For the history, my main need for it, is that being disabled, and not 100% in control of my right hand, sometimes I double click, or click when I didn't mean to, that kind of thing, and I miss dialogue, which (especially on dates) can be critical to the choice I am about to make. Waiting until after the conversation means I might as well just reload the save from before it started (luckily I save before I do almost anything). Even if the button for it is up there with the others, like the 'wait' and 'eye' icons, I think it would help a lot.
As for saving, it's partly laziness, born from being used to renpy allowing us to save at every single option (and I do), and partly for me anyway, my inability to read well (dyslexia), for most of your game, it's fine as long as you remember to save before talking to anyone, the dates on the other hand, can be quite challenging like that. You miss something, you reload a save, you speed through to get back to what you needed, whoops, you missed the clue you needed for that choice, need to start over, and so on.
Thanks for even considering it.
P.S. while we are on the subject, the ability for the ctrl button to speed through text, it would be really nice if it stopped at unseen text, like Ren'Py does. That is a QoL feature I do miss on here.