dooka58

Formerly 'dookie85'
Nov 18, 2020
113
88
In the Academy quest for Planetary Studies, at one point you get invited to an outing, and I selected every option to show interest in what was going on, but nothing happened. I finished the course and still nothing happened. According to the wiki, there was the Übermenschen quest that I missed somehow.

Anyone know what that was about, and what was supposed to happen?
 

dooka58

Formerly 'dookie85'
Nov 18, 2020
113
88
...there was the Übermenschen quest that I missed somehow.
Anyone know what that was about, and what was supposed to happen?
Nevermind, I found the instructions in the dialog from digging through the HTML file: "Go speak to William Hanbard down in Marston Avenue tomorrow." There is no quest log in the Journal.

He ends up selling me potent PED/steroids which have a terrible addiction effect. I bought some, but the effects seem too unbalanced to ever use and risk the addiction. Taking it sounds like you're gonna ruin your character's stats and force you to start over from the bottom. It's a bit overboard, and players would consider it if the effects were moderated a bit (both positive and negative), but right now it just seems like a pitfall to ruin your entire run.

Edit: I tried the DX injector drug, and it does increase , , , points, , , , and skill. Each shot boosts all these skills +20 (up to a maximum of 120). But I can't tell how many days of addiction withdrawal I have left where I get -2 to each of those stats (possibly because I'm ending the day with automation mod). The withdrawals aren't as bad as I feared, but without knowing the "withdrawal days" it's still hard to tell if using this drug is worth it or potentially very harmful.
Edit 2: The effects of the addiction -2 to everything listed above is like a slow death. Without knowing when it will end, I had to reload a save from before I took it.
 
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khumak

Engaged Member
Oct 2, 2017
3,656
3,691
So it seems there can be different layout for the yard... hmmm. What's the best one though?
To me the best layout for the yard changes as the game progresses.

Early game nothing really beats a big garden for the money. I usually have more than 1 of them for an extended period of time.

Mid game you're probably going to want a stables since it saves you time on movement. Nothing else does that. Early to mid game you're almost certainly going to want a dojo for the increased training caps, but once you get enough people trained up to the cap you don't need it anymore so you can tear it down and replace it with something else. You're also definitely going to want a gazebo for pool parties unless you're doing dinner parties or something else to manage happiness and affection in your house.

Mid to late game you're going to want at least 1 workshop, but there are 2 external plots you can buy that you could build one on so personally I prefer to put a workshop and a tavern on those lots rather than build a workshop in my yard, at least until pretty late in the game when I have more people with high discipline than I know what to do with.

Late game you'll have the Burakumin village maxed out so gardens will no longer be of any real value since the village will provide more food by itself than you could possibly use.

As far as end game configuration I would probably say the 2 external lots should be 1 workshop and 1 tavern and the yard should be stables, gazebo, and either 2 or 3 workshops depending on whether you keep the grove or not. The grove is never needed but it does provide a nice contentment bonus and has gotten a recent garden upgrade. You also can't rebuild it so if you demolish it, it's gone for good.
 
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bolondro2

Active Member
Oct 12, 2018
512
571
And just to show that there are not right or wrong way to play Master of Raana, I (and I´m not by any means a novice player) usually buy my first workshop at day 2 , never in my live have build a Dojo and only buy a Garden to make Mai Lin happy.
 
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khumak

Engaged Member
Oct 2, 2017
3,656
3,691
And just to show that there are not right or wrong way to play Master of Raana, I (and I´m not by any means a novice player) usually buy my first workshop at day 2 , never in my live have build a Dojo and only buy a Garden to make Mai Lin happy.
Day 2? Is that with the $750k starting bonus? The fastest I've managed a workshop is day 10 if I start with less than $10k.
 

megamanx06

Member
Mar 13, 2019
166
193
In the Academy quest for Planetary Studies, at one point you get invited to an outing, and I selected every option to show interest in what was going on, but nothing happened. I finished the course and still nothing happened. According to the wiki, there was the Übermenschen quest that I missed somehow.

