Mono path[0] = 'E:/Akta Mateusz'a/Ściagi/angol/ /fot/a/Meet 'n' fuck/LiS-v0.3-PREVIEW/Lust is Stranger_Data/Managed'
Mono config path = 'E:/Akta Mateusz'a/Ściagi/angol/ /fot/a/Meet 'n' fuck/LiS-v0.3-PREVIEW/MonoBleedingEdge/etc'
Initialize engine version: 2020.1.14f1 (d81f64f5201d)
[Subsystems] Discovering subsystems at path E:/Akta Mateusz'a/Ściagi/angol/ /fot/a/Meet 'n' fuck/LiS-v0.3-PREVIEW/Lust is Stranger_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 2060 (ID=0x1f15)
Vendor:
VRAM: 5980 MB
Driver: 27.21.14.6611
Begin MonoManager ReloadAssembly
- Completed reload, in 0.087 seconds
D3D11 device created for Microsoft Media Foundation video decoding.
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 1.987500 ms
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.564900 ms
Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 1621.
Total: 0.860100 ms (FindLiveObjects: 0.173100 ms CreateObjectMapping: 0.044700 ms MarkObjects: 0.621600 ms DeleteObjects: 0.020600 ms)
Starting new game
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Activating state Classroom::Cutscenes/Intro/Intro
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 13.224400 ms
Unloading 375 unused Assets to reduce memory usage. Loaded Objects now: 1169.
Total: 6.409700 ms (FindLiveObjects: 0.485300 ms CreateObjectMapping: 0.109900 ms MarkObjects: 1.086000 ms DeleteObjects: 4.727600 ms)
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.307700 ms
Unloading 54 unused Assets to reduce memory usage. Loaded Objects now: 3385.
Total: 1.469000 ms (FindLiveObjects: 0.352700 ms CreateObjectMapping: 0.136100 ms MarkObjects: 0.936700 ms DeleteObjects: 0.043200 ms)
System.IO.DirectoryNotFoundException: Could not find a part of the path "E:\Akta Mateusz'a\Ściagi\angol\fot\a\Meet 'n' fuck\LiS-v0.3-PREVIEW\Lust is Stranger_Data\StreamingAssets\Cutscene\en\Intro.xml".
at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0017d] in <2b3a3162be434770b7a4fac8b896e90c>:0
at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options, System.String msgPath, System.Boolean bFromProxy, System.Boolean useLongPath, System.Boolean checkHost) [0x00000] in <2b3a3162be434770b7a4fac8b896e90c>:0
at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions,string,bool,bool,bool)
at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, System.Boolean detectEncodingFromByteOrderMarks, System.Int32 bufferSize, System.Boolean checkHost) [0x00067] in <2b3a3162be434770b7a4fac8b896e90c>:0
at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, System.Boolean detectEncodingFromByteOrderMarks, System.Int32 bufferSize) [0x00000] in <2b3a3162be434770b7a4fac8b896e90c>:0
at System.IO.StreamReader..ctor (System.String path, System.Boolean detectEncodingFromByteOrderMarks) [0x0000d] in <2b3a3162be434770b7a4fac8b896e90c>:0
at System.IO.StreamReader..ctor (System.String path) [0x00000] in <2b3a3162be434770b7a4fac8b896e90c>:0
at (wrapper remoting-invoke-with-check) System.IO.StreamReader..ctor(string)
at System.IO.File.OpenText (System.String path) [0x00000] in <2b3a3162be434770b7a4fac8b896e90c>:0
at TheArchitect.Cutscene.CutsceneLoader._Load (System.String path) [0x00000] in <175576815bbd4129ab0e01afe24038f0>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
NullReferenceException: Object reference not set to an instance of an object
at TheArchitect.Cutscene.Data.CutsceneInstance.Update (TheArchitect.Cutscene.CutsceneController controller) [0x00013] in <175576815bbd4129ab0e01afe24038f0>:0
at TheArchitect.Cutscene.CutsceneController.Update () [0x000da] in <175576815bbd4129ab0e01afe24038f0>:0
(Filename: <175576815bbd4129ab0e01afe24038f0> Line: 0)
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 13.754600 ms
Unloading 1731 unused Assets to reduce memory usage. Loaded Objects now: 1868.
Total: 3.048200 ms (FindLiveObjects: 0.307400 ms CreateObjectMapping: 0.131100 ms MarkObjects: 1.227000 ms DeleteObjects: 1.382500 ms)
Setting up 4 worker threads for Enlighten.
Thread -> id: 2fb4 -> priority: 1
Thread -> id: 2688 -> priority: 1
Thread -> id: a08 -> priority: 1
Thread -> id: 2c70 -> priority: 1