GD-studios

The Budman
Game Developer
Nov 20, 2021
880
3,080
Version 0.8.3e has been released!

Hey! Sorry for spamming updates but I really recommend people updating *again* to 083e as it contains some very important fixes.

You'll also get a couple of small 0831 crumbs - such as new head maid/pantry girl assignments and Administration tweaks.

New archive download required!

Gameplay changes
- Added Ayden's overcharge ability to his trait list.
- There's now a 0.5% chance to increase an NPC's Administration up to 130 if he is assigned as an accountant and has an INT that's 60+.
- Skill/trait perks and equipment are now given directly after completing the tutorial.
- You can now assign daughters and wives as pantry girls and head maids.

Art
- Added 3 plug inspect pics for Loren, Aiko and Enya.
- Replaced 4 Lovisa missionary scenes.

Bug fixes
- Fixed a bug that wouldn't give you crafting materials if you picked the Crafter trait *and* went through the Tutorial.
- Fixed several room assign errors for post and pre-sex descriptions.
- Fixed some overflow text errors in the Inventory menu.
- Fixed a bug that wouldn't reset the restaurant sound when taking the wife to various places through the event engine.
- Fixed a bug that wouldn't respawn the hunting location in Darkmere (Hunter lvl 3 perk).
- Fixed an error that would deduct double the amount of time when Encouraging someone.
- Fixed a misspelled random variable assigner in the BondOral passage.
- Fixed various unintended homosexual, incestious and other unallowed exploits that displayed the wrong sex checker or enabled the player to access blocked content.

MEGA and workupload links have been updated so far.
 

Gunner Rey

Well-Known Member
Aug 15, 2018
1,081
946
I agree with you, i like the slaver background more. You get for free the slave that otherwise cost 6k, and unlike her market non-slaver background version, she comes with both workaholic and perfectionist traits guaranteed. Immediately assign her the head maid title and you get +4 influence/day for free. You can then assign her a job. Assigned mine as an herald so i earn 15 influecne / day right off the bat.
You also get a very small quest that gets you 52 WEGA canisters and 12 units of gold by asking her background, which you don't get once more with her market variant.

As my number 2 choice i would go for doctor. High intelligence (i truly believe that intelligence is the definitive best skill / attribute) and high medicine (which is hard to farm otherwise)
A powerful argument and I agree it's a fine choice, but by the same measure for Combat Veteran you get three suits of Combat Armor that on Grimdark: A Dying World is worth about 17.4k RD and a huge discount on Einar which allows you to run nearly a top-tier merc crew from the beginning and must save you about 200 RD a day. That makes the start go so much easier.

However another way of looking at it is what gives you something unique, that you can't get anywhere else? You can buy Adora Sanor, you can buy the combat armor and pay more for Einar or someone else, the only way to get the Hunting Grounds is to take Hunter Elite which gives you even more unique bonuses as well. Imogen's Barrow depletes awfully fast and the others are a pain in the ass to get to/unlock, that extra hunting grounds can really make a difference. Prosperity in Ikkanos has dipped below zero and food prices are +250%....
 
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bolondro2

Active Member
Oct 12, 2018
532
594
I've been checking out some level 3 backgrounds (just soldier and slaver) but haven't tried the others.
With the lvl 3 slaver background, +50 bondage and the extra points on flaggelation makes corrupting slaves extremely easy right at the start of the game plus the points on charm + manipulate makes it so easy to mold and convince them to your will.
And the cherry of the top is the corrupted-sub-slut slave you get right at the start.


For you guys, which is the best one? Would be cool to share and compare different opinions.
For me, like I said, I haven't tried the rest (except for soldier 3) but just by the last arguments slaver 3 is the best one.
My point of view it´s that there are not best one at all. May be there are "best one for the purposes of the gameplay I´m going to run". I like the most the scientific run, but I´m not going to claim that it´s the best. It´s the one that suits more for my tastes.
 
Jun 2, 2021
45
46
A powerful argument and I agree it's a fine choice, but by the same measure for Combat Veteran you get three suits of Combat Armor that on Grimdark: A Dying World is worth about 17.4k RD and a huge discount on Einar which allows you to run nearly a top-tier merc crew from the beginning and must save you about 200 RD a day. That makes the start go so much easier.

