JR007

New Member
Dec 6, 2019
6
2
Guys i have a question, the game have some scene with the normal Logan or any NSFW content (even the simple naked sprite) is just to the bottom Logan?
 
May 6, 2019
418
1,228
Can you give us the changelog?

IMPORTANT:

  • If during game you will see “WIP” it means Work in Progress and that part is still not finished.
PART 1: CONTENT

Home


  • Crow – Message from the witch (Req: Iron Blood Village Unlocked, Finished nightmares with Nameless)
  • Nameless Visit (Req: Accepted or Refused help from the witch)
  • Wolbauk Training
  • Study Screen – Healing Salve added
  • Crafting arrows (Req: Blake/Dulrig arrow talk done, Sparking Seed/Poison Extract in the inventory)
Bareshade

  • Blake - Crafting arrows (Req: Arrow quest for Nauxus done)
Northcrest

  • Dulrig - Crafting arrows (Req: Emerine and Glafire stones brought back to him)
Swamp

Witchhut:

  • Mind protection (Req: Seeing Crow at home)
  • Quest: Rat fur (Req: Accepted the witch offer, night witch)
Wasteland

Location

  • New options (Wolbauk fight, Item find)
Iron Blood Village

Location:

  • Start of the challenge (Req: Talk about trust with orgram again, then come back the next day)
  • Wolbauk’s Pen – unlocks possibility to leave mounts here and also a new NPC, Roghak (Req: Doing the first challenge)
  • Explore the village – you can get kicked from the village if you do that before challenge, nothing after the challenge for now
Roghak:

  • Talk: Ask about him
  • Talk: Asking about wolbauks
  • Talk: Sick mounts (Req: Successfully treating the wolbauks in the pen)
  • Talk: Leaving mounts
  • Barter shop (For details look into changes and bug fixes part)
Private Tent:

  • A place to sleep and craft (Req: Finished challenges)
Orgram:

  • Broke the rule (If explored the village before finishing challenges)
  • Quest: Taming a wolbauk
  • Quest: Test of strength
  • Quest: Group challenge
  • Quest: Final test
Plains of Death

Location:

  • Explore
  • Path to the shrine (Req: Group challenge quest in progress or finished)
Dungeon:

  • Whole new dungeon with two levels (Including fights with vultures and harpies, some obstacles, treasures, camping with Groth)
Shrine:

  • Offering equipment
Enemies:

  • Harpy (Male/Female)
  • Vulture
  • Wolbauk
Items (For details look into changes and bug fixes part):

  • There are more bows available
  • There are more arrows available
PART 2: GUEST WRITER CONTENT

  • Will be added soon
PART 3: VISUAL ASPECTS

Zoroj’s addition:

  • Naked alt for Groth
  • Alternative expressions for Groth and Orgram
Gavel’s background:

  • Forest Path background is finished
PART 4: CHANGES AND BUG FIXES

Barter:

  • New way of shopping – exchange items for other items. As some other races won’t necessary use human coins, there’s an option to barter now. It will be added to the lizard tribe with the acolyte that was exchanging stuff for earth moss, also the orc tribe will use this method as well.
Enemies:

  • Some enemies got an ‘aerial’ trait (Bats, Hortnets, new enemies in this update). Aerial units are more difficult to hit with melee weapon, encouraging to use ranged weapons. Some of those creatures have a skill that gave them ‘fly’ status. They can’t be hit by melee weapon at all, but hitting them with ranged attacks gives chance to take down to the ground which deals additional damage. Bombs still works on those enemies.
  • Bandit, Barrel, Lizardman Warrior, Werewolf, Orc Brute, Northcrest Guard – Those enemies have some new actions during the battle (I used some of the ideas from a picture I’ve got for a birthday).
Items:

  • A small tweak to the amount of items that can be crafted with higher crafting skills
  • Arrows can be made in the workshop if the player knows the design
  • Bows have slightly increased damaged, but in cost of lowering the dodge. Most of the arrows got a trait that they lower the opponent’s protection by half.
  • Some of the new stuff can be bought in the Northcrest, there’s a new merchant in the marketplace.
Gunnar:

  • Gunnar and Caravan options in Bareshade are now only available on Monday, Wednesday, Friday and Sunday.
  • Some of Gunnar's dialog and talk options on the River Path have been updated to consider your past experiences with him and the bandit camp.
Others:

  • Some minor fixes here and there.

