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nsfwdemanded

Member
Nov 22, 2020
189
331
I know it's not abandoned but are there any news, it's been a month since "it's not abandoned guys, i'm pushing for a release on may 4th" and as we all know there was no release.
 
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Capella

I write.
Game Developer
Mar 12, 2018
232
1,616
I know it's not abandoned but are there any news, it's been a month since "it's not abandoned guys, i'm pushing for a release on may 4th" and as we all know there was no release.
I'll try not to be overly technical...

Still working on it. I didn't include this in the post I made but my previsualization in DAZ Studio is looking like a PowerPoint presentation on two particular sequences - the beach sequence I've shown you guys in the previews, and another sequence after it which I'm not gonna spoil. These two sequences make up 70% of the next chapter, and they are the heaviest scenes to work with, mainly because they contain every animation and action scene I've made in the past - what, nine months? I was getting so stressed out that I stopped counting.

It's easy to lose focus, time, and momentum when each scene takes a full minute to save or posing characters feel like I'm playing a game at 5 FPS.

Like I said before - complicated scenes, man.

I could render the background they're set in separately and use it as an HDRI (which would make everything WAY faster), but in my personal opinion, rendering backgrounds separately look hideous. It's like using an obviously bad green screen. Like I said before, the major delay is mainly because I refused to take the easy route when I should have absolutely taken it. I'm not working with tens of thousands worth of hardware, so it was a pretty stupid move to take this kind of luxury. One thing is for sure: when this chapter is out, I won't regret a single thing I've done on it.


P.S.: This month went by so fast...I really don't know what happened. The "May 4th" release was addressed on discord, by the way. Thanks for playing!
 

nsfwdemanded

Member
Nov 22, 2020
189
331
I'll try not to be overly technical...

Still working on it. I didn't include this in the post I made but my previsualization in DAZ Studio is looking like a PowerPoint presentation on two particular sequences - the beach sequence I've shown you guys in the previews, and another sequence after it which I'm not gonna spoil. These two sequences make up 70% of the next chapter, and they are the heaviest scenes to work with, mainly because they contain every animation and action scene I've made in the past - what, nine months? I was getting so stressed out that I stopped counting.

It's easy to lose focus, time, and momentum when each scene takes a full minute to save or posing characters feel like I'm playing a game at 5 FPS.

Like I said before - complicated scenes, man.

I could render the background they're set in separately and use it as an HDRI (which would make everything WAY faster), but in my personal opinion, rendering backgrounds separately look hideous. It's like using an obviously bad green screen. Like I said before, the major delay is mainly because I refused to take the easy route when I should have absolutely taken it. I'm not working with tens of thousands worth of hardware, so it was a pretty stupid move to take this kind of luxury. One thing is for sure: when this chapter is out, I won't regret a single thing I've done on it.


P.S.: This month went by so fast...I really don't know what happened. The "May 4th" release was addressed on discord, by the way. Thanks for playing!
Thank you very much for replying, I love what you do and I love the game and I understand where you are coming from with your principals but from a business standpoint you are doing everything wrong to make money on this game. I can help you with the business side of this if you want it and I will do it for free
 

SpyderArachnid

Well-Known Member
Jul 31, 2017
1,563
4,602
Really used to love this game, sad it got abandoned, but glad to hear it is still going. Still, I don't think I'll continue with it anymore after what the dev has planned for it.

It was a great VN and the story was enjoyable, but they are planning to make it a grindy sandbox with random events and combat mechanics. It was a great story, why ruin it with all that? If that was in there from the beginning, then fine. But adding it after all this time of the game being strictly a VN? Just no.

So yeah, even if when this does come back, I'm done with it. It was a great time at least while it lasted, but not a fan of the planned changes they are going to make to it.
 
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jtc

Member
Jul 1, 2017
128
194
Damn, sad to see the abandoned tag. I had bookmarked this thread ages ago, planning to check out the game after more content was released. The graphics looked quite promising.
 

anubis1970

Engaged Member
Mar 1, 2018
2,151
2,428
Damn, sad to see the abandoned tag. I had bookmarked this thread ages ago, planning to check out the game after more content was released. The graphics looked quite promising.
Did you even bother to read this page of the thread? The dev has replied, and said that it's not abandoned. At least take the time to read a little before you post.
 

Unexpected Error

☠ ☠ ☠ ☠ ☠
Donor
Oct 17, 2018
174
874
I'll try not to be overly technical...

Still working on it. I didn't include this in the post I made but my previsualization in DAZ Studio is looking like a PowerPoint presentation on two particular sequences - the beach sequence I've shown you guys in the previews, and another sequence after it which I'm not gonna spoil. These two sequences make up 70% of the next chapter, and they are the heaviest scenes to work with, mainly because they contain every animation and action scene I've made in the past - what, nine months? I was getting so stressed out that I stopped counting.

It's easy to lose focus, time, and momentum when each scene takes a full minute to save or posing characters feel like I'm playing a game at 5 FPS.

Like I said before - complicated scenes, man.

I could render the background they're set in separately and use it as an HDRI (which would make everything WAY faster), but in my personal opinion, rendering backgrounds separately look hideous. It's like using an obviously bad green screen. Like I said before, the major delay is mainly because I refused to take the easy route when I should have absolutely taken it. I'm not working with tens of thousands worth of hardware, so it was a pretty stupid move to take this kind of luxury. One thing is for sure: when this chapter is out, I won't regret a single thing I've done on it.


P.S.: This month went by so fast...I really don't know what happened. The "May 4th" release was addressed on discord, by the way. Thanks for playing!
I sadly know that struggle first hand, have the same problem and gave up after 2 years and never released anything because of that...

Now i try honey select 2 instead - doesn't look as good as daz 3D but the renders are faster and my cpu can handle it a little bit better. a Picture only takes 10-30 minutes (yes thats very long too, but thats just how weak my hardware is) compared to 8h+ renders thats an upgrade.

I wish you good luck and endurance with your project - I realy liked it so far and look forward to comming updates, no mather how long they take. Don't give up on it. <3
 
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baklol

Active Member
Aug 13, 2018
695
499
well if it might become sandbox abandoned from my side no hate but don't like sandbox games story was good so the all best dev ..
 

JoeTheMC84

Well-Known Member
Dec 1, 2021
1,602
6,578
As long as the sandbox doesn't make you miss content, and it is just about the order you see events and not grinding out random stats or cash or something I don't mind them. I dislike sandboxes with random encounters for important events, or where if you don't go to X place on the right night you miss that content forever, but if you don't work the right amount to make the correct amount of money you might miss some other event and suddenly you have to juggle a bunch of time management... basically I'm saying that if the sandbox just lets me set the pace of the game then it's fine. But if it makes the game feel like a chore and a headache balancing act, with time limits, over lapping events, and other junk, then I'm out.
 

Plaguerave

Member
Sep 15, 2020
319
398
Found this one through someone else's sg and I'm glad I downloaded it.

The story is intriguing it kept me locked in wondering what's next.

The models and artwork are great.

Overall 10/10 hooked me want more! saddened didnt see the abandoned tag this has huge promisse.
 
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Gamer_01

Member
Dec 16, 2019
205
85
Found this one through someone else's sg and I'm glad I downloaded it.

The story is intriguing it kept me locked in wondering what's next.

The models and artwork are great.

Overall 10/10 hooked me want more! saddened didnt see the abandoned tag this has huge promisse.
The Dev is still working on it. It's just going a little slow.
 
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4.50 star(s) 132 Votes