However another way of looking at it is what gives you something unique, that you can't get anywhere else? You can buy Adora Sanor, you can buy the combat armor and pay more for Einar or someone else, the only way to get the Hunting Grounds is to take Hunter Elite which gives you even more unique bonuses as well. Imogen's Barrow depletes awfully fast and the others are a pain in the ass to get to/unlock, that extra hunting grounds can really make a difference. Prosperity in Ikkanos has dipped below zero and food prices are +250%....
I won't argue with the hunter background, it does offer something unique. Still, there is a point in the game when hunting becomes irrevelant imho, and that point is quite early. Please note that i didn't try the dying world setting.
In a sence, the version of Adora you get with the slaver background is unique. Sure, you could farm pefectionist/workaholic traits but that would take a very long time. Or you could just reroll her by saving before buying. Once again, a lot of time. Having her with these 2 powerful traits immediately is very nice
Edit : Also the starting stats make training random slaves trivial, which can be a very easy way to make money fast.

For a combat-oriented playthought, i think that doctor is a powerful choice. Sure, the MC won't be extremely useful in battle before you grind him, but the starting medical supplies, the fact that you can buy more with a discount and being able to craft them almost immediately (you need to buy a nanite tube and a laboratory), plus being able to heal the entire party for free once every 2 days means that you can run a merc company and keep them healthy without permanent injuries pretty easily. The problem is gonna be money in the early game, but on the long run, it seems better to me than soldier.
 
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Porrvald

Active Member
Sep 12, 2020
597
635
A powerful argument and I agree it's a fine choice, but by the same measure for Combat Veteran you get three suits of Combat Armor that on Grimdark: A Dying World is worth about 17.4k RD and a huge discount on Einar which allows you to run nearly a top-tier merc crew from the beginning and must save you about 200 RD a day. That makes the start go so much easier.

However another way of looking at it is what gives you something unique, that you can't get anywhere else? You can buy Adora Sanor, you can buy the combat armor and pay more for Einar or someone else, the only way to get the Hunting Grounds is to take Hunter Elite which gives you even more unique bonuses as well. Imogen's Barrow depletes awfully fast and the others are a pain in the ass to get to/unlock, that extra hunting grounds can really make a difference. Prosperity in Ikkanos has dipped below zero and food prices are +250%....
Instead of saving $200 per day you could go for scholar expert and get passive income of $200 every day. Or Doctor and never have to spend stimpacs on restoring health.

Personally, I have started to lean towards no expert background at all, as it allows you to pick a bunch of traits which you will benefit from long after ~$200 per day stops being relevant. I think of it as rise from ashes light. You start with low stats but with good traits.
 
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Gunner Rey

Well-Known Member
Aug 15, 2018
1,081
946
I won't argue with the hunter background, it does offer something unique. Still, there is a point in the game when hunting becomes irrevelant imho, and that point is quite early. Please note that i didn't try the dying world setting.
In a sence, the version of Adora you get with the slaver background is unique. Sure, you could farm pefectionist/workaholic traits but that would take a very long time. Or you could just reroll her by saving before buying. Once again, a lot of time. Having her with these 2 powerful traits immediately is very nice
Edit : Also the starting stats make training random slaves trivial, which can be a very easy way to make money fast.

For a combat-oriented playthought, i think that doctor is a powerful choice. Sure, the MC won't be extremely useful in battle before you grind him, but the starting medical supplies, the fact that you can buy more with a discount and being able to craft them almost immediately (you need to buy a nanite tube and a laboratory), plus being able to heal the entire party for free once every 2 days means that you can run a merc company and keep them healthy without permanent injuries pretty easily. The problem is gonna be money in the early game, but on the long run, it seems better to me than soldier.
I agree about Adora, that combination is very useful and makes the start go easier. I prefer not to savescum and just take what I get mostly and while I'll eventually get a Workaholic/Perfectionist I haven't yet and I'm at day 100, though I've yet to buy Rebecca, Lovisa or others that I normally get by then and am waiting on this run because it can get tight on Grimdark: A Dying World at times. Tendstims are now 3700/case, at one point I was going through nearly a case a day in getting the board cleared. That 40 Tendstims the Doctor Elite gets would have lasted me about two days! However I don't disagree that the party-heal every other day and the discount would definitely come in handy.