Anyone know what that was about, and what was supposed to happen?
It should open a POI somewhere, I think on Marston Avenue, in the top left of the screen. It's a store where you can buy the drug those guys were talking about
 
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bolondro2

Active Member
Oct 12, 2018
512
571
Day 2? Is that with the $750k starting bonus? The fastest I've managed a workshop is day 10 if I start with less than $10k.
Normal Start, Grimdark difficulty.

You start as a fat ass merchant. That gives you 1900 influence and 1800$. You can go at the 2nd day (really, at day 1) at Crystal Hills and do the usual think that people do when he wants to start a business. Go to the bank and take a loan. 20.000 + the gains of day 1-2 (if things don´t go right, day 3 at most) it´s enough to build your workshop.

Here it´s the save of my current fresh game, at the start of day 3, with the workshop build and 100 fresh knives ready to go to the market.
 
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bolondro2

Active Member
Oct 12, 2018
512
571
By the way, in the main screen of my home appears some shadowed buttons, on the left, numbered 1-6. Are dey of any use, and if this it´s the case, how do you use them?
 

bolondro2

Active Member
Oct 12, 2018
512
571
Per wiki

Power Strike
You sacrifice accuracy in favor of increased damage, with either a ranged or a melee weapon. You take a -20%-ish* chance to hit, but get an extra damage dice (maybe +1D20*). Additionally, Slow melee weapons such as Sledgehammer and Great Sword do an extra +5 damage with a Power Strike.
But I can not make power strike with ranged weapons. There are a minimum skill or any requeriment to do it?
 

khumak

Engaged Member
Oct 2, 2017
3,656
3,691
Normal Start, Grimdark difficulty.

You start as a fat ass merchant. That gives you 1900 influence and 1800$. You can go at the 2nd day (really, at day 1) at Crystal Hills and do the usual think that people do when he wants to start a business. Go to the bank and take a loan. 20.000 + the gains of day 1-2 (if things don´t go right, day 3 at most) it´s enough to build your workshop.

Here it´s the save of my current fresh game, at the start of day 3, with the workshop build and 100 fresh knives ready to go to the market.
Ahh yeah I forgot about taking out the loan. I used to do that. I build my first workshop in one of the external lots so for me I need $75k to do it so it takes me a bit longer. If you build it in your yard it's a bit easier but I like my gardens early game.
 
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dooka58

Formerly 'dookie85'
Nov 18, 2020
113
88
It should open a POI somewhere, I think on Marston Avenue, in the top left of the screen. It's a store where you can buy the drug those guys were talking about
Yeah, I made another post talking about finding it and not liking the drug. Thanks though.

By the way, in the main screen of my home appears some shadowed buttons, on the left, numbered 1-6. Are dey of any use, and if this it´s the case, how do you use them?
You can add NPCs into those groups in the Followers/Camp menu screen.
 

Clemency

Member
Jan 21, 2024
452
451
is there a way to stop the Islamic Al-dahiya network from draining investment income? I'm Aesir religion
I have never heard of Al-dahiya draining investment income. It is usually Low Control that drains income. Can you screenshot this portion?

Screenshot 2024-08-05 125414.png
 

Crel

Member
Jun 5, 2018
214
143
I have never heard of Al-dahiya draining investment income. It is usually Low Control that drains income. Can you screenshot this portion?
NVM I see what it is, the retainers' "+$200/day" is wrapping down to the next line and screwing up the alignment on the lower listings


Strange though, not like it's an abnormally long entry in total characters
 

Clemency

Member
Jan 21, 2024
452
451
NVM I see what it is, the retainers' "+$200/day" is wrapping down to the next line and screwing up the alignment on the lower listings


Strange though, not like it's an abnormally long entry in total characters
Is this in Firefox? The Economy tab is warped in Firefox.
 
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