Stay Frosty

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Jul 17, 2017
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This is literally the most frustrating game in the world. I'm following the walkthrough that's posted and for the life of me can't get the lessons with Ashley and Sophia. And I'm guessing without those lessons I can't get the last lesson with Ashley.:'(

:FeelsBadMan::test3:
 

JohnPonn

Active Member
Nov 15, 2017
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This is literally the most frustrating game in the world. I'm following the walkthrough that's posted and for the life of me can't get the lessons with Ashley and Sophia. And I'm guessing without those lessons I can't get the last lesson with Ashley.
You are most likely stuck with the same problem i faced. Here's the trick.. Between the hours 15,00 to 22,00 when Ashley is home you have to be in your room and exit to the Hall. But quick travel aint gonna do it.. You must be in your room and use the exit door.. Boom, Ashley walks in. GL
 
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Stay Frosty

Member
Jul 17, 2017
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You are most likely stuck with the same problem i faced. Here's the trick.. Between the hours 15,00 to 22,00 when Ashley is home you have to be in your room and exit to the Hall. But quick travel aint gonna do it.. You must be in your room and use the exit door.. Boom, Ashley walks in. GL
HOLY FUCK dude...you're a life saver. It worked instantly! Thank you! :':)':)'(
 
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JohnPonn

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Nov 15, 2017
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Hopefully this will make the game a bit more easy/enjoyable!
Thanks for your reply :)
I never said make the game easier.. Focus on the enjoyable ;)
My suggestions are all from a gameplay point of view and they are all ment to make the experience of figuring out the hard parts more enjoyable :D
If i had only 1 of my suggestions come true i'd say the forward time in the quick travel view would be my first priority. Cheers!
 
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Stay Frosty

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Jul 17, 2017
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Now I'm stuck on Veronica...I was able to give her the maid outfit and receive her panties, then the dream with Veronica and Amy, then I got the massage oil, now I stuck on what do...on the walkthrough, it says "(12.00 hrs) – Reward Her and keeping doing it
(+Arousal)". If I go to her room, there is no option to reward her. So that means I have to give her a chore but when I click on her doing a chore I then punish her and no reward option. I'm completely lost...:teary:
 

JohnPonn

Active Member
Nov 15, 2017
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Now I'm stuck on Veronica...I was able to give her the maid outfit and receive her panties, then the dream with Veronica and Amy, then I got the massage oil, now I stuck on what do...on the walkthrough, it says "(12.00 hrs) – Reward Her and keeping doing it
(+Arousal)". If I go to her room, there is no option to reward her. So that means I have to give her a chore but when I click on her doing a chore I then punish her and no reward option. I'm completely lost...:teary:
You must talk to mom (landlord clair) at 8.00. Ask if you can do anything for her. Then at 10.00 you tell Veronica to do the job your mom asked you. She starts doing the job at 12.00 so interupt her and bring her to your room. Reward her :)
 

Stay Frosty

Member
Jul 17, 2017
182
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You must talk to mom (landlord clair) at 8.00. Ask if you can do anything for her. Then at 10.00 you tell Veronica to do the job your mom asked you. She starts doing the job at 12.00 so interupt her and bring her to your room. Reward her :)
I have no option to reward her...
 

Shuuiy

Member
Jan 5, 2018
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I am stuck wirh ashley at "good morning brother" scene i cant seem to trigger more lessons nor the ash-sophia selfie.

also for the mom i cant figure out how to "help her with yoga" ive maxed out her stats.
 

Faerin

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Game Developer
Jul 14, 2017
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Thanks for your reply :)
I never said make the game easier.. Focus on the enjoyable ;)
My suggestions are all from a gameplay point of view and they are all ment to make the experience of figuring out the hard parts more enjoyable :D
If i had only 1 of my suggestions come true i'd say the forward time in the quick travel view would be my first priority. Cheers!
I know, however you did say that the game basically can't be played without a walkthrough. I've been hearing that more and more and in my opinion, that's a bad thing.