--- you can also look this up in game ---- ;)

Listed as: update notes
 
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Zorrscha

Active Member
Dec 2, 2019
849
1,438
IMPORTANT:

  • If during game you will see “WIP” it means Work in Progress and that part is still not finished.
PART 1: CONTENT

Home


  • Crow – Message from the witch (Req: Iron Blood Village Unlocked, Finished nightmares with Nameless)
  • Nameless Visit (Req: Accepted or Refused help from the witch)
  • Wolbauk Training
  • Study Screen – Healing Salve added
  • Crafting arrows (Req: Blake/Dulrig arrow talk done, Sparking Seed/Poison Extract in the inventory)
Bareshade

  • Blake - Crafting arrows (Req: Arrow quest for Nauxus done)
Northcrest

  • Dulrig - Crafting arrows (Req: Emerine and Glafire stones brought back to him)
Swamp

Witchhut:

  • Mind protection (Req: Seeing Crow at home)
  • Quest: Rat fur (Req: Accepted the witch offer, night witch)
Wasteland

Location

  • New options (Wolbauk fight, Item find)
Iron Blood Village

Location:

  • Start of the challenge (Req: Talk about trust with orgram again, then come back the next day)
  • Wolbauk’s Pen – unlocks possibility to leave mounts here and also a new NPC, Roghak (Req: Doing the first challenge)
  • Explore the village – you can get kicked from the village if you do that before challenge, nothing after the challenge for now
Roghak:

  • Talk: Ask about him
  • Talk: Asking about wolbauks
  • Talk: Sick mounts (Req: Successfully treating the wolbauks in the pen)
  • Talk: Leaving mounts
  • Barter shop (For details look into changes and bug fixes part)
Private Tent:

  • A place to sleep and craft (Req: Finished challenges)
Orgram:

  • Broke the rule (If explored the village before finishing challenges)
  • Quest: Taming a wolbauk
  • Quest: Test of strength
  • Quest: Group challenge
  • Quest: Final test
Plains of Death

Location:

  • Explore
  • Path to the shrine (Req: Group challenge quest in progress or finished)
Dungeon:

  • Whole new dungeon with two levels (Including fights with vultures and harpies, some obstacles, treasures, camping with Groth)
Shrine:

  • Offering equipment
Enemies:

  • Harpy (Male/Female)
  • Vulture
  • Wolbauk
Items (For details look into changes and bug fixes part):

  • There are more bows available
  • There are more arrows available
PART 2: GUEST WRITER CONTENT

  • Will be added soon
PART 3: VISUAL ASPECTS

Zoroj’s addition:

  • Naked alt for Groth
  • Alternative expressions for Groth and Orgram
Gavel’s background:

  • Forest Path background is finished
PART 4: CHANGES AND BUG FIXES

Barter:

  • New way of shopping – exchange items for other items. As some other races won’t necessary use human coins, there’s an option to barter now. It will be added to the lizard tribe with the acolyte that was exchanging stuff for earth moss, also the orc tribe will use this method as well.
Enemies:

  • Some enemies got an ‘aerial’ trait (Bats, Hortnets, new enemies in this update). Aerial units are more difficult to hit with melee weapon, encouraging to use ranged weapons. Some of those creatures have a skill that gave them ‘fly’ status. They can’t be hit by melee weapon at all, but hitting them with ranged attacks gives chance to take down to the ground which deals additional damage. Bombs still works on those enemies.
  • Bandit, Barrel, Lizardman Warrior, Werewolf, Orc Brute, Northcrest Guard – Those enemies have some new actions during the battle (I used some of the ideas from a picture I’ve got for a birthday).
Items:

  • A small tweak to the amount of items that can be crafted with higher crafting skills
  • Arrows can be made in the workshop if the player knows the design
  • Bows have slightly increased damaged, but in cost of lowering the dodge. Most of the arrows got a trait that they lower the opponent’s protection by half.
  • Some of the new stuff can be bought in the Northcrest, there’s a new merchant in the marketplace.
Gunnar:

  • Gunnar and Caravan options in Bareshade are now only available on Monday, Wednesday, Friday and Sunday.
  • Some of Gunnar's dialog and talk options on the River Path have been updated to consider your past experiences with him and the bandit camp.
Others:

  • Some minor fixes here and there.

--- you can also look this up in game ---- ;)

Listed as: update notes
Male Harpy... Inaccurate but could be kinda hot if they ever add pics xD
 
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faerdhinen123

Newbie
Dec 18, 2020
77
70
The Nameless visit was by the far the best thing added in this patch. It's short but honestly fun. And there's some meta 4th-wall breaking thing in there.
 

Cat Ren

Newbie
Aug 25, 2021
34
28
Guys i have a question, the game have some scene with the normal Logan or any NSFW content (even the simple naked sprite) is just to the bottom Logan?
After you finish the Bareshade Expansion and Country Road events and witnessed the 'Clash w/ Barrel' event at the bar, Logan will show up at your place in Bareshade and you'll have the option to sleep with him. I think that's about it for his normal route tho.
 

Baralover001

Active Member
Nov 21, 2017
872
335
Guess Cthulhu daddy can now visit you in the new update of the game I can't wait for what will the Cthulhu daddy do to the main character when he visits him has anybody completed the requirements for that event?
 
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4.00 star(s) 25 Votes