This isn't a CCG, it's just a CG. You get card packs based off skills, your decks are built out of card packs, not individual cards, so the deck building aspect is figuring out how to get into a girls pants, with the skills available. For example, Gina starts off with a personality card called LaiszeFaire that has a Debit: Body 1 effect. This means at the start of each of your turns you start at Resource deficit of 1 if you use body as a resource in your deck. It made trying to impress her with your muscles impossible. I played against her 4 times last night after making the Fitness card packs, and she beat me everytime. I just couldn't cope with the Debt Effect. But using decks that rely on Charm or Idea, was much easier...to get a stalemate, and even then just barely. She's still related and I haven't added in ways to negotiate that hurdle yet.From my experience with Vampire the Eternal Struggle, one thing I would hope you avoid is doing something like adding super rare cards that are required for certain scenes but next to impossible to get. Nothing frustrated me more than building a reasonable deck from the single box of cards I bought (for about $50) and going up against a deck who's rare cards alone would have cost several thousand dollars. I didn't lose because I was less good at building a good deck, I lost because I only had a small number of rares I could use and faced a deck composed pretty much entirely of rares.
yeshey dev, can we expect more animated scenes for future updates ?
No. There's too much information to encapsulate in a small window screen without said screen taking up most of the viewport. And if you're going to have a screen take up most the viewport...why not just make a seperate screen.Baal, in both games (Loser and SP) currently needed huge amount of time spend in phone while checking stats. Dont you think about UI changes to avoid this? Maybe some kind of stickers or short stats window in main screen?
Then how about adding shortcut buttons to characters' stat pages? This way the stat window remains the same but cuts down on the amount of clicking the player needs to do to check on things. Yes, this would only really work in Loser where there are less characters (so far) than SP though I do think less clicking is a good thing.No. There's too much information to encapsulate in a small window screen without said screen taking up most of the viewport. And if you're going to have a screen take up most the viewport...why not just make a seperate screen.
No. Ask here and many will tell you.is there a list of characters to interact with and how far you can go?
Negative...That action has one of her Bans.PS: Does the "better idea" option ever succeed with Gina's massage? And if yes, how? xD
Save where? Save the loadout, or save the the game. What screen are you talking aboot?PPS: There seems to be a bug, I saved 7 topics to save 1, and everytime I load it the 7th topic always resets
aaaaaaaaawwwwwwwwwwNo. Ask here and many will tell you.
Negative...That action has one of her Bans.
Save where? Save the loadout, or save the the game. What screen are you talking aboot?
I think there's a visual bug right now when you load a loadout one or more will not correctly show up but if you close and open the inventory they will be thereaaaaaaaaawwwwwwwwww
load out.
saved 7 topics, loaded only 6
You are like technical asistance of this game, wow.I think there's a visual bug right now when you load a loadout one or more will not correctly show up but if you close and open the inventory they will be there
Game just has a bit of trouble displaying topics on the 6 7 8 and 9th slot from what i can tell
The bug is easy to reproduce but it's entirely visual and thus not a huge deal
That's very true actually lolYou are like technical asistance of this game, wow.
Baal7734 this man is here since 2017 and he only send his messages on this game. You did definitely win his heart, i tell you.
I see. Excellent.I think there's a visual bug right now when you load a loadout one or more will not correctly show up but if you close and open the inventory they will be there
Game just has a bit of trouble displaying topics on the 6 7 8 and 9th slot from what i can tell
The bug is easy to reproduce but it's entirely visual and thus not a huge deal
I do plan on using that space. The next update will show some of what's planned for it.Baal7734, is there ever going to be a use for the empty space in Nathan's stats page?
I feel that the skill overlay tooltip is just a wee bit intrusive.
If there are no plans to use that space, how about moving the tooltip up there?
Good job...I appreciate the complimentThat's very true actually lol
I like other games in here but this one just feels like has the best gameplay and pacing
So i help out with any questions and doubts when i can
Hope to see this game evolve ever further and i support it as i can