If I have one complaint about this game, it is how many of the plot lines can only be moved forward on Sunday, and only exclusively. So each Sunday, you have to chose which one you are moving forward this time. Additionally, some take multiple weeks before you can move it forward. Emma is a great example of this. You have to wait a week, pick her on Sunday, fail, go to the mall for an item that doesn't show up until after you fail, wait another week, then move he forward one more time (to another unfinished event). Sophia is another one that gets hung up on only being able to move forward on a Sunday. Really need to have those two plot lines uncoupled from each other. Maybe have Sophia visit on Saturdays instead. Right now, Saturdays are mostly a blank slate (haven't finished the game or anything, maybe that will change). You have one unfinished event at 8am, then the rest of the day seems empty, with most of the regular events not happening but nothing to take their place. If Sophia visiting was moved to Saturday, it would help the flow.
Still plowing through the game. Plot is good, graphics are good, mechanics aren't bad, but the grind is soooo painful. And I don't want to use the cheats because I might miss something... but really repetitive.