One more day until version 0.24.0. For patrons, anyway. ![Smile :) :)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Ehmm, did you mean you ask for last two bottom option? I forget the option name btw cause i just hard reset my android.. If yes, yeah any option which means you want to fuck challie or whatever it to challie instead fuck evelyn, its not avaliable at the moment.. Maybe next update, so please wait for it..Hello, i am day 48 and i canout join whith Callie and Evelyn for a treosome because i don't have enough courage, but i can't train whith Thaddeus animore to get more courage.... I did follow the walkthrough....can someone advise ?
You are drained from visiting Leanan Sidhe. Wait until it wears off and then try.Hello, i am day 48 and i canout join whith Callie and Evelyn for a treosome because i don't have enough courage, but i can't train whith Thaddeus animore to get more courage.... I did follow the walkthrough....can someone advise ?
Time limits are the most stressful thing. Dead Rising was really hard to get into because of the 3 days thing. xDSee belle even before the time limit you have so many people hung up on the walkthrough. I only hope you have a lotta patience after you implement the time limit because I am stressed looking at the walkthrough comments even now.
I fully agree at this point. It made me literally forget that there is an option to work at the library and get this info myself.I think I found the problem (bolded), and it's a very common one. For all the usefulness of having a walkthrough available, it's making a lot of people make invalid assumptions based on information that shouldn't be available to them and thus wouldn't be confusing if they didn't read the walkthrough and jumped ahead of themselves.
You've steered yourself into a dead end because you think you know what is needed, based on the walkthrough, but are actually wrong about it. There is no reason for the clue you're using to have anything to do with Primrose's small secret, so it's no wonder it doesn't work. Take a few steps back and do some work in the library.
Yeah, I have never been a fan of time limits, I am more of a search every nook and cranny and take my time kind of guy. But being ren'py, there will always be mods and cheats if it gets to be too much of a problem.Time limits are the most stressful thing. Dead Rising was really hard to get into because of the 3 days thing. xD
Yeah, there's also plenty of time at least right now, and time doesn't pass if you do nothing. Kinda like Valkyrie Profile. Knowing you have a limited number of moves in a big jRPG (and make moves that are irreversible like getting rid of characters every chapter) is terrifying. Yet you can easily 100% the game if you know like, 2 cryptic things you need to do for ending A.Yeah, I have never been a fan of time limits, I am more of a search every nook and cranny and take my time kind of guy. But being ren'py, there will always be mods and cheats if it gets to be too much of a problem.![]()
And that is why I am already on save page # 66...Yeah, there's also plenty of time at least right now, and time doesn't pass if you do nothing. Kinda like Valkyrie Profile. Knowing you have a limited number of moves in a big jRPG (and make moves that are irreversible like getting rid of characters every chapter) is terrifying. Yet you can easily 100% the game if you know like, 2 cryptic things you need to do for ending A.
I don't think games have to be anything but entertaining. The biggest crime a game can commit is be boring. If you want a stressful experience, go for it. Generally I don't like it myself though. But sometimes it's worth it.Time limits in any game adds stress to something that is supposed to relaxing.
That being said, wouldn't a spin off game starring the pixie be amusing? After having to have been "responsible" while helping the MC it would be fun to see Belle deal with a flighty pixie sidekick while trying to complete her own quest.
While I didn't lose my shit over it, I was one of the people who didn't like the time limit on either of the first two Fallouts. The second was not so bad, since once you get the GECK, it stops, but while the timer was plenty long enough for the fist game if all you wanted to do was rush through it, to truly explore the wasteland, it was not enough. But like I said in my last post on it, it all comes down to playstyle. Some people like to get through the main quest with a sense of urgency, others like to explore every corner.Games, time limits, and how players react to them is very interesting. I'm an old gamer and I remember how everyone lost their minds over the time limit in the original fallout, even though it was absurdly generous, and hustled to mod it out. Lots of people seem to refuse to play or don't like Majora's Mask because of the time limit even though it's a loop and the limit is the point. Even when player experience is taken into account and there's plenty of time to do everything and then some, the mere existence of a time limit seems to cause anxiety in players. I definitely feel it too, although the idea of one in this game isn't really bothersome to me. I just find it fascinating how people respond to their games telling them to hurry up and do the game.
I was glad they patched out the time limit in the first fallout. It let me walk over every square of the overland map, looking for cool stuff.Games, time limits, and how players react to them is very interesting. I'm an old gamer and I remember how everyone lost their minds over the time limit in the original fallout, even though it was absurdly generous, and hustled to mod it out. Lots of people seem to refuse to play or don't like Majora's Mask because of the time limit even though it's a loop and the limit is the point. Even when player experience is taken into account and there's plenty of time to do everything and then some, the mere existence of a time limit seems to cause anxiety in players. I definitely feel it too, although the idea of one in this game isn't really bothersome to me. I just find it fascinating how people respond to their games telling them to hurry up and do the game.
It's been a long time since I played Fallout 1 didn't the limit stop when you found the water chip?I was glad they patched out the time limit in the first fallout. It let me walk over every square of the overland map, looking for cool stuff.
It made sense from a story point of view, but you can't simultaneously encourage and discourage exploration.
Maybe. I don't remember. But why make me rush to find it when you give me this world to explore?It's been a long time since I played Fallout 1 didn't the limit stop when you found the water chip?
It's true it was problem for me too for a long time. Especially since the first place you go to that you're suppose to find the chip it is not there and you have to continue your journey.Maybe. I don't remember. But why make me rush to find it when you give me this world to explore?
There were two time limits. The water chip limit was never patched out, and you can always see how much time you have left on your pipboy. The second time limit, which was the one that was patched out, resulted in super mutants finding your vault and killing everyone in it. This time limit was secret, so while the game mentions the issue, you wouldn't really understand the threat until it happened, and by then it was far too late. The quest for the water chip added a good kind of urgency to the game and was very generous, but the time limit before getting invaded was a bad idea from the beginning. It had to go.It's been a long time since I played Fallout 1 didn't the limit stop when you found the water chip?