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Clemency

Active Member
Jan 21, 2024
837
1,014
Idk if I have a memory problem or not, but I feel like the "Image Pack" download links weren't there before. So the question is, what does it do?
It came when the 0.8.3.4 alpha tier 4 version was leaked. You can use the images as desktop wallpaper.
 

namelessone22

Member
Oct 4, 2018
331
210
Been out since... I think two public versions ago. You have to do Prowler in the Depths Part 3, grab some books. Then you go to your library, read up the Kessian Manuscripts, and the Rite of Passage book. Detailed here in the wiki:

Grade A heresy. Trust in nothing but steel and gunpowder.
Heh, didn't realise I had to go to the 'training' screen.
I've been reading books in the library 'cos it said that the book I picked up at the end of Prowler 3 was added to 'skillbooks'. :rolleyes:
Thanks!
 

Clemency

Active Member
Jan 21, 2024
837
1,014
Okay the last one is definitely a joke lmao but thanks anyway
Not necessarily a joke. Those images are tier request iirc, upsized versions of game scenes. You know how VN authors often post a large wallpaper for the month on their Patreon? This is effectively this game's version of that.
 
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luk3080

Newbie
Jun 2, 2022
16
11
Is there no longer a minimum number of days you have to teach per month to be a professor at the academy?

Haven't played this in a while and couldn't find this in the wiki or patch notes for some reason, but the game is no longer telling me about it and there's no count for it that I could find either.
 

Capt. Fubar

Member
Sep 8, 2022
155
121
Hear ye, hear ye!!!

Patch is still working, I tested it myself (not excessively though). So, if you want it, DM your best "family friendly" hustler.
 

khumak

Engaged Member
Oct 2, 2017
3,843
3,891
Is there no longer a minimum number of days you have to teach per month to be a professor at the academy?

Haven't played this in a while and couldn't find this in the wiki or patch notes for some reason, but the game is no longer telling me about it and there's no count for it that I could find either.
Pretty sure that got removed awhile ago since it basically forced you to teach every day forever or get hit with penalties. I only bother to do any teaching to reach the minimum required to recruit that new girl with the funky name (Seve or something).
 
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iamnuff

Well-Known Member
Sep 2, 2017
1,662
1,209
I'm having a little trouble with higher-level combat. I cleared most of the arena with coilguns and duraplate, but going up against 'elite guards' in Averil's personal quest, my MC is doing fine, but my followers are going down in like two attacks each.

What can I do to make my people tougher? Is there some stat that i'm neglecting that manages max hp or damage resistance or something?
I'm mostly focused on training ranged combat, for now.
 

HammieSammie

Newbie
Sep 21, 2022
29
32
What can I do to make my people tougher? Is there some stat that i'm neglecting that manages max hp or damage resistance or something?
Train, train, train. And get hulc armor for your tank. That's an expensive buy or a not so expensive buy if you're diligent in collecting pieces.
Improving the strength, stamina, and dexterity of your followers will increase their max health. You want to do that to your combat group through training > basic. Certain recruits come-in with high potential for that. They are either herculean with absurd strength, or have high dex. Cassius, Turls, Aaron, Cultist Monk, and the Black Scorpion are all like that. They are all capturable, bar Aaron which you can get for just 2k$. He needs a lot of training but he can potentially be your most potent melee unit.
 

khumak

Engaged Member
Oct 2, 2017
3,843
3,891
I'm having a little trouble with higher-level combat. I cleared most of the arena with coilguns and duraplate, but going up against 'elite guards' in Averil's personal quest, my MC is doing fine, but my followers are going down in like two attacks each.

What can I do to make my people tougher? Is there some stat that i'm neglecting that manages max hp or damage resistance or something?
I'm mostly focused on training ranged combat, for now.
Armor first of all, sounds like you already have that covered but you want duraplate on everyone at a minimum. If you're playing the alpha you may want to pick up WEGA armor. It's not that much more expensive and it's a lot tougher for NPCs. It's kind of a pain to repair for MC though so personally I just stick to duraplate on MC.

Next up, weapons. For melee you want either greatswords or great axes depending on strength. For Ranged you want plasma. You can start getting plasma drops for free when you finish your 15th bounty. Greatswords you can rarely get for free from the warlord who sometimes spawns in Marston Avenue but you'll probably just have to buy some. Great Axes you can only buy as far as I know, never seen one drop anywhere.

Next you have Ranged skill for ranged attacks and Strength for melee attacks. Damage scales based on those 2 stats so you want those trained up to decent levels (120+).

Lastly you might want to think about getting some health implants. MC can get 3 of them (3rd one is on the mastersphere and expensive). NPCs can get 2 each.

Those fights are not all that tough but they're definitely not something I would recommend for an early game combat team unless you pick up all the top tier mercs immediately. I usually wait til at least the 2nd or 3rd month before I go do that so I've had some time to gear up and train my mercs up a bit.
 

iamnuff

Well-Known Member
Sep 2, 2017
1,662
1,209
Train, train, train.
Train what. That's what i'm asking. What stat alters how much damage they take?

Improving the strength, stamina, and dexterity of your followers will increase their max health.
... is that true? That doesn't seem to be mentioned anywhere in game or in the wiki.
All three of those stats, really?

Normally I neglect strength and dex completely, since my dex is inevitably crippled by heavy armour and strength doesn't do anything when you're using guns.
I guess i'll try working on those next.
Two training sessions per day is shit though.

Armor first of all, sounds like you already have that covered but you want duraplate on everyone at a minimum. If you're playing the alpha you may want to pick up WEGA armor. It's not that much more expensive and it's a lot tougher for NPCs. It's kind of a pain to repair for MC though so personally I just stick to duraplate on MC.

