'll add a few scenes here and there, but the main focus is on expanding the story and the gameplay mechanics before we plow into truly uncharted territory (read: new girls) with 0.4.
 

Belle

Developer of Long Live the Princess
Game Developer
Sep 25, 2017
3,093
10,294
Just one question: You'll maintain this time limit to corrupt one or vary women until the Princess comes and we'll solely on her or we'll have the chance to grind all of them in one save?
You won't be able to work on the girls anymore after the time limit ends, no. However, you will be able to do a New Game+ where you'll have more time to do what you want. Keep in mind that there's no way you'll get to see all scenes in one playthrough no matter what. The girls have different paths that lead to different scenes. For example, in one playthrough you could romance a girl, but in another, you could, say, become friends with benefits instead. Each would be different. The game concept is built around the idea of multiple playthroughs in a similar way to the Persona series.
 

Volta

Well-Known Member
Apr 27, 2017
1,010
1,152
So I've had a cursory glance over what the game is so far and i'm pleasantly surprised on almost all counts.
Renders are good, no glaring clipping issues ect. and the lighting works pretty well in general.
story remains to be seen mostly but is interesting and engaging so far.

Perhaps the what i like most is the clue system to keep track of info, that seems like a great mechanic for a dialogue driven game like a VN, looking forward to seeing how that works out and wondering if clues will carry over in NG+?

Anyway keep up the good work Belle, looking forward to seeing how this one pans out.
 
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Belle

Developer of Long Live the Princess
Game Developer
Sep 25, 2017
3,093
10,294
Perhaps the what i like most is the clue system to keep track of info, that seems like a great mechanic for a dialogue driven game like a VN, looking forward to seeing how that works out and wondering if clues will carry over in NG+?
I don't think so. Bringing the clues over like that could lead to some serious continuity issues that would be a nightmare to fix, so I'd rather avoid it. The current plan is to only carry over abilities, but there may be other things that I might consider carrying over as well (spells, maybe).
 
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Belle

Developer of Long Live the Princess
Game Developer
Sep 25, 2017
3,093
10,294
Fine by me. It would be boring if everything was done in one playthrough. :D
I have plenty of ideas for how to introduce excitement and discovery to the second playthrough as well, up to and including adding new girls just for NG+. But first I need to finish the basic playthrough, and that's still quite far away.
 
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Thornhill

Member
Sep 18, 2017
394
515
I have plenty of ideas for how to introduce excitement and discovery to the second playthrough as well, up to and including adding new girls just for NG+. But first I need to finish the basic playthrough, and that's still quite far away.
I'm sold on the idea on carrying abilities and spells onto NG+. It gets a lot of the grind out of the way. Don't mind it once, but over a set of playthroughs, it can get, well, grindy .
 

Belle

Developer of Long Live the Princess
Game Developer
Sep 25, 2017
3,093
10,294
I'm sold on the idea on carrying abilities and spells onto NG+. It gets a lot of the grind out of the way. Don't mind it once, but over a set of playthroughs, it can get, well, grindy .
People keep mentioning this grind a lot, which is a sad statement on the type of porn games we've been fed over these last few years, I guess. I'm trying very hard to make this a game where nothing feels like a grind, even if you need to increase your ability scores. You're not going to have to mindlessly repeat actions only to build up towards a goal. Everything should feel significant and meaningful. It's not by random chance that there are no ways to build ability scores yet. You will likely see one in the next update, and it will be significant.

Even the work mechanic for Callie doesn't represent my vision for this game yet. Right now it can appear grindy, but I plan to keep adding events to it, making the choice of where to work each day mean more than just earning a bit of money.

This is one of the advantages of having a set time limit. Since I know actions cannot be repeated forever anyway, I can dedicate more time to making the actions that are there feel more fleshed out.
 
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Thornhill

Member
Sep 18, 2017
394
515
People keep mentioning this grind a lot, which is a sad statement on the type of porn games we've been fed over these last few years, I guess. I'm trying very hard to make this a game where nothing feels like a grind, even if you need to increase your ability scores. You're not going to have to mindlessly repeat actions only to build up towards a goal. Everything should feel significant and meaningful. It's not by random chance that there are no ways to build ability scores yet. You will likely see one in the next update, and it will be significant.

Even the work mechanic for Callie doesn't represent my vision for this game yet. Right now it can appear grindy, but I plan to keep adding events to it, making the choice of where to work each day mean more than just earning a bit of money.

This is one of the advantages of having a set time limit. Since I know actions cannot be repeated forever anyway, I can dedicate more time to making the actions that are there feel more fleshed out.
I see your point. I'm looking at 0.15, when i should reserve judgement until 0.3, to see how it all comes together. But i wasn't saying THIS was grindy. Just that being able to carry on abilities and spells onto NG+ would be a winning solution.
 
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EpicLust

Dev of Cockham Superheroes
Game Developer
May 30, 2017
3,775
7,171
You mean because of space/bandwidth? I guess I can do that for backgrounds as long as they don't use transparency. PNG just seemed like the standard used in Ren'py games, so I followed that pattern. I have no idea if there are issues using JPG in such games beyond the transparency thing.
Hi, love your game and your artstyle and yes, you can use jpegs easily in renpy, that's what I do in my games, they are much smaller in size than pngs, with zero quality loss (like setting at 10 quality when saving in photoshop). If there is transparecny (from the png created in daz), add a background image in photoshop, the whole thing will be saved as a jpeg.
For sprites however, you must use pngs of course...
 
