MD27

Member
Feb 28, 2020
268
294
ಠ⁠﹏⁠ಠ
What they said. Not a lot to rescue, definitely didn't like April from the start but who can friggin' blame her at this point, I mean the MC is who he is.
Love me some catgirl general, is a cool character.
Now the whole prostitute situation... I agree that was really stupid and disappointing of an ending
 

Avaron1974

Resident Lesbian
Aug 22, 2018
25,161
86,157
Thanks guys for your comments. We read everything :)
Yeah sure, your opinions is really important and we will try to improve our game :)
Your game on the whole is great.

Character design is fantastic, characters in general are good and for the most part it's enjoyable.

The only downside is how you write the main character. He just comes off as whiny, stupid, uncaring and clueless. Every single problem was caused by him yet when he was called out on it he started sulking. This after telling people he's the captain and his orders should be obeyd. He doesn't act like a captain though, he acts like a spoilt child.

We don't mind characters that make mistakes, in fact that usually makes them relatable. The downside comes in not having anything about him to like.

You've made a game with a ton of potential that people really want to enjoy but the big downside is you also made an MC no one likes, not even his own pilot.

It doesn't need much changes. Just stop his whining. Cut back of the creepy pervy comments, he's a ships captain not a 12 year old virgin.

Your game is good, just need to tweak your main character a bit.
 

Kionashi

Active Member
Jul 11, 2021
526
1,116
Your game on the whole is great.

Character design is fantastic, characters in general are good and for the most part it's enjoyable.

The only downside is how you write the main character. He just comes off as whiny, stupid, uncaring and clueless. Every single problem was caused by him yet when he was called out on it he started sulking. This after telling people he's the captain and his orders should be obeyd. He doesn't act like a captain though, he acts like a spoilt child.

We don't mind characters that make mistakes, in fact that usually makes them relatable. The downside comes in not having anything about him to like.

You've made a game with a ton of potential that people really want to enjoy but the big downside is you also made an MC no one likes, not even his own pilot.

It doesn't need much changes. Just stop his whining. Cut back of the creepy pervy comments, he's a ships captain not a 12 year old virgin.

Your game is good, just need to tweak your main character a bit.
What if the point is making a flawed MC so he can some character development?, I think it was pretty clear we should not think his actions were rational or justified, he obviously have some past trauma that made him lazer focused on getting rich as fast as possible and he is not good at handling criticism, I think that's an interesting avenue to explore and Im all for seeing him grow as a person. I think is more rewarding seeing the captain making the right calls and acting as a good leader AFTER seeing him failing as a captain instead of simply having the perfect captain from the beginning but hey, maybe is just me.
 

Avaron1974

Resident Lesbian
Aug 22, 2018
25,161
86,157
What if the point is making a flawed MC so he can some character development?,
The point is he isn't just flawed he's a terrible character. He's immature, creepy, moronic, reckless, entitled, bratty and completely unlikable.

Having a flawed character is the best way to make a character relateable.

Having a main character be so unlikable he puts people off playing the game isn't the best way to go.
 

kuraiken

Member
Dec 5, 2017
358
886
What if the point is making a flawed MC so he can some character development?, I think it was pretty clear we should not think his actions were rational or justified, he obviously have some past trauma that made him lazer focused on getting rich as fast as possible and he is not good at handling criticism, I think that's an interesting avenue to explore and Im all for seeing him grow as a person. I think is more rewarding seeing the captain making the right calls and acting as a good leader AFTER seeing him failing as a captain instead of simply having the perfect captain from the beginning but hey, maybe is just me.
This works when there's one or two problems with a character but there are some other things that make the character redeemable.

There's just way too many problems and not a single thing that makes the reader sympathetic or endears the character in any way. So there's nothing to "carry the character" until the characters begins to grow.

And so far, there hasn't been any growth. So at what point is the character going to start changing? He's not even wondering if he's maybe doing something wrong, he just continues being confidently wrong and a bad leader.
There's also no signal inbetween the lines that shows the character is wrong and needs to change. Every time a character speaks up or criticizes him, it's treated as if this is "the problem you're dealing with when you're a leader and things get bad". Not that he's actually wrong.

The context of the story just isn't signaling "he's wrong and needs to change", and that leaves everyone wondering if perhaps the character isn't meant to change but the devs actually think this is a good character who's a great leader.

And unfortunately, the lack of understanding of masculinity & good leadership these days, makes that far too likely. Certain people have managed to convince a lot of young boys that aggressively talking down to people, ignoring criticism and always reminding people of one's authority are the hallmarks of a good leader.

So the story really needs some contextual signaling if the characters intend for this to be a flawed character that evolves, and they need to create at least ONE likeable thing about the character for the players to cling to.
 

Havenless_

Active Member
Oct 12, 2020
827
4,342
What if the point is making a flawed MC so he can some character development?, I think it was pretty clear we should not think his actions were rational or justified, he obviously have some past trauma that made him lazer focused on getting rich as fast as possible and he is not good at handling criticism, I think that's an interesting avenue to explore and Im all for seeing him grow as a person. I think is more rewarding seeing the captain making the right calls and acting as a good leader AFTER seeing him failing as a captain instead of simply having the perfect captain from the beginning but hey, maybe is just me.
I think you are partly right. But the thing is, this MC starts out being a complete asshole. There's nothing you can empathize with him on. He's just a huge asshole.

