Mind linking the post? Might have seen her. But the thing is, I haven't even completed the game at all! I was playing the game for an estimate of 5 hours, fell in love with the game, installed Sandman Mod, but the background issue was a no no for me. And the male characters were all the original art hence I stopped playing, get my Stable Diffusion and start working. I've just started a new game to get myself into it now.By the way where can you find that brunette mercenary in the example of ai enhanced images? Is it patreon locked? I've never seen her.
Brunette? There's no brunette girl in his new post so I assume you mean the old post, specifically this girl: https://attachments.f95zone.to/2024/09/4096008_inter_aet.pngBy the way where can you find that brunette mercenary in the example of ai enhanced images? Is it patreon locked? I've never seen her.
Oh. Av180. She's currently a random in auctions. Not sure if she is in 0835. She is definitely in 0836 which is the next public release patch, currently in the final stages of alpha.
Nice! I would need to go and check every folder to find her HAHAHA, Glad to have you hereOh. Av180. She's currently a random in auctions. Not sure if she is in 0835. She is definitely in 0836 which is the next public release patch, currently in the final stages of alpha.
EDIT: Actually, Grim just released it now for all tiers in the discord so 0836 will be here in F95 in a bit.
With all due respect: This suggestion requires an investment of 50k just for the 2 buildings Gazebo and Workshop (for something that requires 35k to begin with) and is the exact reason, why so many struggle understanding the main problem. I personally dont think this is a valid suggestion for a newer player but a strategy for an intermediate to professional, because it requires understanding of many different mechanics first. This lack of understanding is why people quit or feel frustrated, not just the lack of money for a specific task.
The good old saying: Teach a man to fish and he never goes hungry again. People need to learn and understand why and how to earn money in general and not just follow a given path. The game currently does a poor job in explaining the various levels of gear and knowledge, when it hands out quests. So newer players (myself included in my first run) believe they are 'supposed/encouraged' to follow that quest. Locations have been walled by level of influence and the same isnt true for these quests. I literally spend more time reading the wiki constantly than actually playing the game in the beginning - which is simply bad given that we are talking about html which can link and use tooltips etc.
While I do understand that you meant to be helpful with your post, I think all you do is reiterate one given strategy which requires a lot of knowledge about certain mobs , their location etc.
To sell those prowlers requires 6000 influence which is by no means a simple task for a beginner to acquire. Everything i commented on is always based on no cheating by the way. The person asking was obviously struggling far earlier than being able to wipe the floor with their enemies and being able to constantly and precisely subdue their beaten enemies as well. I simply feel advice being given here isnt relating at all to the questioner's level.It's an investment for everything Aria. The Space Marines in Kasey Park are unmissable and the Temple of Yidhra is in the wiki. I'm teaching a man how to build a fish pond.
Anyway, he can always use prowler money to buy Aria immediately if he wants. He can always build the workshop later.
The prowlers as the source of income for a recently started player are kind of absurd tbh, because they're gated behind 6k influence. They'll make that 35 k multiple times through other means before they accumulate that much influence.The Space Marines in Kasey Park are unmissable and the Temple of Yidhra is in the wiki. I'm teaching a man how to build a fish pond.
Good for you for being so hardcore by now - take this virtual shoulder clapAs a veteran player, who went through the path of frustration many times, I can't let your comment pass, why?
First, because the game offers many "easy" options for the newbie:
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That's how I started, as I gained experience I started new, more challenging games. Today, my configuration is: GRIMDARK and A Dying World
How did I do it? Trial and error and the invaluable HELP of colleagues like Clemency.
It also comes with the side effect of training your Artisan and Blacksmithing skills, and you do need to train Artisan(?) quite a bit more than you are able learn from just books to be able to make Power Cores.It's not much of course and doesn't beat other relatively easy income sources (slave hunting, bounties, arena, etc) but it more than matches what girls working at stores can get you (until you get a performer) and doesn't cost you food needed to feed them.
And people wonder why us Boomers have trouble taking some of the stuff, the younger ones deal with, serious. If a difference in colouring is reason to get triggered, one wonders what happens when you watch the news and see wars and dead people. Nuisance - yes. Trigger - far from it. There are so many inconsistencies (weapons only sometimes showing their stats for example) that are more important to get fixed.A propos of gfx fixes, i refuse to believe i was the only person who's been repeatedly triggered by some rooms on the 2nd floor having different floor coloring.
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More choices are always welcome. I do use the Daz renders for the majority but there's the occasional AI renders I would use. And yeah, the transparency issue is easy to miss. It's not a problem at all.Nice! I would need to go and check every folder to find her HAHAHA, Glad to have you here
I think for most generations there might be some transparency issues as its hard to catch if you're not super focusing on each image. Maybe once I'm able to share the pack there can be like a report channel for me to fix it.
FYI: I made this pack for myself it's not as professional as Sandman's his generations are absolutely amazing.
The influence gain depends on their playstyle, true. I did not have access to the Prowler cash injection for my start (we were limited to one capture per fight, silver lining though was that slave market supply was not yet a mechanic) and I still had the Workshop in around day ~30 I think iirc. Might be faster than getting to 6k influence, I forgot which day I hit that. I got delayed because I was neurotic on insisting I have to build it on the outside plot. So you can delay the prowlers and still get your finances running once the workshop is up (or Zapin Fields in Grimdark A Dying World food prices level if you choose that path). He could use the Prowlers later for the Fort Sera $100,000 acquisition cost I guess. Or the $200,000 investment into Walton's store.The prowlers as the source of income for a recently started player are kind of absurd tbh, because they're gated behind 6k influence. They'll make that 35 k multiple times through other means before they accumulate that much influence.
Who says anything about cheating.Everything i commented on is always based on no cheating by the way.
It's definitely going to be faster -- my MC is at little under 5k on 115th day in the game, and at least 1k of that influence came from "500 influence for 2.5k cash" random events at the end of the day.Might be faster than getting to 6k influence, I forgot which day I hit that.
Bold of you to presume that was a youngster getting triggered and not an old fart yelling at clouds.And people wonder why us Boomers have trouble taking some of the stuff, the younger ones deal with, serious.
Did you just get triggered by him (sorry for assuming your gender ffive!) using the word triggered...?And people wonder why us Boomers have trouble taking some of the stuff, the younger ones deal with, serious. If a difference in colouring is reason to get triggered, one wonders what happens when you watch the news and see wars and dead people. Nuisance - yes. Trigger - far from it. There are so many inconsistencies (weapons only sometimes showing their stats for example) that are more important to get fixed.
Hmmm. You might have bought a HULC armor and reduced your influence since it costs influence to buy so that's the influence you are left with? Or, I guess, you might not have a combat oriented playstyle so it's just passive influence generation.It's definitely going to be faster -- my MC is at little under 5k on 115th day in the game, and at least 1k of that influence came from "500 influence for 2.5k cash" random events at the end of the day.