Once thing I did notice is if you line up all the bonuses and know which option to pick when hunting (found at the bottom ) you can succeed almost every time even starting at 20 Survival like my character did. That makes the depletion of Imogen's Barrow happen very quickly. I haven't see the yield bonuses I was expecting from having the "Wildborn" trait and Loren accompanying me though. If that were applied then Hunting would be a much more profitable venture when food prices are about 12 like they are for me now and have been for quite some time.
 
Jun 2, 2021
45
46
I agree about Adora, that combination is very useful and makes the start go easier. I prefer not to savescum and just take what I get mostly and while I'll eventually get a Workaholic/Perfectionist I haven't yet and I'm at day 100, though I've yet to buy Rebecca, Lovisa or others that I normally get by then and am waiting on this run because it can get tight on Grimdark: A Dying World at times. Tendstims are now 3700/case, at one point I was going through nearly a case a day in getting the board cleared. That 40 Tendstims the Doctor Elite gets would have lasted me about two days! However I don't disagree that the party-heal every other day and the discount would definitely come in handy.

Once thing I did notice is if you line up all the bonuses and know which option to pick when hunting (found at the bottom ) you can succeed almost every time even starting at 20 Survival like my character did. That makes the depletion of Imogen's Barrow happen very quickly. I haven't see the yield bonuses I was expecting from having the "Wildborn" trait and Loren accompanying me though. If that were applied then Hunting would be a much more profitable venture when food prices are about 12 like they are for me now and have been for quite some time.
Well i don't hunt when the weather is stormy / heat waves to avoid large stamina depletion. There are a lot of other stats to grind in the begining of the game so i alternate between a lot of stuff, so i never ran into that hunting grounds depletion issue. The evenings are spent at Furry's to grind the gambling stat, because past 70/80 you can gamble pretty confidently at dockgrave, where the real money is.
Also I'm still a fan of the "craft jillions of combat knifes to grind artisan / blacksmitting skills" strategy :)
 

Gunner Rey

Well-Known Member
Aug 15, 2018
1,081
946
Instead of saving $200 per day you could go for scholar expert and get passive income of $200 every day. Or Doctor and never have to spend stimpacs on restoring health.

Personally, I have started to lean towards no expert background at all, as it allows you to pick a bunch of traits which you will benefit from long after ~$200 per day stops being relevant. I think of it as rise from ashes light. You start with low stats but with good traits.
I started a few like that too and I do believe it's a good strategy as well.

One thing I wish I hadn't taken this game was "Limp." It allowed me to take 'Party Animal' so I went for it, and while now that I have a pool I'm sure glad I took it, I should have forsaken another to not have to take "Limp." It caused me to prioritize the upgraded Stables which I now have to keep in a slot I might eventually want something else or I'll have to move down my Grove. My start was so much slower due to the 'Limp' penalties and now that they're gone they kind of live on in the lost opportunity cost of the upgraded Stables and the building slot.
 

Gunner Rey

Well-Known Member
Aug 15, 2018
1,081
946
Well i don't hunt when the weather is stormy / heat waves to avoid large stamina depletion. There are a lot of other stats to grind in the begining of the game so i alternate between a lot of stuff, so i never ran into that hunting grounds depletion issue. The evenings are spent at Furry's to grind the gambling stat, because past 70/80 you can gamble pretty confidently at dockgrave, where the real money is.
Also I'm still a fan of the "craft jillions of combat knifes to grind artisan / blacksmitting skills" strategy :)
I'm doing pretty much the same thing, if my day or training/bounty/Hunting/Arena ends before 12 I go to Furry's and drink and gamble, then back home to make more combat knives.
 
Jun 2, 2021
45
46
I started a few like that too and I do believe it's a good strategy as well.

One thing I wish I hadn't taken this game was "Limp." It allowed me to take 'Party Animal' so I went for it, and while now that I have a pool I'm sure glad I took it, I should have forsaken another to not have to take "Limp." It caused me to prioritize the upgraded Stables which I now have to keep in a slot I might eventually want something else or I'll have to move down my Grove. My start was so much slower due to the 'Limp' penalties and now that they're gone they kind of live on in the lost opportunity cost of the upgraded Stables and the building slot.
Yep, restarted another new fresh game because of the stables. I wasted a lot of valuables early money into it, before realising that the only real advantage the stables give is the influence boost when fully upgraded, which by the time you reach that point, has almost become irrelevant.
 