Next up, weapons. For melee you want either greatswords or great axes depending on strength. For Ranged you want plasma. You can start getting plasma drops for free when you finish your 15th bounty. Greatswords you can rarely get for free from the warlord who sometimes spawns in Marston Avenue but you'll probably just have to buy some. Great Axes you can only buy as far as I know, never seen one drop anywhere.

Next you have Ranged skill for ranged attacks and Strength for melee attacks. Damage scales based on those 2 stats so you want those trained up to decent levels (120+).

Lastly you might want to think about getting some health implants. MC can get 3 of them (3rd one is on the mastersphere and expensive). NPCs can get 2 each.

Those fights are not all that tough but they're definitely not something I would recommend for an early game combat team unless you pick up all the top tier mercs immediately. I usually wait til at least the 2nd or 3rd month before I go do that so I've had some time to gear up and train my mercs up a bit.
I've been training up Aiko, Enya and Rebecca as my main combat squad. After months and months, they both have ranged combat stats in the 100+ range.

Are plasma guns better than coilguns? They seem about equal, in my experience.
Also, what's up with H.U.L.C armour? I keep finding pieces but I never worked out what to do with them, in the end I just bought two full sets from the rich district at great expense, but the person wearing the second set still keeps getting wiped out regardless.

Also, health implants, I'll have to remember to check if I gave them all that.
 

tooldev

Active Member
Feb 9, 2018
719
650
Are plasma guns better than coilguns? They seem about equal, in my experience.
Also, what's up with H.U.L.C armour? I keep finding pieces but I never worked out what to do with them, in the end I just bought two full sets from the rich district at great expense, but the person wearing the second set still keeps getting wiped out regardless.

Also, health implants, I'll have to remember to check if I gave them all that.
Plasma is not listed as armor penetration = yes, while the coilgun is.
 

khumak

Engaged Member
Oct 2, 2017
3,843
3,891
Are plasma guns better than coilguns? They seem about equal, in my experience.
Also, what's up with H.U.L.C armour? I keep finding pieces but I never worked out what to do with them, in the end I just bought two full sets from the rich district at great expense, but the person wearing the second set still keeps getting wiped out regardless.

Also, health implants, I'll have to remember to check if I gave them all that.
Plasma always does more damage than coil despite the misleading fact that coil is armor piercing and plasma is not. Plasma does more damage regardless whether you're using it on heavily armored or unarmed enemies. It also reduces the soak value of the enemy's armor by twice as much (-2 per hit for plasma vs only -1 for coil). Ranged damage scales with ranged skill as well. You can train it up to 120-130 in the dojo and you can crit your way to 150. Same goes for strength for melee damage except that caps at 130 normally (190 if you're a mountain man).

You can craft your own suit of Hulk armor at home via the crafting menu if you have enough hulk parts and other materiel and enough skill. It requires very high skill though. That's also how you fix it when it gets damaged. NPC hulk armor is indestructible so you don't have to worry about that for them, but if MC is wearing it you will need to fix it periodically. I only use it on MC for the hardest fights like the rebellion fights.

I also forgot to mention that health can be further improved by training up strength and stamina. You get 1 extra point of health for every 2 points of either of those. So gaining 30 points of strength for instance will also increase health by 15 points. This is why Cassius is usually the best tank in the game since his strength usually starts beyond the strength training caps (sometimes as high as 220 or so).

Cassius.jpg
 

QQP_Purple

Well-Known Member
Dec 11, 2020
1,349
1,567
Two training sessions per day is shit though.
It really isn't. Once you build the dojo especially training can snowball like no tomorrow. I am not even through year one of my current game and my primary combat team have all stats in their 90's. Which means they don't ever miss, even with power attacks, dodge like no tomorrow and do crazy melee damage. It's gotten to the point where most opponents are flat out not a danger to me at all unless they are a total and complete bullet sponge boss.
 
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RedKitsune

New Member
Sep 11, 2017
5
2
Just starting a new game since i my last one was old. Can anyone remind me what the "Grimdark" difficulty consists of ?
 

Clemency

Active Member
Jan 21, 2024
837
1,014
Train what. That's what i'm asking. What stat alters how much damage they take?
Armor. Armor alters how much damage they take. DEX can help since at high DEX they have an easier time dodging melee attacks. I would not trust on it though since they will still be vulnerable to Ranged Attacks and the DEX needed to guarantee a 100% dodge rate vs most melee attacks are practically unattainable for most.
... is that true? That doesn't seem to be mentioned anywhere in game or in the wiki.
All three of those stats, really?
Just STR and Stamina.
Are plasma guns better than coilguns? They seem about equal, in my experience.
Plasma is popular with veterans because they reduce Armor Soak values on enemies. Meaning you can slap a heavily armored enemy with a whipping cane when their armor decayed, allowing you to capture HULKs and Ultra HULKs from Bounty to sell. Your team is not setup for Melee combat with greatswords though, so use Plasma and Grenade Launchers. Also, the other problem with greatsword combat is your followers can only carry one melee weapon so you are giving up putting whipping canes on them which is needed to guarantee captures.
Also, what's up with H.U.L.C armour? I keep finding pieces but I never worked out what to do with them, in the end I just bought two full sets from the rich district at great expense, but the person wearing the second set still keeps getting wiped out regardless.
The crafting requirements are somewhere in the crafting section's (?) button.
If you are playing the latest public version, you can see WEGA armor on the shop. You can use it too for your other followers. Alternatively, Stealth armor from the Imperial Arms shop allows your NPC to not be prioritized until everyone else is dead. Put this armor on your most vulnerable NPC and let the others wear heavier armor.
Also, health implants, I'll have to remember to check if I gave them all that.
NPC Menu ---> Actions ---> Doctor's Hall.
 
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