Well either way it creates an expectation the way it stands now. So either allow the choice to affect the world or let the player know if they choose a selection that won't be used. Right now it's just a dangling thread. I mean it's not hard to put in an if statement to check if the user chose the suit your going to see and add text to either say that Ashley agrees with your choice or decided to go with the other suit. Especially since she asks the question and you replied.Yeah, just letting you know she's strictly asking your opinion. It doesn't change what she ultimately chooses for the swimsuit. I'm a closed tester for Faerin. We've had this discussion before. It may become something in the future, but for right now, no. He would have to render every beach scene with Ashley in it and some animations as well, and that takes time.
It's like some of the places I have lived, dinner and supper are interchangeable, but other places, those are two totally separate meals, one mid afternoon, and one mid-evening. IDK, being dyslexic, I still occasionally get confused by the 24hr clock, so I am never sure what I am doing time-wise half the time. My suggestion would be to have the exact time frame in the hints, like it does for the dates on the button to ask them out. That way the dialogue can remain the same, and there is less confusion.Nah that's ok. But that's a cultural issue. Some cultures view noon as 1200 only, some view the entire noon hour as noon. But the since you "mostly agreed", I'm fine with a little pedantism.
Holy shit finally no more using a mouse clicker to bind the LMB to the keyboard for sex scenes, best thing in the whole update :FeelsGoodMan:!!!You can now use spacebar to skip through dialogs.
So as I recall the panties were used for the get massage oil quest. But I'm not getting the option to take a picture of Veronica (as it happened in .82). So do I understand that the proof is now take the panties to Amy? What happens for the massage oil?That is not the picture quest. Try going to the health club and giving Amy Veronica's panties from your inventory.
It's in the sex shop after you give Claire her first massage, you can go buy it. The rework made it so the three main girls stories are independent of each other so you can progress them how you want.So as I recall the panties were used for the get massage oil quest. But I'm not getting the option to take a picture of Veronica (as it happened in .82). So do I understand that the proof is now take the panties to Amy? What happens for the massage oil?
This works. Without setting this flag, there is no option to sleep with the door open. Pretty frustrating, walkthroughs have no hints on this.Go into cheats, flags, Claire/Mom section. Scroll down and find "overheard_phonecall" if that value is 0, set it to 1. Be careful doing this, sometimes it misclicks. If that happens, set the other flag back to its original value. We ONLY want to make the overheard_phonecall to 1. Then move to a different location and the new flag should take. Try sleeping with door open now.
There is a bug we're trying like hell to find that causes this flag to not trigger or get reverted in some cases we've seen. We're still tracking it, but once it gets found, rest assured, no one is going to be happier about it than Faerin... and possibly me... so much head ache with this stupid bug, heh. We will get the little fucker tho!This works. Without setting this flag, there is no option to sleep with the door open. Pretty frustrating, walkthroughs have no hints on this.
Yeah, that is a bug they are trying to hunt down. It is even worse that it is not consistent. I had to turn the flag on, and it fixed for that play. Started a new, and did not need to.This works. Without setting this flag, there is no option to sleep with the door open. Pretty frustrating, walkthroughs have no hints on this.
I agree with the fight part - that feels pretty much random without a hint. But the email part is pretty straight forward if one actually reads the original mails.Ok one more issue as opposed to a bug. I liked it better when the view the text history button was always available (like the eye). So if you get into the zone of clicking and a question comes up that you don't know how to answer. Also there still needs to be a walkthrough (although much simplified). You need the Mom's laptop selections or the game needs to be modified so you can read through all the options. Also the (not there yet) sending email choices. As much as the author clearly believes that there is a logical structure to these issues, there is not and without some text hints or something it's just irritating. I assume the fight at the gym will also need some guide or hints. Might be good to have some general guidance on game mechanisms and actions that open other actions. The current hint system works great for those that have slogged through the previous versions of the game, not sure if they work or work well for total newbies.
I agree about the fight part (no real game there - it's all up to chance. But I strongly disagree about the e-mails. You have all the information you need for them. I made one mistake there and I don't think the game lets you actually send a mistaken email.Ok one more issue as opposed to a bug. I liked it better when the view the text history button was always available (like the eye). So if you get into the zone of clicking and a question comes up that you don't know how to answer. Also there still needs to be a walkthrough (although much simplified). You need the Mom's laptop selections or the game needs to be modified so you can read through all the options. Also the (not there yet) sending email choices. As much as the author clearly believes that there is a logical structure to these issues, there is not and without some text hints or something it's just irritating. I assume the fight at the gym will also need some guide or hints. Might be good to have some general guidance on game mechanisms and actions that open other actions. The current hint system works great for those that have slogged through the previous versions of the game, not sure if they work or work well for total newbies.
No it's not. There are three logical choices. Dodge, hook and counter. Besides, if you fail go again next time. Both for fight and mails. For mails, just pay attention to MC's monologue.I agree about the fight part (no real game there - it's all up to chance.
I agree about the fight part (no real game there - it's all up to chance. But I strongly disagree about the e-mails. You have all the information you need for them. I made one mistake there and I don't think the game lets you actually send a mistaken email.
I played the game for the first time with the hint system. It works, the only thing that's counter-intuitive is the fact, that you must go back to the aunt second time to unlock the coffee. Hell, the hints spell out how to achieve a draw in the fashion contest between Ashley and Sophia. Maybe it does the same for the fight, IDK, I used the old walktrough for it and for the dates. The dates are the thing that's the biggest luck IMO - the first point is from the initial compliment and that is hard to figure out without a guide.
If you fail the fight... twice I think? Maybe three times... the hint will tell you what you need to do to win.No it's not. There are three logical choices. Dodge, hook and counter. Besides, if you fail go again next time. Both for fight and mails. For mails, just pay attention to MC's monologue.
The most logical choice is grab a dumbel and smash his face off, but than again I'm from Eastern Europe, so I do have a different view on things.No it's not. There are three logical choices. Dodge, hook and counter. Besides, if you fail go again next time. Both for fight and mails. For mails, just pay attention to MC's monologue.
Good to know. I won the second time, so I didn't really got to that point.If you fail the fight... twice I think? Maybe three times... the hint will tell you what you need to do to win.
Well... in my corner of Eastern Europe, when somebody goes to hit you out of sudden, you must fast avoid punch, before retaliation...The most logical choice is grab a dumbel and smash his face off, but than again I'm from Eastern Europe, so I do have a different view on things.