ffive

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Jun 19, 2022
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The Space Marines in Kasey Park are unmissable and the Temple of Yidhra is in the wiki. I'm teaching a man how to build a fish pond.
The prowlers as the source of income for a recently started player are kind of absurd tbh, because they're gated behind 6k influence. They'll make that 35 k multiple times through other means before they accumulate that much influence.
 

tooldev

Member
Feb 9, 2018
197
207
As a veteran player, who went through the path of frustration many times, I can't let your comment pass, why?
First, because the game offers many "easy" options for the newbie:

View attachment 4075165

That's how I started, as I gained experience I started new, more challenging games. Today, my configuration is: GRIMDARK and A Dying World

How did I do it? Trial and error and the invaluable HELP of colleagues like Clemency.
Good for you for being so hardcore by now - take this virtual shoulder clap ;)

This relates very little to the issue though.
 

ffive

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Jun 19, 2022
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Incidentally, a simple (if boring) way to supplant one's early income is manual crafting -- a combat knife costs 41 in raw materials (base prices) to make, doesn't require investment in any modules and sells for 80 at the market (the price grows with your standing). Since it takes 1.5 hours to make one, this means income of 27/hour or ~250 per day (spending 9-10 hours on it)

It's not much of course and doesn't beat other relatively easy income sources (slave hunting, bounties, arena, etc) but it more than matches what girls working at stores can get you (until you get a performer) and doesn't cost you food needed to feed them.
 

Zarkhy

Active Member
Nov 4, 2018
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It's not much of course and doesn't beat other relatively easy income sources (slave hunting, bounties, arena, etc) but it more than matches what girls working at stores can get you (until you get a performer) and doesn't cost you food needed to feed them.
It also comes with the side effect of training your Artisan and Blacksmithing skills, and you do need to train Artisan(?) quite a bit more than you are able learn from just books to be able to make Power Cores.
 
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tooldev

Member
Feb 9, 2018
197
207
A propos of gfx fixes, i refuse to believe i was the only person who's been repeatedly triggered by some rooms on the 2nd floor having different floor coloring. :cautious:

View attachment 4075635

(goes in Pics/Home folder)
And people wonder why us Boomers have trouble taking some of the stuff, the younger ones deal with, serious. If a difference in colouring is reason to get triggered, one wonders what happens when you watch the news and see wars and dead people. Nuisance - yes. Trigger - far from it. There are so many inconsistencies (weapons only sometimes showing their stats for example) that are more important to get fixed.
 

Clemency

Active Member
Jan 21, 2024
607
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Nice! I would need to go and check every folder to find her HAHAHA, Glad to have you here ;)
I think for most generations there might be some transparency issues as its hard to catch if you're not super focusing on each image. Maybe once I'm able to share the pack there can be like a report channel for me to fix it.

FYI: I made this pack for myself it's not as professional as Sandman's his generations are absolutely amazing.
More choices are always welcome. I do use the Daz renders for the majority but there's the occasional AI renders I would use. And yeah, the transparency issue is easy to miss. It's not a problem at all.
The prowlers as the source of income for a recently started player are kind of absurd tbh, because they're gated behind 6k influence. They'll make that 35 k multiple times through other means before they accumulate that much influence.
The influence gain depends on their playstyle, true. I did not have access to the Prowler cash injection for my start (we were limited to one capture per fight, silver lining though was that slave market supply was not yet a mechanic) and I still had the Workshop in around day ~30 I think iirc. Might be faster than getting to 6k influence, I forgot which day I hit that. I got delayed because I was neurotic on insisting I have to build it on the outside plot. So you can delay the prowlers and still get your finances running once the workshop is up (or Zapin Fields in Grimdark A Dying World food prices level if you choose that path). He could use the Prowlers later for the Fort Sera $100,000 acquisition cost I guess. Or the $200,000 investment into Walton's store.
Everything i commented on is always based on no cheating by the way.
Who says anything about cheating.
 
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ffive

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Jun 19, 2022
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Might be faster than getting to 6k influence, I forgot which day I hit that.
It's definitely going to be faster -- my MC is at little under 5k on 115th day in the game, and at least 1k of that influence came from "500 influence for 2.5k cash" random events at the end of the day.

And people wonder why us Boomers have trouble taking some of the stuff, the younger ones deal with, serious.
Bold of you to presume that was a youngster getting triggered and not an old fart yelling at clouds. :sneaky:
 
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Zarkhy

Active Member
Nov 4, 2018
885
572
And people wonder why us Boomers have trouble taking some of the stuff, the younger ones deal with, serious. If a difference in colouring is reason to get triggered, one wonders what happens when you watch the news and see wars and dead people. Nuisance - yes. Trigger - far from it. There are so many inconsistencies (weapons only sometimes showing their stats for example) that are more important to get fixed.
Did you just get triggered by him (sorry for assuming your gender ffive!) using the word triggered...?

What's next? A news article about how millenials are ruining porn games?

Someone clearly didn't pick the Teen Subduer trait.
 

Clemency

Active Member
Jan 21, 2024
607
651
Oh by the way everyone, if you are having trouble raising Aria, Administration can now be homeschooled in 0836 :PogChamp:
It's definitely going to be faster -- my MC is at little under 5k on 115th day in the game, and at least 1k of that influence came from "500 influence for 2.5k cash" random events at the end of the day.
Hmmm. You might have bought a HULC armor and reduced your influence since it costs influence to buy so that's the influence you are left with? Or, I guess, you might not have a combat oriented playstyle so it's just passive influence generation.
 
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ffive

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Jun 19, 2022
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Hmmm. You might have bought a HULC armor and reduced your influence since it costs influence to buy so that's the influence you are left with? Or, I guess, you might not have a combat oriented playstyle so it's just passive influence generation.
No spiffy armors for me. It's mostly the latter -- a large part of my playthrough dates back to where Arena wasn't even a thing, and even now i spend most of my time on other things (training, interaction with the girls, some crafting etc) Even the herald is relatively new in my household because most of the game i had the cap of 6 NPCs.
 
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MisterNephilim

Active Member
Jan 1, 2019
853
1,878
Ok so, I dun goofed and dismissed Caitlin by accident by freeing her before doing the "The Blind Hunt" quest, and since I didn't want to restart the game I went the stubborn rout and fixed it via console:

  1. First, access console (Firefox does it by pressing F2) and type "SugarCube.State.active.variables.npc" to see a list, and go 1 by 1 looking which one is Caitlin's (In my case it was av13).
  2. Then, after finding her "av", change her status to 2 (SugarCube.State.active.variables.npc.av13.status = 2) and state to 1 (SugarCube.State.active.variables.npc.av13.state = 1).
  3. After this, you need to type "SugarCube.State.active.variables.slot" and it will give you list with arrays with (in my case) 2 brackets, one going from 0 to 99, and the other from 100 to 149. Click the one starting from 0 to 99 and find the first number from 1 to 99 that has a value of 0 assigned to it (in my case it was 26).
  4. So now with the number of Caitlin (av13, so 13) and the slot available (26) you can type in the console: "SugarCube.State.active.variables.slot[26] = 13" to assign Caitlin to the 26th spot in the NPC list at home, in this case page IV
 
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