- Mar 24, 2019
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Or death by snu snu is always acceptableHopfully she doesn't kill me well.... i can consider dying if she does like this
View attachment 1113280
Or death by snu snu is always acceptableHopfully she doesn't kill me well.... i can consider dying if she does like this
View attachment 1113280
Is this a setup for an april fools joke?Most likely gonna release on Wednesday.
Maybe, it already Thursday hereIs this a setup for an april fools joke?
So my waiting is over...I got most bugs fixed...
May make a release after livestream.
Is the livestream today?I got most bugs fixed...
May make a release after livestream.
The dev talked about it some time ago on this postWhat platform and channel does Baal use for streaming?
Livestream was yesterday, but it ended around midnight. I then spent three hours rooting out the last of the bugs, and have spent the last 2 hours building the different build types for the game.Is the livestream today?
Yes, but it would be good to the AT path so we know if the AT is a dead endWhy though? It's right there on the character status screens.
The only current dead ends are in the developing paths. If you transform any divergent paths from what I'm developing, you can back track.Yes, but it would be good to the AT path so we know if the AT is a dead end
But i thought some path cant track back ? i think the problem when playing this is we are sometimes confuse how to trigger the AT change from one to another...if there better way to how to trigger it then ya, we dont need an AT TreeThe only current dead ends are in the developing paths. If you transform any divergent paths from what I'm developing, you can back track.
I'll probably add one in when the trees start to branch out more...but currently, there's only one alternate AT for Becky, and one alternate AT for Diane from thier vanilla path, and for those you can go backward, so I feel my time is better spent on other functions in the game right now.But i thought some path cant track back ? i think the problem when playing this is we are sometimes confuse how to trigger the AT change from one to another...if there better way to how to trigger it then ya, we dont need an AT Tree
i think if the help text is more comprehensive on the AT path , you dont even need to create the tree. Just state it there is not possible to back track and what steps is required to change from one AT to another ATI'll probably add one in when the trees start to branch out more...but currently, there's only one alternate AT for Becky, and one alternate AT for Diane from thier vanilla path, and for those you can go backward, so I feel my time is better spent on other functions in the game right now.