drakemasta

Newbie
May 8, 2018
94
130
hhhhmmmm beastiality isnt something you see very often, its sadly rare. kinda wish more people would attempt it but i also imagine its a hard genre to work with and make it look good.

this game has potential and i look forward to see what comes from it.
 
  • Like
Reactions: RRP and hakulaku97

Tarasia

Satan's soul
Donor
Aug 11, 2016
870
1,698
hhhhmmmm beastiality isnt something you see very often, its sadly rare. kinda wish more people would attempt it but i also imagine its a hard genre to work with and make it look good.

this game has potential and i look forward to see what comes from it.
it's also a genre that instantly locks you out on patreon. That's why a lot of peopel do not attempt it cause of greed
 

AdultKing

Active Member
Game Developer
May 29, 2017
800
3,702
Patch 0.21 online changes the ui aspects
I'm also reuploading the android version to add the hide button
 
Last edited:
  • Like
Reactions: RRP

thedoomerjo

Member
Apr 25, 2017
220
670
Big fan of this, though as others have said the weakest part really is the story, which isn't helped by the poorly written dialogue (Typos, awkward grammar, etc.) The option to disable the dog's inner dialogue recognizes these issues, but it feels like a somewhat lazy fix that doesn't really address the problem but rather creates a new one - the player missing out on plot info. Some people simply might not want the dog to speak and that's fine, but with thoughts disabled a lot of scenes just play out wordlessly and it's jarring.

A big restructuring/rewrite of the story and dialogue is badly needed at some point, and if the option to disable inner dialogue is to remain, perhaps have this option instead replace the inner, first person thoughts with third person dialogue, for example instead of "I saw her and got aroused" it would display "Rex became aroused at the sight of her", or writing along those lines. It would greatly add to the immersion/experience.
 

surfacecoaster

New Member
Apr 9, 2020
14
3
Content is great. Story needs work and polish. Also there's the beginning of a proper games system with the love hearts and corruption but could be expanded upon.
 

StoneWall

Newbie
May 20, 2017
49
69
Well, its somehow interesting that MC is the dog, gives you different perspective, BUT the story is the weak spot here. I know that such bestiality oriented games are a rare stuff, still you expect more in terms of storytelling especially with pretty nice renders. Would be so much better if the girls weren`t so horny for a dog because of seeing its dick; really, it might be only my preference, but what makes the game interesting is a proper answer to a `WHY` question: Why a girl (i mean any generic character in game) ended thinking of a dog as a mate? why all of sudden the girl, that`s a virgin (was it Zoe in game?) thinks of a dog as a first partner and feels guilty for not being able to give the dog what it wants? why getting licked by a dog turns the character on but not pisses her off, like wtf its a dog and it might be disgusting without any `preparation`?

Doing a some kind research (ah, the things we do for the sake of science) i found out that there is enough 3D bestiality artists who are doing small stories or just set of images where the story is just a formality and the idea is to show an action - in such cases you are not even think that some kind of story is necessary, you got what you wanted - bestiality (drawn or rendered, whatever); i had the feeling that this game is almost look like a compilation of images with a weak storydrive and small player impact on the development, except being a horny dog with a dick; you might tell that it`s exactly what the dogs are but we have MC as dog that shows us a thought process and has a pretty firm target - to own every girl and make them pregnant, which impose certain responsibilities on the author.

Why am I telling all this - because tbh bestiality is NOT what i`m interested in a first place, but this game where MC is a dog with intelligence makes it different and opens a lot of possibilities to a story development (which can make it unique and interesting even for those who are not into bestiality stuff that much). Definitely it will take more updates to reach sexual content if to be me story and relationships focused, but you already have some tools to make a player interested even without a main course - the dreams is one of those, its very often used in games where you cannot reach the targeted character so fast and you have to provide a player with at least something; and here you did well - adding a Clara Roft as a dream character.

I clearly understand that this the first game of this particular dev but I wouldn`t bother to write all this wall of text if this project wouldn`t be worth it. The relationship system is key point here and also a quest system which helps MC to generate certain events that can turn into its favor later or provide a proper ground for further interactions with different characters, as example - you`ve started well at the very beginning with a possible choice for a dog - to lick the girl`s face or pussy, yes the choice is obvious and simple but gives a player clear idea that you need to be more creative to get in those panties.

That`s all from me, folks, hope my thoughts were quite reasonable for you.
The same argument can be made for almost any game. Why are characters bending backwards for the MC? Cause game. If the MC were human instead of a dog, would it make more sense? Not really. Most of the games here have a similar setup. I believe this is a chance for constructive criticism. I give you props for trying out a game that doesn't fit your taste but your response to it seems a bit too harsh.
 
  • Like
Reactions: blank@unknown

danomator

Member
Jan 21, 2020
242
459
The same argument can be made for almost any game. Why are characters bending backwards for the MC? Cause game. If the MC were human instead of a dog, would it make more sense? Not really. Most of the games here have a similar setup. I believe this is a chance for constructive criticism. I give you props for trying out a game that doesn't fit your taste but your response to it seems a bit too harsh.
exactly. people play friggin porn games and expect shakespear level writting and dialogue and real life kind of situations apparently. i mean yeah the best games have good writting and believeable stories with good plots but lets be real. if there would be still only dialogue, story and plot for 20 updates then people would complain there is no fucking going on. smh
 

Bigapee

Member
Jul 19, 2017
343
469
OK...
I don't understand you guys first you don't like the fact that it's a kinetic novel and now I've added a simple map system to the game to make it more like a visual novel and you don't like it. And want back to kinetic?

It's not really a sandbox either, I can try to change it in a patch to make it easier to navigate
i like the idea of the map, it just needs to be labeled is all.
 

tigerdiamond

Well-Known Member
Mar 1, 2020
1,475
1,773
OK...
I don't understand you guys first you don't like the fact that it's a kinetic novel and now I've added a simple map system to the game to make it more like a visual novel and you don't like it. And want back to kinetic?

It's not really a sandbox either, I can try to change it in a patch to make it easier to navigate
I'd worry less about the people complaining and make the game the way you think is best. There will always be people who will make a fuss over a kinetic novel & people who will bitch about a sandbox/map. As long as the actual content of the game is good (which so far I'm diggin it) you'll get followers despite the vocal minority. I will agree with another comment I saw however, about labeling the locations in the map menu. It wasn't a big deal, as given the hints in the notebook it was almost always very easy to figure out what room to be in based on the images (finding the computer was the only "hard" part and it wasn't that big a deal)
 

Tosk

Member
Jun 4, 2017
284
380
OK...
I don't understand you guys first you don't like the fact that it's a kinetic novel and now I've added a simple map system to the game to make it more like a visual novel and you don't like it. And want back to kinetic?

It's not really a sandbox either, I can try to change it in a patch to make it easier to navigate
I like the map system. I think that it is a step in the right direction. My only real issue with it so far is if there is only one place to go to on the map then all it does is add extra clicks.

As a suggestion for improvements to the map what about the idea of other characters remaining on the map that can be interacted with even when they aren't the objective. This would lend to a more sandbox feel that would still have a good underlying narrative. I am aware however that this would likely add a lot of extra time to the creation and fully understand if this is instead a topic that gets revisited in the future or set aside entirely as too grand of scale.

I also really enjoyed the concept of adding stats to the game and look forward to seeing how they will be further fleshed out in the future with love routes and corruption routes.

It was a solid update that added a shocking amount of content compared to other devs and it makes me happy to be supporting you on SubscribeStar. Keep up the great work
 
  • Like
Reactions: RRP
4.20 star(s) 49 Votes