I'm from "the era" of old text adventures where you had to try EVERYTHING to progress, so I'm used to puzzling/trying out a lot of stuff and actually enjoy this, but I realize a lot of players do not (especially in a game of this genre).
So that's why I added the hint system.

The other suggestion has been mentioned a few times as well and I'm going to try to squeeze it in for today's update if I can (no promises yet!) ;)
 

Vezzeli

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Nov 4, 2017
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I'm from "the era" of old text adventures where you had to try EVERYTHING to progress, so I'm used to puzzling/trying out a lot of stuff and actually enjoy this, but I realize a lot of players do not (especially in a game of this genre).
Same here, old school gamer. It's funny when here comes some new 5min demo from new game and these young horny players already ask walkthrough :)
 

Henz

Member
Apr 21, 2017
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I remember in one of the King’s Quest having to save a pie which you could eat at anytime. You threw it at yeti at the end of the game
 

User #19006

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Apr 29, 2017
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I know, however you did say that the game basically can't be played without a walkthrough. I've been hearing that more and more and in my opinion, that's a bad thing.

I'm from "the era" of old text adventures where you had to try EVERYTHING to progress, so I'm used to puzzling/trying out a lot of stuff and actually enjoy this, but I realize a lot of players do not (especially in a game of this genre).
So that's why I added the hint system.

The other suggestion has been mentioned a few times as well and I'm going to try to squeeze it in for today's update if I can (no promises yet!) ;)
I remember in one of the King’s Quest having to save a pie which you could eat at anytime. You threw it at yeti at the end of the game
good Mornig all ! on board,
for what i see the most troubles happens when the new players max out all stats, happens the same like with the antibiotica over here, people when caught a cold inmediatly take them in result the bactirias grew resitant and when they have an infecction then is it very difficult to cure and only stronger meds have effect.
turns out that the tool @Faerin gave us to help us out to avoid grindig stats, missused caused troubles
the game is not so difficult (in comparsion to the old text games, and some other games on this same site)
as to figure out what u have to do, clear is that
the Horniness let the player beeing inpacient , resulting in what @Vezzeli said :

Same here, old school gamer. It's funny when here comes some new 5min demo from new game and these young horny players already ask walkthrough :)
And even with carlos or with the official walktrough, still new gamers complain im stuck or is it a bug how often did we read @RWaites asking " Did u max out all Stats?" when it comes to the clasical im missing a picture question "and the answer, hey u have to set back and build, the hints in the game are quite clear and also the warnig dont use the quick travel, or u miss some important parts.

mi subjective opinion is don't touch it the proof the review @Zippity wrote (even if it was a bit clumsy the way of interact in this tread, no ofense is a statement) don't mention like in other rew from the same autor that a walktrough is needed, an other good thing is the test he startet from zero without any cheats and walktroughs.
Edit: he was able to finish without asking
the thing is to find the balance if it is too easy and linear u would loose interest soon.
 

firesign

New Member
Mar 10, 2017
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I'm from "the era" of old text adventures where you had to try EVERYTHING to progress, so I'm used to puzzling/trying out a lot of stuff and actually enjoy this, but I realize a lot of players do not (especially in a game of this genre).
I think the underlying cause here isn't that players aren't trying things, it's that many of the progression points require the player to go and do something that's been a dead end for a long time. For example, say a player gets stuck on asking Amy for the massage oil - that's not because the player never noticed Amy before, it's probably because she hasn't had any chat options except "Nevermind" for like 50 days!

Or with the mom, say. Early on with something like the massage on the couch, once you've done it once, the event runs the same way every time forever, and it's never important again, so you figure that's how the game works. Then later with peeping on her at night, you do it once and there's an event, and it runs the same every time, but then much later it becomes a progression gate, so the player is stuck until they randomly try re-doing an event they've already seen a bunch of times and probably think is static.

It'd probably be less of a problem if more of the events changed progressively - even just the text, with no new pictures - to reflect the girl's changing stats.
 
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