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Belle

Developer of Long Live the Princess
Game Developer
Sep 25, 2017
3,093
10,294
Hi, love your game and your artstyle and yes, you can use jpegs easily in renpy, that's what I do in my games, they are much smaller in size than pngs, with zero quality loss (like setting at 10 quality when saving in photoshop). If there is transparecny (from the png created in daz), add a background image in photoshop, the whole thing will be saved as a jpeg.
For sprites however, you must use pngs of course...
Thanks! I'll do this for the next version.
 
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Tilur

Newbie
Sep 29, 2017
44
56
When you invade Callies mind, they made a reference to the open letters. I did not read them at this point. Maybe you look over this scene again.

Nice work with the Callie update. I really like your eye for detail. I expected a one-liner to be honest, like: "You work for Callie, you get 5 copper." I do appreciate the little things like: "We have a busy day, stay longer" and of course the bigger things like the "woman"
Really well done for your typical grind to get money!

The switch of the camera works fine for me. For me, it would be better if the text does not progress if you switch the angle.

I repeat myself but Callie is your MVP. I don't know how you did it, but I do like her, she feels so genuine. This is so rare in this type of genres.
Now the sad part, I'm not a fan of lesbians in any form, type or whatsoever. I hope we can prevent this part from happening and get the spell as soon as possible.

I look forward to your other characters, there is potential there. Just take the slapstick comedy a notch down.

I already support you on Patreon. Keep up the good work!
 

Belle

Developer of Long Live the Princess
Game Developer
Sep 25, 2017
3,093
10,294
When you invade Callies mind, they made a reference to the open letters. I did not read them at this point. Maybe you look over this scene again.
I just checked, and I don't see such a reference. Could you be more specific about how and when this happens?

Nice work with the Callie update. I really like your eye for detail. I expected a one-liner to be honest, like: "You work for Callie, you get 5 copper." I do appreciate the little things like: "We have a busy day, stay longer" and of course the bigger things like the "woman"
Really well done for your typical grind to get money!
I plan to add much more variety to this over time, including overlap with other girls' storylines. The last thing I want is exactly the one-liner you mentioned.

The switch of the camera works fine for me. For me, it would be better if the text does not progress if you switch the angle.
This is the biggest problem with the button right now. I'm going to rework it, probably for 0.3. The current button was a bit of a rush job. It's not supposed to progress the dialogue.

I repeat myself but Callie is your MVP. I don't know how you did it, but I do like her, she feels so genuine. This is so rare in this type of genres.
Ideally, all my characters should feel genuine. I write them as if they were actual people, even if they are goals in a porn game. My biggest failure would be if someone could accurately describe the personality of one of my characters in one short sentence, or even worse, a single word (hello Japan!). Primrose is also going to be very genuine, but in a completely different way from Callie, one that we don't see often in porn. I'm really looking forward to exploring her personality. I suspect her story will resonate with a lot of people if I can do the idea justice.

Now the sad part, I'm not a fan of lesbians in any form, type or whatsoever. I hope we can prevent this part from happening and get the spell as soon as possible.
Alternatively, you can ignore parts of the game that don't work for you. That's a strength of having an open-ended design like this. I don't expect every aspect of the game to work for everyone. Of course, with the current lack of content that's hardly a good workaround, but that's the kind of thing that happens when a game is still early in development. LLtP should hopefully not feel like it's forcing you down particular paths too often once it has grown sufficiently.

I already support you on Patreon. Keep up the good work!
Thank you! :)
 

apocalipze

Member
May 25, 2017
233
246
For what it's worth, i'd say "focus on other girls instead". There have been quite a lot of games covering that. The VN is interesting to follow as it is, there's a whole village out there, to explore, let's run with it.
i agree. @Belle you already got a good thing going in this game, adding mom could make unnecessary plot holes and feel forced. i'm okay with no mom, milf can be added anywhere in the game so it doesn't need to be mom.

what i need is more Primrose, can't wait to explore more of her mind and body :FeelsGoodMan:
 

macadam

Chicken Bubble Butt
Game Developer
Aug 5, 2016
6,975
10,084
ok.. just played it and here my pov about it. (i m gonna be super honest so, dont blame me ^^ )

+ i fucking love Belle (not the dev, the fae ^^ ) , her humour is great, and she look super cool as companion. she also have great small body and would like to see her play with her arms around my D ( fuck yeah ! <3 )
+ the story sound great and very interresting, i see lots of possibility in futur
+ graphism and stuff (scene, poses etc..) are good, i very like them
+ the control magic system is good implented, not super original compared to other domination games, but at least it have a bit fresh way and a good intro
+ i like the idea to have multiple ways and the necessity to make a " game + " for catch all the events

- i not like the fact some things are just for teasing (exempl : at library its impossible to put the panty of the girl away (even if you finish the game/version) , of course that gonna be implent later but its hard tease :p
- i not like the idea about the limit time to play (before princess come , that will end the game as it say) , i would like a more long timing for enjoying the game a bit more, making it less frustating than just thinking about doing the serious thing before the end. it will be nice that if we got possibility to have the sister who need to send the letter for invitation of the princess and be allowed to control the sister (like in the game, normally) to choose when send the letter.
or whatever big event that will delayed the event with the princess...
i just hate when a game have timing in it, it stress me

with all of this, the game is good and very interresting. must say it doesnt have lots of content for now, but its clearly worth a try.

keep up, the game go in good way
 
4.60 star(s) 375 Votes