And that's one of the mistakes (I think) that developers often make. They want to create flawed characters (nothing wrong with that) and then make them redeemable, evolve and become a genuine good guy. But, the mistake they make is that the characters start with the stupidity level at +1000. Just like the typical "From Zero to Hero". For some reason, the protagonists in those games don't start at zero, they start at -1000, being the most miserable human being on earth. Just why?

I understand that there will and has to be evolution. But for that you have to have minimally redeemable qualities. For example, that the MC doubts even in a minimal way about his behavior. Then he will convince himself that he is the best and is never wrong. But at least you are showing that he himself comes to think that he may be wrong and behaving like a real idiot.
 

Kionashi

Active Member
Jul 11, 2021
526
1,116
This works when there's one or two problems with a character but there are some other things that make the character redeemable.

There's just way too many problems and not a single thing that makes the reader sympathetic or endears the character in any way. So there's nothing to "carry the character" until the characters begins to grow.

And so far, there hasn't been any growth. So at what point is the character going to start changing? He's not even wondering if he's maybe doing something wrong, he just continues being confidently wrong and a bad leader.
There's also no signal inbetween the lines that shows the character is wrong and needs to change. Every time a character speaks up or criticizes him, it's treated as if this is "the problem you're dealing with when you're a leader and things get bad". Not that he's actually wrong.

The context of the story just isn't signaling "he's wrong and needs to change", and that leaves everyone wondering if perhaps the character isn't meant to change but the devs actually think this is a good character who's a great leader.

And unfortunately, the lack of understanding of masculinity & good leadership these days, makes that far too likely. Certain people have managed to convince a lot of young boys that aggressively talking down to people, ignoring criticism and always reminding people of one's authority are the hallmarks of a good leader.

So the story really needs some contextual signaling if the characters intend for this to be a flawed character that evolves, and they need to create at least ONE likeable thing about the character for the players to cling to.
So far there hasn't been any growth? I mean this is like 0.1 and we are no even on the aftermath of his very first big mistake as a captain, how the hell do you expect him to grow so fast?. If you choose poorly you could get a crewmate killed do you really think the devs are presenting the MC as a great leader!? We are way too early in the story to make such bold claims.

Also, maybe I just need to play the game again, because it's been a while, but I feel you are being a little bit too dramatic...I mean beyond the whole discussion about leaving to get more fuel or staying to collect more minerals, the MC strikes me as a pretty average dude, I even would call him charismatic. Sure spying on new recruits having sex is creepy in the real world, but in porn games is almost expected (though I agree there is nothing wrong with making it optional I guess), I find pretty weird how you guys are painting the captain as some kind of monster with no redeemable qualities when he is really not that bad.
 

kuraiken

Member
Dec 5, 2017
358
886
So far there hasn't been any growth? I mean this is like 0.1 and we are no even on the aftermath of his very first big mistake as a captain, how the hell do you expect him to grow so fast?. If you choose poorly you could get a crewmate killed do you really think the devs are presenting the MC as a great leader!? We are way too early in the story to make such bold claims.

Also, maybe I just need to play the game again, because it's been a while, but I feel you are being a little bit too dramatic...I mean beyond the whole discussion about leaving to get more fuel or staying to collect more minerals, the MC strikes me as a pretty average dude, I even would call him charismatic. Sure spying on new recruits having sex is creepy in the real world, but in porn games is almost expected (though I agree there is nothing wrong with making it optional I guess), I find pretty weird how you guys are painting the captain as some kind of monster with no redeemable qualities when he is really not that bad.
From "he's bad, but he needs to be so he can grow" to "actually, he's pretty normal". That's...quite a bit of goal-post shifting. That's coming across as very weird.

Okay, point out his good qualitites.
This.
 

FatGiant

Forum Fanatic
Jan 7, 2022
4,353
13,668
Kionashi his bad track has Captain, isn't even on the top 100 things I dislike on this MC.

His internal monologue, his opinions, his treatment of his crew, his opinions of everyone, his clear xenophobia, his "Conquistador" mentality and a lot more are the reasons we are asking for a re-imagining of this character that WE are forced to play at. The dialogue choices are all horrible, if he's not outright an asshole, he's dismissive or patronizing. His attempts at humor are crass. He's downright unlikable. I could endure this guy as a very remote and very secondary antagonist, never as a MC.

Can you understand the difference? That we can't build a rapport with someone that is completely obnoxious? That without a rapport we can't play a first person game, where we make decisions under that character POV? That the internal monologue is supposed to be OURS and if we don't agree or can't stand that POV, that we as players are repulsed by the character? The point of writing this from his POV is to place us in his shoes, and, he's not likable enough for us to want to be there?