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Hesperidian

Newbie
Jul 5, 2021
23
30
Yep, restarted another new fresh game because of the stables. I wasted a lot of valuables early money into it, before realising that the only real advantage the stables give is the influence boost when fully upgraded, which by the time you reach that point, has almost become irrevelant.
I built them for the +2 Efficiency my household gets from having maximum level stables. Really hope that will pay off.
 
Jun 2, 2021
45
46
I built them for the +2 Efficiency my household gets from having maximum level stables. Really hope that will pay off.
I didn't consider that. I am still exploring the household stats like efficiency, depravity, emancipation, contentement, etc...
Btw, anybody knows what the "something" stat in the household stats is? :p
 

Xarfaks

Newbie
Apr 26, 2021
41
8
I agree with you, i like the slaver background more. You get for free the slave that otherwise cost 6k, and unlike her market non-slaver background version, she comes with both workaholic and perfectionist traits guaranteed. Immediately assign her the head maid title and you get +4 influence/day for free. You can then assign her a job. Assigned mine as an herald so i earn 15 influecne / day right off the bat.
You also get a very small quest that gets you 52 WEGA canisters and 12 units of gold by asking her background, which you don't get once more with her market variant.

As my number 2 choice i would go for doctor. High intelligence (i truly believe that intelligence is the definitive best skill / attribute) and high medicine (which is hard to farm otherwise)
I think her not getting the background quest must be a bug.
I understand not getting the traits. As she lacks training if you just buy her. But the background quest should be there regardless.
 
Jun 2, 2021
45
46
I think her not getting the background quest must be a bug.
I understand not getting the traits. As she lacks training if you just buy her. But the background quest should be there regardless.
Actually no. The lore of the quest is about your brother giving her a box after you acquired her and before he went missing. So definitively not a bug.
 
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Xarfaks

Newbie
Apr 26, 2021
41
8
I personally think that the business expert is the best start in the long run. The % bonus to income snowballs later in the game.

I also think that the stables are too expensive for what you get. I think it needs balancing. The building slot is way too valuable.
Also it is unclear how much faster you actually move after fully upgrading.
 

Xarfaks

Newbie
Apr 26, 2021
41
8
What's the benefit of keeping Michelle in an apartment as opposed to bringing her to the house?
The only benefit I see is that you can raise her affection before bringing her into the household.

But I think the main point of the mechanic is so that she wont be lost in case you lack slots in your household and did not know you will get a character from this quest.
Right now we have 80 slots before 8.3 we had 20 and there were more unique slaves than there were slots.
 

Porrvald

Active Member
Sep 12, 2020
597
635
I started a few like that too and I do believe it's a good strategy as well.

One thing I wish I hadn't taken this game was "Limp." It allowed me to take 'Party Animal' so I went for it, and while now that I have a pool I'm sure glad I took it, I should have forsaken another to not have to take "Limp." It caused me to prioritize the upgraded Stables which I now have to keep in a slot I might eventually want something else or I'll have to move down my Grove. My start was so much slower due to the 'Limp' penalties and now that they're gone they kind of live on in the lost opportunity cost of the upgraded Stables and the building slot.
I just did a quick test on a grimdark dying world with an expert scholar. And it turned out to be a very comfy start. Even with debt as negative trait I get $140 after maintenance and I get $150 more if I spend half my day at the academdy.

If I spend $1800 on a garden with utilities, then I get free food for myself and one slave. If I spend a tiny bit more on the garden, then I would get enough free food for one or two more slaves.

But I'm thinking that one is enough and then I can spend all days teaching at the academey, basic training, reading books and eventually caress / whip that one lucky girl until I have reached what would be similar to a mor enhanced character in 6-12 months and have enough money to build a workshop and buy slaves to work there, before I even start any quests or fighting.

I'm also thinking that Near-sighted is OK since I can just use sword or live with a little poor aim once I have trained myself enough in fighting skills.

$25 debt is irellevant when I have $200 retainer.

Limp seems OK even without a stable. Does it really make any difference that movement takes 50% extra minutes in later game?

The only other negative trait I'm unsure about is unlucky. I'm thinking that it is most likely just a few random events every now and then, but I worry that it could be something more annoying like recurring stat loss.

Edit: I'm also thinking that I will not milk the arena for money. It feels too much like cheating once you can put Kate or some other slave there who almost always win and you get thousands per day for it.
 
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4.50 star(s) 136 Votes