- May 9, 2018
- 6,797
- 7,896
When Faerin introduced the flags console in v0.8.3 (after the UI overhaul), that made our jobs a whole lot easier finding where the problems were when it used to take us a bit more time in previous builds. We had to spend x amount of time longer than needed to find out what the issue was in people's saves that we sometimes had to ask Faerin to take a look at it for us since we couldn't find the issue. That distracted him from doing what he needed/wanted to do, including adding new scenes/renders/animation/dialog for later updates.Hey man, I've been playing video games my whole life and while I don't make them myself I do understand a bit about how they're made. QA is absolutely vital to the process and what you guys do makes the game better for the rest of us. You've got my respect and appreciation.
Which is why I'm gonna defer to you guys about the game flags. You obviously understand it better than I do and I'm going to shut my mouth about it now.
I voiced my opinion on having added the flags console because I knew people would abuse it as if it were a cheat system and many people on here proved that point. That's not what it was designed for.
So even though I didn't like that everybody had access to it in the extras version, instead of those of us who need that access to fix bugs or other problems that popped up (as larry5168 mentioned), it has saved us hours of digging through saves and wasting Faerin's time.
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