This isn't an attack on the Dev team, it is the opposite, we care enough for the story, the work placed on the graphics, the other characters, that we made very pointed criticisms.

Frankly this VN needs a re-write of the MC in order to make it playable, as it is, I can't stand to be in his "head".

Peace :)
 

Avaron1974

Resident Lesbian
Aug 22, 2018
25,161
86,157
I get we're sounding negative but the thing is, we all like the game as a whole.

The only part we don;t like is the main character.

Yes, a good main character needs room to grow however they also need to have some sort of redeeming quality so players can get behind him.

He makes a lot of mistakes. Usually when someone makes mistakes like that they are at least nice people so it sucks to see them fail and you want them to succeed. He's greedy, narcissistic, immature, creepy, bratty and he's getting angry at the one person that tolerates him for being annoyed when he nearly got them all killed.

He's talking about twisting the poor girls nipples to wake her up like a drunk virgin frat boy and all of this from a guy that's supposedly captaining a ship.

There is nothing for us to get behind. I don't want to see him succeed because I don't like him. There is nothing about him for me to want to see him grow.

It's not even a hard problem to fix. Just tone back a few of the things he's doing and job done.

If you're going to have a greedy captain that puts profit first then make him charasmatic so people go along with his dumb fuck plans. It worked for Han Solo and it worked for Mal Reynolds.

The game is good but it could be great, it just needs a strong lead that people want to play as.
 
Nov 16, 2021
91
111
My 2 cents: Developer is indeed chosing a hard path with the combination of pretty massive happenings/topics in the first release and now the current update, which kinda avoids those topics (update focusses more on the setting of the story with the council, the new cat person and the whore sex scene). Think for a more wholesome or redemption story line it is better to just focus first on making thing at least slightly better with the crew, because also the interactions with MC vs crew also feel kinda on hold or worsening, while they felt for me the main selling point of the release (up until the Lucas accident).

The big impact of (possibly) losing a crewmate, but mostly the MC lacking selfreflection (and taking responsibiity) is kinda hard to swallow. In fact the behavour of the mc is even the same for really losing Lucas or escaping just in time.

The greed/initial bad choices are for me not a problem, but the problem for me is that I directly want to start working on the redemption (hope for a long road, but at least to get started on it). Instead we get among other things the above mentioned hooker scene (which I get from the devs point of view to add a sex scene), which is exactly the opposite of the redemption path that I want to see. I would like to see him explain himself to the crew and ask/beg for forgiveness and (partially) restore the relation with April and gain some kind of relation with Riley (and Lucas?). The doghouse that was hinted is now becoming an isolation cell.


This can also be part of the games masterplan, to slow down/postpone the redemption, to have the MC actually hit rock bottom or something, but for that we kinda lack more details why the MC is this way (the story talks about some economic problems before, but without specific details to understand it) or why he currently is acting out (For example: his mind is set on solving the current situation at the station, which is fine, but at least some general thoughts of himself on the situation he caused and how he is sorry, but currently cannot fix the problem for instance). Now indeed I feel like I'm losing the connection with the MC, with both thoughts and actions.
 

KachanGOAT

New Member
Oct 24, 2022
7
27
I get we're sounding negative but the thing is, we all like the game as a whole.

The only part we don;t like is the main character.

Yes, a good main character needs room to grow however they also need to have some sort of redeeming quality so players can get behind him.

He makes a lot of mistakes. Usually when someone makes mistakes like that they are at least nice people so it sucks to see them fail and you want them to succeed. He's greedy, narcissistic, immature, creepy, bratty and he's getting angry at the one person that tolerates him for being annoyed when he nearly got them all killed.

He's talking about twisting the poor girls nipples to wake her up like a drunk virgin frat boy and all of this from a guy that's supposedly captaining a ship.

There is nothing for us to get behind. I don't want to see him succeed because I don't like him. There is nothing about him for me to want to see him grow.

It's not even a hard problem to fix. Just tone back a few of the things he's doing and job done.

If you're going to have a greedy captain that puts profit first then make him charasmatic so people go along with his dumb fuck plans. It worked for Han Solo and it worked for Mal Reynolds.

The game is good but it could be great, it just needs a strong lead that people want to play as.
I think it’s his face, everything he says or does is obnoxious. It’s that douchebag look that just makes me want to punch him.
 

WuzzyFuzzy

Well-Known Member
Jan 23, 2020
1,413
2,868
I get we're sounding negative but the thing is, we all like the game as a whole.

The only part we don;t like is the main character.
I think the remedy for this is to have him wear the standard, space station issue, outer space exploring stilettoes the women are wearing. That would cool his jets....maybe. :cool:
 

Hellkinglucifer

Active Member
Apr 29, 2020
794
1,890
Like everyone is saying above the game has potential but that turd in the wind MC has to be the worst mc i have ever played. He has like every single negative qualities available and little to no good qualities. I guess dev wanted to go from a bad mc who slowly evolves into a better person but dude that mc is 7 foot under ground aint no rising from that much crappy personality.

Also having no choice with that whore scene is a big no no.
 
3.20 star(s) 13 Votes