Gunner Rey

Well-Known Member
Aug 15, 2018
1,065
933
I'm exactly the opposite... For me, time in the dungeon can quickly overcome the pure, vanilla, delicate slaves. Dominant/Malevolent, however makes me cringe. i hate the happiness hit to the other slaves.
That's a lot of time in the dungeon though, and they don't pick up much in the way of sex skills, so that's a lot of time outside it too. The Delicate really drags it out for me, because I won't go past the halfway mark on wear and don't like even approaching it. That's still 'very sore' and I don't really want to hurt these girls that much, that's not my fantasy.

I don't like happiness hits either, but I do like the way Rebecca hits in combat! It seems so often she takes down what another shooter would leave standing with ~5hp. I'll work around her bitchiness for that kind of punch.
 

Jushak

Newbie
Mar 22, 2019
60
160
Most of what you're mentioning are things that will get more focus further down the road. The new household framework (0.8.5+) provides the MC with upgrade slots for gyms, library, etc, to automate/speed up training of slaves, a crafter/scrapper duty is something I'm currently working on and there will be a ton of more options to train slaves - especially in the bondage/corruption department.

Crafting is also constantly being tweaked - and, in fact, if you produce more advanced weaponry, the chance of a skill up is significantly higher.

Even if MoR is currently version "0.8.X", we're far from a game that's 80% done. It's more like 40%. So, stay tuned and keep the feedback coming. ;)
Good to hear that there is some automation coming in the future. I do understand that the game is work in progress - the game is already much, much better than the shape it was when I last tried it and quickly dropped it.

It can be hard thing to balance the game between having MC putting in his personal touches and being able to comfortably have multiple slaves at once - one of the reasons why so many of these games limit the player to only training one slave at a time.

Some more feedback:
- It would be nice if followers remembered what their last assignment was. Those extra clicks to set them back to their duties after every excursion to kill bandits is a minor thing, but it adds up over time.
- I really wish I could see follower health somewhere when they're not in my party. I've mostly let them naturally heal over time, but it seems the only way to see if they're ready to roll again is to add them to my party and check them up. Because of above point I've not ended up making a save every time I check so I can just load the save if they're still recovering.
- Mildly related: since the followers naturally heal somewhat slowly, it would be nice to have a title/assignment for slaves to heal them faster. There is already one for the MC, but the MC has never been the issue for me even with just bathing with slaves. This is one of the reasons I'm training my slaves for combat, as I can both monitor their health and heal them faster via bathing. Of course healing items are an existing solution for quicker healing, but this is another case of "it already exists for the MC".

Looking forward to what the future brings for the game!
 
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Caesariuz

Newbie
Dec 27, 2018
84
64
Crafting is also constantly being tweaked - and, in fact, if you produce more advanced weaponry, the chance of a skill up is significantly higher.
Care to elaborate further?
We could use some table data about that.
I like to learn by myself, but the RNG factor is high here, so far I do stimpacks cause they're faster to craft, while a single rifle takes a whole night.
In either case, is pretty damn hard to raise those skills.
 

Gunner Rey

Well-Known Member
Aug 15, 2018
1,065
933
Some more feedback:
- It would be nice if followers remembered what their last assignment was. Those extra clicks to set them back to their duties after every excursion to kill bandits is a minor thing, but it adds up over time.
Which version are you playing? That was changed to how you suggested a while back, either that's in the updated version or will be really soon. I found that irritating myself.

Edit to add: Ah, I betcha you mean the mercs too, don't you? I didn't think about that the first time around as I generally keep them for combat and when they're not I just set them on Guard duty or something and don't change it around much. It would be nice if you didn't have to reset them when you do that, I agree.
 
Last edited:

Jushak

Newbie
Mar 22, 2019
60
160
Which version are you playing? That was changed to how you suggested a while back, either that's in the updated version or will be really soon. I found that irritating myself.

Edit to add: Ah, I betcha you mean the mercs too, don't you? I didn't think about that the first time around as I generally keep them for combat and when they're not I just set them on Guard duty or something and don't change it around much. It would be nice if you didn't have to reset them when you do that, I agree.
Yes, the mercs. I usually post them as janitors, originally to get access to the slave market in Crystal Heights, but since they are bad at scavenging I've just kept them to that. I'm guessing that eventually there will be some use for high influence.
 

caju

Well-Known Member
Oct 5, 2017
1,228
1,191
Reporting a bug that seems to have been reported a month or so back but not fixed in the current public version: setting a slave as Pantry Girl, and getting her above 80 domestic skill does not actually reduce ration consumption for slaves.
I reported that, to be fair, I am regularly ignored as it seems like the last 3 times I reported issues here, I was ignored.
Hopefully, you have better luck!
 

GD-studios

Active Member
Game Developer
Nov 20, 2021
866
2,924
I reported that, to be fair, I am regularly ignored as it seems like the last 3 times I reported issues here, I was ignored.
Hopefully, you have better luck!
Oh, God no, never ignored. Missed? Maybe, or one of those typical early morning "Oh, I have to write that down!". Then one minute later, I'm occupied with something completely different with no memory of what I've been doing for the past half hour.

