Actually not, it affects all unity developer tiers(especially the free tier[Personal Tier]). Here is unity's own
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and the
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. From the site:
"Only games that meet the following thresholds qualify for the Unity Runtime Fee:
- Unity Personal and Unity Plus: Those that have made $200,000 USD or more in the last 12 months AND have at least 200,000 lifetime game installs.
- Unity Pro and Unity Enterprise: Those that have made $1,000,000 USD or more in the last 12 months AND have at least 1,000,000 lifetime game installs."
EDIT1: Might be considered less egregious but still, I love Unity but even unreal only costs
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. Why Unity
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...
Edit2: I guess most small unity developers will go to Godot after this though, since unreal engine is very difficult to optimize for small projects...