Regarding the Pantry girl thing - it's a known issue that you can temporarily fix if you revoke then immediately reassign her. When assigning a pantry girl, her Domestic Value is immediately transferred to the framework for household skills. I need to write a script checking and auto-assigning her Domestic skill once per day. It's on the list at least! ;)
 

Helmut290456

Member
May 10, 2019
134
75
if anyone is too lazy in finding stuff too cheat

F12 open console and type this stuff
Just add value after the "=" example SugarCube.State.active.variables.cash=1000 then enter

Money- SugarCube.State.active.variables.cash=
Academy- SugarCube.State.active.variables.aca=
Str- SugarCube.State.active.variables.masterstrength=
Dex- SugarCube.State.active.variables.masterdex=
Stamina- SugarCube.State.active.variables.masterstamina=
int- SugarCube.State.active.variables.masterint=
will- SugarCube.State.active.variables.masterwill=
medicine- SugarCube.State.active.variables.medicine=
Science- SugarCube.State.active.variables.tech=
Melee Combat- SugarCube.State.active.variables.melee=
Range Combat- SugarCube.State.active.variables.ranged=
Stealth- SugarCube.State.active.variables.masterstealth=
Survival- SugarCube.State.active.variables.survival=
gambling- SugarCube.State.active.variables.gambling=
Performance- SugarCube.State.active.variables.performance=
Manipulate- SugarCube.State.active.variables.manipulate=
Charm- SugarCube.State.active.variables.mastercharm=
Copulation- SugarCube.State.active.variables.fuckskill=
Bondage- SugarCube.State.active.variables.bondskill=
Cunnulingus- SugarCube.State.active.variables.lickskill=
Flagelation- SugarCube.State.active.variables.whipskill=
Kissing- SugarCube.State.active.variables.kisskill=
Food- SugarCube.State.active.variables.foodstuff=

for the items

SugarCube.State.active.variables.own[select the item you want in the auto fill function]=
Hiho, the Konsole-Cheats dosn´t work by me. I have firefox 110.0 (64-bit). I klick F12, klick console and take you example into, klick return...no reaktion.
Can you help me?

Have a nice day
Helmut
 

Konstantinus

Engaged Member
Feb 25, 2019
2,282
2,049
Hiho, the Konsole-Cheats dosn´t work by me. I have firefox 110.0 (64-bit). I klick F12, klick console and take you example into, klick return...no reaktion.
Can you help me?

Have a nice day
Helmut
Some laptops put on the fx keys additional commands so try out fn + f12
 

Gunner Rey

Well-Known Member
Aug 15, 2018
1,065
933
How do you start Caitlin's quest? I interacted with her, but nothing happened. I haven't gotten anything new in the journal either.
Her affection needs to be high enough and you've got to click on all the hyperlinks ("More information available!") when asking about her background.

I've only done it once myself, but will give you a heads up: Don't be a chump like I was and give away the cure. All I got out of that was something like 4k influence and found out later I could have had an additional income of something like 160/day by selling it.
 

JaxMan

Active Member
Apr 9, 2020
714
640
How do you start Caitlin's quest? I interacted with her, but nothing happened. I haven't gotten anything new in the journal either.
Are you at Loving affection? I believe that starts her talking about her quest. Talk, Ask Something then Background is the selection.
 
Last edited:

JaxMan

Active Member
Apr 9, 2020
714
640
Her affection needs to be high enough and you've got to click on all the hyperlinks ("More information available!") when asking about her background.

I've only done it once myself, but will give you a heads up: Don't be a chump like I was and give away the cure. All I got out of that was something like 4k influence and found out later I could have had an additional income of something like 160/day by selling it.
You're not a chump, just altruistic. :D You sure it's Background? Yes, I think you're correct.
 
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Gunner Rey

Well-Known Member
Aug 15, 2018
1,065
933
You're not a chump, just altruistic. :D You sure it's Background? Yes, I think you're correct.
Heh, I think I got some extra affection/happiness from Caitlin too, but I didn't need it as I'd already maxed it.

I did feel like a chump when I found out how much others had gotten by monetizing the cure. I was not hurting for money but I definitely could have used an extra 160 or so a day I heard others got from it, especially now that there's more expenses like the Retreat that would cut into my income.
 
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Caesariuz

Newbie
Dec 27, 2018
84
64
About to buy Caitlin in my new run, had a nightmare with Aria who came with Vanilla trait which I finally removed after 2 months.

Anyway its a bug filled run (all reported I think)

Permacock implant (or whatever) doubled my health to 200
Rifle ammunition magically growing by a hundred/day
50k investment in new shop didnt improve gains
No famines EVER

Meanwhile training Doyle as my 3rd accountant (and trying to figure if they all stack)
Will resign as teacher after this course season ends and go hunting for a while, and keep crafting stimpacks while I choose whos gonna be my wife.
 

Pirata

Newbie
Jun 11, 2017
78
70
one of my slaves has her corruption stuck at 36 and no matter what I do it doesnt rise, am I screwing up something?
 
4.50 star(s) 117 Votes